Chris Remo is a game designer, writer, composer and co-host of Twin Peaks Rewatch Podcast.
On the Game Dev Loadout podcast, we discuss how to communicate your game to the audience, cultivating long-term relationships, and absorbing user feedback. Chris Remo is the designer and composer over at Campo Santo which created the highly praised game Firewatch. He also co-hosts many podcasts including Import If True, Idle Thumbs, The Idle Book Club, and more. Currently, they are working on In the Valley of Gods.   Items Mentioned: Chris WebsiteChris TwitterIn the Valley of Gods WebsiteCampo Santo WebsiteIdle Thumbs ShowsArticle “Analysis: System Shock 2“Gamasutra
Now that Twin Peaks The Return has concluded, we look to the true hero of the show—Deputy Chad—to provide a model of how we should close out the final episode of Twin Peaks Rewatch. So, like Chad, we've been rooting through all the mail that's come in lately and pocketing the most interesting letters, right under your noses! Join us for our final thoughts on Twin Peaks (for now!), along with a deep dive into the Twin Peaks Rewatch mailbag, full of questions, insights and ideas from all of you. Thanks again for spending this season of Twin Peaks with us! We hope to see all of you again. Every one of you. Keep the Twin Peaks conversation going, by talking with other listeners in the Twin Peaks Rewatch forum. We'll keep the forum open basically forever, so come by any time!
Twin Peaks has ended, it was confusing, upsetting, and we have a lot of questions, but we loved it. Wait, what year is this? Join us for a discussion of the series finale of Twin Peaks, as we walk through Part 18 piece by piece, with many stops along the way to ruminate on everything that's come before, what it all means and feels like now that we're at the end. Next week we'll be back with an episode full of reader mail and some final decompression of the season as a whole, but before we go: Thank you so much for sharing the last 16 weeks of Twin Peaks with us. It's been a one of a kind experience and we've loved spending the time with you. Note: This is part two of our finale discussion! Listen to Part 17 first if you haven't yet! If you don't have it that episode, check our show's page inside your podcast listening app, or visit www.twinpeaksrewatch.com and find it there! If you have a question for us or thoughts to share on the new season of Twin Peaks, write us at twinpeaks@idlethumbs.net. Looking for a place to discuss the season with fellow viewers? We recommend the Twin Peaks Rewatch forum.
It's time for the first half of the end. Twin Peaks' final curtain call aired as a two-part double-long event, and we ended up with so much to say about these final episodes, we followed suit and split our podcast into two parts as well. In this episode, almost every major plot thread we've seen this season culminates in an epic showdown at the Twin Peaks Sheriff's Department—a showdown that resolves itself so neatly it's unsettling, before everything starts to change, to slip, and fall apart.Join us as we discuss Part 17 of Twin Peaks, The Return, and do our best to unpack our own reactions, what the events of the finale might mean, and what they mean to us. Note: Our episode discussing Part 18 is available right now, too! If you don't have it, check our show's page inside your podcast listening app, or visit www.twinpeaksrewatch.com and find it there! If you have a question for us or thoughts to share on the new season of Twin Peaks, write us at twinpeaks@idlethumbs.net. Looking for a place to discuss the season with fellow viewers? We recommend the Twin Peaks Rewatch forum.
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Creator Details

Location
New York, NY, USA
Episode Count
57
Podcast Count
3
Total Airtime
2 days, 8 hours