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Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Released Friday, 17th November 2017
 1 person rated this episode
Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

Friday, 17th November 2017
 1 person rated this episode
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The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45).

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