Analog Assault Episode 54: Sr. Character Artist @ Bungie, Roderick Weise
Recorded on Thursday, January 24, 2019.
Roderick Weise is a Senior Character Artist at Bungie. He is currently working on Destiny 2 as part of the Boss Team, creating and implementing the big bads that keep you up late at night. As part of the Combatant Team, he also worked on many of the rank-and-file enemies, and his contributions to the world of Destiny don’t stop there.
Roderick joins us this week to discuss how he got started working in video game art, what it’s like helping to create Destiny 2, and he shares his tips for aspiring 3d and game artists looking to get into the field. We also throw some listener and viewer-submitted questions his way via #AskAnalog. Fans of Destiny definitely do not want to miss this episode!
Check out some of Roderick’s work: www.Weise3d.com
Follow him on Twitter: https://twitter.com/roderickweise
If you want to be featured in our Shots Fired segment, tweet @mulehorngaming using #AskAnalog, hit us up on Facebook, or hop into our Official MHG Discord Server to chat it up!
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Analog Assault is produced by MulehornGaming.com, edited by Alex Hickman (@Circuit8), and has additional live production by Nate Johns (@NateJohns11).
Music used:
Analog Assault Theme by Alex Hickman - Become a patron for the ringtone!
Neuro Rhythm by Aaron Spencer https://machinimasound.com/music/neurorhythm
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