After escaping the domain of the hags, burying Welgar Brinehanded, and then drinking to his memory the party awakens from their night of debauchery and finds that they are about to cause Saltmarsh even more problems. Guda investigates a gift, Lyra wakes up in a questionable situation, Zinfir seeks a tailor, The Herald wants to drink, Damien finds a book and a mystery. It all comes to a head when Damien and Lyra visit the Temple of Procan.
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