Today on Blurred Radio, we talk to Joe Russ, founder of Mografi
and co-creator of Jenny LeClue, a forthcoming multi-platform choose-your-own adventure game. We talk about the blurring lines of indie game development, crowd funding and pushing the boundaries of interactive art making.
On a more pensive note, Joe talks about the artist’s struggle, dealing with loss, and balancing “good enough” with a crippling pursuit of perfectionism. All that and more on today’s episode of Blurred Radio.
In This Episode:
- 00:50 – Jenny LeClue – A Social Choose-Your-Own Adventure Game
- 03:00 – Having the Right Team for Maximum Flexibility
- 06:10 – Stylistic Influences for Jenny LeClue
- 09:20 – The Story of Jenny LeClue
- 10:50 – On Animation as a Storytelling Platform
- 13:50 – Joe Russ’ early development: Entrepreneurship + Illustration
- 16:55 – Crowdfunding, Entrepreneurship, Risk and Getting the Word Out
- 21:15 – Creativity as a Means of Dealing with Loss
- 23:55 – Trusting Your Instincts, Being Honest and Overcoming Fear
- 27:35 – Riding the Tension between “Good Enough” and Artistic Compromise
- 29:50 – Pre-Selling Projects and the Future of Media Finance
- 33:50 – The Field of Competition in Indie Game Dev
- 35:40 – The Audio World of Jenny LeClue
- 38:15 – Timeframe for Release
- 40:15 – Advice to Beginners – How to Get Started
- 42:00 – Goodbye, Joe Russ!