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Video Game Purgatory: The Never-Ending Development Cycle

Video Game Purgatory: The Never-Ending Development Cycle

Released Friday, 8th February 2019
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Video Game Purgatory: The Never-Ending Development Cycle

Video Game Purgatory: The Never-Ending Development Cycle

Video Game Purgatory: The Never-Ending Development Cycle

Video Game Purgatory: The Never-Ending Development Cycle

Friday, 8th February 2019
Good episode? Give it some love!
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Red Dead Redemption was recently released after an 8 year development cycle. While that sounds like an eternity, and it is, it is hardly alone in the world of video game development. It seems that there is no end to the scope creep of games, but are we about to hit a wall where developer ambitions and player demand goes head-to-head with practical realities? On today’s show, we explore the rise of the long development cycle, its impact on games, and some ideas on the way forward.

 

Intro music provided by sawsquarenoise. Used with permission.

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