City of Heroes Podcast

A Games podcast
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Episodes of City of Heroes Podcast

City of Heroes Splash Screen There is something absolutely crazy happening — for the last seven years, a small group of people have been playing City of Heroes as the server were before they shut down. Actually better than that – it included th
Information on the Tributes: Wednesday, 10/8 at 9pm – Online Vid Tribute from The Beyond the Wall crew: On Wednesday, October 8th, 2014 at 9pm Eastern, the Beyond the Wall crew will be recording a live podcast show in which we will bid farewel
We were lucky enough to make it out to the first PAX East and while we missed the City of Heroes Panel, we were able to go to the meet & greet and get the highlights from Matt “Positron” Miller. There isn’t a lot of detail, but here is an overv
Just a quick plug for a web event happening next week called The Boom Effect. The event will start on Saturday, February 27th at 10AM Eastern time via UStream. This charity drive is a live, online auction to raise money for the trust fund of Te
It’s been a long road, but we’ve finally dinged 50! Episode 50, that is. In this episode we discuss: Winner of Knives of Artemis costume code: Flick Guy Free character transfers until the end of January: Starts:Tuesday, December 15, 2009 at 8
There will be two posts for this one. In the first we bring our traditional podcastiness in audio form. As you will hear at the beginning of the episode, there is also the video version of the episode here. Too long in the making, we are proud
There will be two posts for this one. The first we bring here is our traditional podcastiness in audio form. As you will hear at the beginning of the episode, there is also a video version of this episode. Since video files are so big we didn’t
As an early Halloween treat, we’re pleased to bring you The Zombie Connection. Lyrics: Kim Fortuner and Patrick E. McLean Vocals: Kim Fortuner Guitar: Tim Dodge Orchestra and production: Chooch Schubert The song was originally written and recor
Here is our second to last piece of audio from Dragon*Con. This is the City of Heroes panel which proved to be a very lively discussion about the game, Paragon Studios, and various other topics. This episode includes: The winner of the impromp
We grabbed a decent amount of audio from our time at DragonCon. Today’s special episode consists of some player interviews we did after the CoH Panel. We’ll be releasing the full panel audio soon, as well as a regular episode with news and patc
We had an opportunity to sit down with Tee Morris the other night and talk about super hero movies, gaming, and a million other geeky topics. This discussion is more about super heroes in various media than City of Heroes, but we do manage to t
Happy July (shhhh – its still technically July!) Lots of exciting things have been happening in CoHLand and we’re happy to bring you an episode chock full of newsy goodness! In this episode we discuss: We are Parsec Finalists again this year !!
This outing we discuss: Todays listener meetup Chooch posted some screen caps to our website gallery We ran Drew’s arc (163236) Chooch’s team started Edgar’s Garden’s arc (101467) The other arcs that we didn’t get to include: Dribbler: 31757 Cr
Yeah, I know, another fake-out post without any big content… Since we weren’t able to get the next episode out like we planned to this week I wanted to at least get an announcement out to everybody. By the power of loophole – we are happy to br
I wanted to make everyone aware of additional recordings of Balticon panels that Viv and I participated on. I didn’t feel right about dropping these directly into either of our podcast feeds since they contain no gaming, parenting, or blending
Viv and I are proud to bring you our first live show ever. We recorded an episode of our Into The Blender podcast over Memorial Day weekend at Balticon. ITB is our podcast that is a family journal of sorts. In this episode we do talk about gami
I wrote this song to highlight Balticon 43 and our New Media Party as well as some great podcast and web comic creators. Enjoy! Oh and feel free to include it in your own show if you’re a podcaster ?
This is our first promo for the New Media Party at Balticon. We’ll be producing at least one more promo and will be linking them on our Balticon page over at our other site. Head over there for details on where we’ll be during the con as well a
We are pleased to bring you the i14 patch notes, along with a few announcements and news items! Here’s the linkage: Super Booster II: Magic Pack Now on Sale i14 Architect – Release Notes – 4/8/09 Mission Architect Video and Guide! Issue 14 Foll
Well the show notes are a week late, but the audio is the important part, right? Right?? ? In this episode we discuss: We’re cutting back, but we’re still Yay! New Casting A word regarding outside solicitations Announcing: New SG/VG leadership
We bring you a short snippet of audio to wish everyone a happy Saint Patrick’s Day, as well as deliver a special announcement. Nothing game related mind you – this one’s all fluff! The song used for this special episode is The Lark in the Morni
Here is the spectacle of the MulletCast – that’s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few othe
Here is the spectacle of the MulletCast – that’s right: business up front, party in the back!! This is primarily a feedback episode, but we did manage to get in new information about i14 and how Mission Architect will work as well as a few othe
This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature. Linkage: Details About Mac Version & Perks New Video Ads for Mac! Massively.com gives City of Heroes 2008
Its been awhile but, honestly, there hasn’t been much news to speak of! But what there is of it is here – along with the feedback that we never posted from Episode 40. We’ve got over 100 comments still waiting to be recorded, but they’re going
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