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Critical Distance: Keywords in Play

criticaldistance

Critical Distance: Keywords in Play

A Video Games podcast
Good podcast? Give it some love!
Critical Distance: Keywords in Play

criticaldistance

Critical Distance: Keywords in Play

Episodes
Critical Distance: Keywords in Play

criticaldistance

Critical Distance: Keywords in Play

A Video Games podcast
Good podcast? Give it some love!
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Episodes of Critical Distance

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This episode we speak with Dr Brendan Keogh, discussing his new book The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production (https://mitpress.mit.edu/9780262545402/the-videogame-industry-does-not-exist/). I
This episode we speak with Dr. Xavier Ho, discussing his data visualisation and design research, as well as the curation process of the thoughtful queer indie games exhibition ‘Pride at Play’ (https://prideatplay.org/). It is part 5 of a specia
This episode we speak with Dr. Stephanie Harkin, discussing the concept of “techno-femininity” from her award winning PhD Thesis (2022) Girlhood Games: Gender, Identity, and Coming of Age in Videogames. You can read her PhD here: https://resear
This episode we speak with Dr. Felania Liu. The episode is part 3 of a special 6-episode Season of Keywords in Play, exploring intersections and exchanges between Chinese and Australian game studies scholarship. This project has been assisted b
This episode we speak with Dr. Tingting Liu, discussing her research as a cultural anthropologist examining digital intimacies, gender, platforms and gaming in China. It is part 2 of a special 6-episode Season of Keywords in Play, exploring int
This episode marks the beginning of a special 6-episode Season of Keywords in Play, exploring intersections and exchanges between Chinese and Australian game studies scholarship. This project has been assisted by the Australian Government throu
This epsiode we speak with Florence Smith-Nicholls about the paper "The Dark Souls of Archaeology: Recording Elden Ring" https://arxiv.org/abs/2204.10949. Florence is a game AI PhD researcher based in London. They also work as a Story Tech, a m
This episode we are doing something a little bit different - interviewing a group of scholars about their Call for Papers on "The Post-Gamer Turn", which can be found here: https://postgamerturn.wordpress.com/ .  Abstract submissions of 500-800
Everest Pipkin is a writer, game developer and software artist from Central Texas whose work follows themes of ecology, information theory, and system collapse. As an artist and as a theorist, they fundamentally believe in the liberatory capaci
Alesha Serada is a PhD student and a researcher at the University of Vaasa, Finland. Their dissertation, supported by the Nissi Foundation, discusses construction of value in games and art on blockchain. Inspired by their Belarusian origin, the
In this episode we talk with Gregory Whistance-Smith, an independent scholar based in Edmonton, Canada. The discussion focuses on the book "Expressive Space: Embodying Meaning in Video Game Environments" https://www.degruyter.com/document/doi/1
Jaroslav Švelch is an assistant professor at Charles University, Prague. He is the author of the recent monograph Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games (MIT Press, 2
In this episode we speak with Regina Seiwald and Ed Vollans on paratexts and their forthcoming collaboration "Not in the Game: History, Paratext and Games", soon to be published with De Gruyter.Regina Seiwald is highly interested in the relati
Esther Wright is Lecturer in Digital History at Cardiff University. Her work is situated within the field of Historical Game Studies, critically examining how digital representations of the past found in popular visual media have the potential
April Tyack is a postdoctoral researcher at Aalto University and vice-president of DiGRA Australia. April researches player experience and how games facilitate different types of experiences. In this episode, April discusses the paper Off-Peak:
This episode we speak with Felan Parker about his work on cultural intermediaries and indie games. Felan is Assistant Professor of Book & Media Studies at St. Michael’s College in the University of Toronto, and a scholar of media industries and
This episode we speak with Leon Xiao about the paper "What are the odds? Lower compliance with Western loot box probability disclosure industry self-regulation than Chinese legal regulation", co-authored with Laura Henderson and Philip Newall.
This episode we speak with Adrienne Shaw about the paper "Encoding and decoding affordances: Stuart Hall and interactive media technologies". This paper brings Stuart Hall's concepts of encoding and decoding into proximity with ideas of afforda
This episode we speak with Alenda Y. Chang about games, ecology, literature, and environmental relations. Alenda is an Associate Professor in Film and Media Studies at UC Santa Barbara. With a multidisciplinary background in biology, literature
This episode we talk with Aaron Trammell about challenging canonical thinkers, race, torture and TTRPGs, with special reference to his open-access piece "Torture, Play and the Black Experience" https://www.gamejournal.it/torture-play/. Aaron is
Víctor Navarro-Remesal is a media scholar specialized in games. He teaches History of Videogames and Interactive Narrative at Tecnocampus, Universitat Pompeu Fabra, and Game Design at UOC. He’s the author of ‘Libertad dirigida: Una gramática de
C. Thi Nguyen is a former food writer, now a philosophy professor at University of Utah. He writes about trust, art, games, and communities, and is interested in the ways that our social structures and technologies shape how we think and what w
This episode's guest is Sonia Fizek, to discuss a forthcoming book on 'delegated' and 'interpassive' play. Sonia is a digital wanderer and a ludic thinker. On a more formal note, a professor at Cologne Game Lab in media and game studies and a c
This episode we speak with Lindsay Grace about love and affection in games. Lindsay is Knight Chair in Interactive Media and an associate professor at the University of Miami School of Communication. He is Vice President for the Higher Educatio
This episode we speak with Mal Abbas, an independent game designer, artist and producer working on experimental and meaningful games. Malath established Scotland's first game collective and co-working space Biome Collective, a diverse, inclusiv
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