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Design Notes

Design Notes

Design Notes

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A monthly Design, Arts and Visual Arts podcast
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Design Notes

Design Notes

Design Notes

Claimed
Episodes
Design Notes

Design Notes

Design Notes

Claimed
A monthly Design, Arts and Visual Arts podcast
Good podcast? Give it some love!
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Episodes of Design Notes

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Liam speaks with Googlers Connie Shi, a software engineer on Material Design, and Matvei Malkov, a software engineer on Jetpack Compose, and the trio unpack what makes coding a creative practice, and which creative choices are required when you
Liam and Google Fonts Specialist Dave Crossland explore what digital type can teach us about digital production, emotional expression, and where we fit in the world as designers; and how – with a little imagination – we might unlock new possibi
In this episode, Liam speaks with Judith Donath, the founder of MIT’s Sociable Media Lab, inventor of e-cards, and author of The Social Machine: Designs for Living Online. Donath’s work offers crucial insights into the sociality of digital prod
Liam speaks with Aline Borges, a Zürich-based floral designer who’s made the leap from fashion coordination for magazines like Vogue and Harper’s Bazaar to independent floral design and installations. The conversation covers what it’s like to m
In this episode, we revisit a conversation from Season 1 with new media artist Harvey Moon, recorded in his San Francisco studio. Liam and Harvey discuss how Moon’s work reveals unseen properties of the world around us, the process of creating
Liam speaks with streetscape and public space designer Ignacio Ciocchini, who’s created much of the public furniture that New Yorkers encounter every single day – from benches that provide personal space, to entire built landscapes for Bryant P
In this episode, we revisit a conversation from Season 1 with Kerry Murphy, co-founder of digital fashion house The Fabricant. We uncover how data are spun into virtual threads, and how virtual embodiment can foster self-actualization. In desig
Liam speaks to Tom Boellstorff, Anthropologist and UCI Professor, whose ethnographic work in Second Life (documented in his book, Coming of Age in Second Life) provides important insights into how virtual space – and our interface with it – inf
It's been a while, but Design Notes is coming back for Season 2 uncovering even more of what inspires and unites us in our work. Make sure to subscribe so you don't miss new interviews with practitioners working on public furniture, the culture
In this episode, part of San Francisco Design Week's Digital Edition, Liam speaks with Julian Zigerli, a designer in Zürich, Switzerland creating clothing that allows everyone to decide how what they wear expresses who they are. In the intervie
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. Moooi, winning the award for Material Theming, focuses
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. KAYAK has taken their comprehensive price comparison an
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. Epsy uses motion meaningfully, guiding users living wit
In this episode, Liam speaks with BJ Best, a poet who teaches computers to do what humans can’t in the name of art. His network of ArtyBots is part of a vibrant scene of robots creating, sharing, and collaborating with one another on virtual ar
Design Notes is a show about creative work and what it teaches us. In this episode, Liam speaks with illustrator, editorial designer, and author Laurie Rosenwald about how she’s managed to cultivate an aesthetic—and a career—around “making mist
In this episode, Liam speaks with Kerry Murphy, co-founder of digital fashion house The Fabricant, to learn how ones and zeros are spun, woven, and stitched into virtual couture. In designing couture that doesn’t—or can’t—exist in physical spac
Design Notes is a show about creative work and what it teaches us. For the first episode of 2020, Liam speaks with David Reinfurt, founder of O-R-G, half of Dexter Sinister, and author of A *New* Program for Graphic Design. Together they explor
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Reflectly, a unique journaling app, won this year’s award for innovation
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Ruff is a focused note-taking app that won this year’s award for theming
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Trip.com is a travel app that won this year’s award for universality by
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Scripts won this year’s award for Experience, with creative interactions
In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz’s scintillating psychedelic aesthetic — inspired by actual psychedelic experiences — and why it’s important as a designer to continu
In this episode, Liam speaks with interdisciplinary artist and creative coder Qianqian Ye in her San Francisco studio. The duo traces her journey from wielding calligraphy brushes to building a hand-holding glove, unpacking the vulnerabilities
In this episode, Liam speaks with new media artist Harvey Moon in his San Francisco studio. The duo discuss how Moon’s work reveals unseen properties of the world around us, the process of creating one’s own creative tools, and the kind of art
In this episode, Liam speaks with Conor Grebel about how lived experiences inform and are conveyed through creative work.Our conversation traces Conor’s journey toward creative work and the “ingredients” that help him craft soothing art for him
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