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Dev Diary

Paul James

Dev Diary

A Video Games and Games podcast featuring Paul James
 2 people rated this podcast
Dev Diary

Paul James

Dev Diary

Episodes
Dev Diary

Paul James

Dev Diary

A Video Games and Games podcast featuring Paul James
 2 people rated this podcast
Rate Podcast

Best Episodes of Dev Diary

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Dan Utkovic has long had a long of games and AFL, but pairing the two together is a whole other beast entirely. Along with his good mate though, he's doing just that, and he comes to Dev Diary to discuss the experience so far in this brand-new
Chances are that your favourite game has featured one of Allegra Clark and/or Ratana in it. The pair were recently in Australia for The Game Expo where they graciously gave Paul an hour of their time to chat about their careers, the various job
Entering the scene in the midst of a global pandemic has been hard, but Elliot Cox has done an astounding job with his little time in the industry thus far. Elliot comes on Next Gen to discus the journey into game-dev thus far and the road ahea
Jamie Smith burst onto the video game development landscape working on a range of acclaimed Ubisoft titles, but has never been far from the spotlight working on titles like The Division, FIFA and even Call Of Duty. Today he's working with Peopl
Chrispy hasn't been on the game-dev scene for long, but since arriving, his impact has been profound working on the likes of Espire 1 with Lode Media, and now kicking goals with Playside Studios. Chrispy joins Paul to discuss the journey into g
Takuma Endo has been a pillar of the Japanese game development scene for decades, with work including Tenchu, but more recently Octopath Traveler. Recently he was in Australia for PAX AUS 2023 and Paul got some time to have a chat about his inc
Rich Lambert was an incredible guest when he joined me for Dev Diary at PAX in 2019. It has been a number of years but we finally got to re-convene for PAX AUS 2023, and we got to discuss the many life and game-dev changes that have played out
John Johanas didn't have the typical pathway into video games, with work in the art not being on the radar for quite some time. Now that he's arrived though, he's made a huge impact through his work with Tango Gameworks on The Evil Within and o
Another year has come and gone. It's presented challenges, and also been a year of incredible successes. Join Paul for a reflection on the year that was 2023, the future of the show, the Patreon and more.Consider supporting the Dev Diary Patre
Having been playing video games since the ripe age of 2, cutting his teeth on the likes of DOOM, Garth Edwards has always been on the path towards game development, despite any diversions that might have come up along the way. Now working with
John Eyre has been about the Australian indie scene for a while and has seen the highs and lows that comes with all of that. What hasn't wavered has been his steely determination to succeed and form his own studio. He's doing that with Broadsid
Tyler is a 2D digital artist who adores the aesthetic stylings of bygone eras. She got her diploma of Game Design from JMC in 2017, and fills her time with mysteries, westerns, history and art. She is passionate about making games for women and
Ben Starr exploded onto the video game acting landscape in 2023 due to his incredible work as Final Fantasy XVI's Clive Rosfield, but his journey has seen him working on stage, television, and film as well. We know the acting landscape always t
William Hinz is an award-winning narrative designer and playwright. They are a recipient of the Orloff Family Charitable Trust for Excellence and an inaugural La Boite X APT grantee, and has then taken all of these skills and applied it to the
Nadim Haddad puts kindness at the forefront of game development and it's plain for all to see in the development of his new title, Karmazoo. Nadim was recently at PAX Australia where he joined Paul to discuss the road into development, working
Sunny (or Sun) Tandoc is a multi-disciplinary artist and animator located in Melbourne, Australia. Sunny graduated with a Bachelors of Design (Animation and Interactive Media) from RMIT in 2021. As an animator, they specialise in 2D animation a
Diandra Lasrado has been a feature of some of the biggest studios in the world from Bioware, to Blizzard, and as such, as a range of fascinating stories to share. Diadra came to Australia for GCAP and PAX AUS, and I was fortunate to score the o
Emma is a passionate producer and QA tester based in Melbourne, Australia. She recently graduated with a Bachelor of Games Development (Game Design) at SAE Melbourne. She is working on a series of mini-projects with two other game dev graduates
Separating work and family lives can be tough at times, especially if you're a couple working on the same games together. That's the life of Verena & Jonas Kyratzes, writers on some incredible titles like The Talos Principle and more. Join them
With a range of fascinating skills at his disposal, Andy Karalis is one of the many up-and-comers of the industry to be paving the way for the next-generation of developers. With broad skills that include programming, art, sound and design, And
Gary Whitta is one of the most noted writers in games, film, television, and print media. This multi-disciplinary maestro has been likely responsible for something you've loved whether it be Star Wars, Gears Of War, Telltale's The Walking Dead,
Coming from the Northern Territory, Irini Melas has come a long way to make the very best of an opportunity to enter the game-dev scene. Irini is already making big strides with her work on Foodomina, a narrative-driven 2D pixel art RPG, and ha
Ron Curry has been one of the most significant figures in the Australian gaming landscape, from being a part of the push for an R18 rating in the country, to helping governments to help developers grow. Ron comes of Dev Diary to discuss it all
Alex Murphy has taken inspiration from some of the industries most talented artists and endeavours to reach that level himself. With an Advanced Diploma of Screen and Media, Animation, Interactive Technology, Video Graphics and Special Effects,
Few have identified their intended career path earlier than Darcy Sandall, and few have followed that trajectory directly to where they wanted to be. Join Paul, as well as super engineer, Darcy as they discuss her pathway into games, Samurai Pu
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