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Dice Populi - A Tabletop Roleplaying Anthology Series

Common Geeking Program

Dice Populi - A Tabletop Roleplaying Anthology Series

Claimed
An Actual Play, Arts and Comedy podcast featuring Ryan Mossbarger
 20 people rated this podcast
Dice Populi - A Tabletop Roleplaying Anthology Series

Common Geeking Program

Dice Populi - A Tabletop Roleplaying Anthology Series

Claimed
Episodes
Dice Populi - A Tabletop Roleplaying Anthology Series

Common Geeking Program

Dice Populi - A Tabletop Roleplaying Anthology Series

Claimed
An Actual Play, Arts and Comedy podcast featuring Ryan Mossbarger
 20 people rated this podcast
Rate Podcast

Episodes of Dice Populi

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The End of All Things, Part XIII [Dicey Waters]Nar Enial stands without a wall between itself and the Badlands, but the Friendship crew believes all is not well in the newly liberated Highlands.Find more at DicePopuli.co
The End of All Things, Part XII [Dicey Waters]At long last, a god stirred to action puts the Friendship crew's mettle and mentals to the ultimate test.Find more at DicePopuli.com! - - - - - - - - - - - -
The End of All Things, Part XI [Dicey Waters]In the court of a most godly creature, the Friendship crew much reflect upon their travels in a final effort to rally the pantheon of the Badlands.Find more at DicePopuli.com!
The End of All Things, Part X [Dicey Waters]Without Ghost Riders in their way, the Friendship's sailing expertise is tried by an enormous cascade and deadly bounty at the end.Find more at DicePopuli.com! 
The End of All Things, Part IX [Dicey Waters]Godwind Bay's depths hold more than the Friendship bargained for, and a secret Ghost Rider weapon threatens to blow up their fateful plan.Find more at DicePopuli.com! 
Colin, Patrick and Chowder form a summit to outline the long-awaited end of Dicey waters and what is coming next. We hope you'll set sail with us wherever we go, but we're excited to go all the same- - - - - - - - - - - - - - - -CREDITS- - -
The End of All Things, Part VIII [Dicey Waters]In the bowels of Godwind Bay, the submersible Friendship is prepared for smooth sailing, but the murky depths hide dangers to rival the war in their wake.Find more at DicePo
The End of All Things, Part VII [Dicey Waters]After Kalt did the thing, the Friendship crew must reckon with reckon with the choices that lie ahead – and the angry fleets close behind.Find more at DicePopuli.com! Suppo
The End of All Things, Part VI [Dicey Waters]Luring the Magelords away from Farpoint is working a little too well, forcing the Friendship to quickly decide how they'll survive the chase – and how big of a mess they
The End of All Things, Part V [Dicey Waters]The anomalous Ghost Rider scourge is no match for the Magelords, a dynamic the Friendship crew plans to exploit... if they're fast enough to give them the slip.
November 2023 5th Wednesday BonusThe last six months have been a rollercoaster for the Dice People, but once the mics are rolling they are predictably unhinged.Find more at DicePopuli.com!CAST• Colin Ketchen• Matt Canavan• Ryan Mossbarger
The End of All Things, Part IV [Dicey Waters]Farpoint's secrets revealed and a destination at hand, the Friendship crew sets course for the source of the Tears – but not before realizing they desperately need a plan to g
The End of All Things, Part III [Dicey Waters]In search of a world-rending Dragon, the crew returns to Farpoint in search of its location to find a particularly crusty entity has filled the void they left one year ago.
The End of All Things, Part II [Dicey Waters]With their destination set, the Liberty crew must concoct a plan to locate the source of the Tears, avoid two fleets of hostile ships, and manage a ship full of rowdy teenagers.
The End of All Things, Part I [Dicey Waters]After having their conception of the world itself uprooted by a forthcoming spirit, the Friendship crew contemplates what they most need – or want – for their final journey to
The New Age, Part XXX [Dicey Waters]Felldrom's peril averted, the Friendship crew beckons Seraphina to join their quest to stop the time-lost Magelords from regaining their power, but the nature of their crisis turns out to
The New Age, Part XXIX [Dicey Waters]Their quest unraveling, Felldrom in peril, and children fighting with the powers of gods, Bottlebrew faces an impossible decision.Find more at DicePopuli.com!- - - - - - - -
August 2023Pat was late to recording, so we filled the time in the most obvious way: a one-pager about a secret cabal of film thieves making off with the rumored missing cuts of famous dongs in the blockbuster Oppenheimer.REDITS- - - - - - -
The New Age, Part XXVIII [Dicey Waters]The source of Felldrom's malaise has revealed itself, but surmounting this dark force proves deceptively difficult for the minds and bodies of the crew.Find more at DicePop
The New Age, Part XXVII [Dicey Waters]After a brisk walk turned into a town-wide catastrophe, the crew attempt to discern the source of Felldrom's ailments at the strange portal with chilling results.Find mor
The New Age, Part XXVII [Dicey Waters]After a brisk walk turned into a town-wide catastrophe, the crew attempt to discern the source of Felldrom's ailments at the strange portal with chilling results.Find m
 The New Age, Part XXVI [Dicey Waters]Strange forces on Felldrom are in motion, and the Friendship crew face their limited options to contact Seraphina and, hopefully, survive the process.Find more at DicePopuli.co
 The New Age, Part XXV [Dicey Waters]After encountering old victims on Felldrom, Maeve must confront not only the consequences of her abilities but a strange connection to the dangers within Seraphina's domain.Find m
The New Age, Part XXIV [Dicey Waters]With Galagath and Laima far behind, the intelligence provided by Zula Ragnor paves the way to Felldrom, Seraphina, and perhaps the end of this divine quest. But are things ever that simple?
The New Age, Part XXIII [Dicey Waters]Zula Ragnor has Jedda on the ropes and strapped for cash. If Kalt and his intern can't turn the tables, the information they need to safely traverse the Badlands may be lost, or at least much more dan
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