Can middle schoolers learn computer science concepts using tabletop games? How about during a pandemic, when classroom interaction takes place remotely? Researchers in computer science and education are working closely with teachers to develop an innovative curriculum designed to broaden participation in computer science classes.
Board Game Language (BoGL): programming language used in the course curriculum described in the podcast.
Once Upon an Algorithm: book by Martin Erwig, Stretch Professor of Computer Science.
Ain’t We Got Fun in the College of Engineering: video collaboration of musicians in the College of Engineering, recorded remotely.
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