Guy is back with Geoff to explore the design villainy behind shopping mall layouts and the bombardment of product eye candy that serves to make us lose track of our original goals and spend, spend, spend! Listen in to better recognise what nefa
Kim Goodwin joins Geoff to explore Hotel UX beyond the websites and into the design of rooms, amenities, check-in and out experiences, life hacks, and more. Highlights include:💡 Why are interruptions, discrimination, and creepiness key experie
Geoff and Guy team up together again to verbally trade barbs and laugh way too much whilst discussing the act and factors behind upgrading our physical and digital products such as feeling "anticipointments", examining our purchasing behaviours
Doug Collins, a UX manager noted for his Twitter #UXTalk, joins Geoff to talk about the careful balance between designing for customers versus users, but in this case, the customers being parents and users being their children. So what factors
Geoff and Guy 'plug back in' to talk about how so many of us ended up with an e-waste drawer-full of cables, how purchasing behaviours and chip shortages influence device manufacturers' design decisions, trying to decipher superfluous cable fea
Kate Rutter, adjunct professor and co-host of the brilliant "What Is Wrong With UX" podcast, joins Geoff to tackle (i.e. mutually complain about) the most complex everyday experience covered on this show thus far: The Postal Service. From stamp
Geoff and Guy find that there's technology and communication standards for most parts inside our devices, but why isn't there a standard for all of the digital or physical buttons we use? Whilst skeuomorphic digital toggles might work the same,
Geoff and Guy explore the mind (and wallet) controlling design decisions that may or may not have gone into supermarket layouts, why online grocery shopping might be worth trying out, and the absolute pain in trying to find certain products - s
Geoff and Guy discuss their inspiration for this podcast, what led them here in their careers to develop this mutual observational design curiousity, and some real life examples of "when usability falls off a cliff".To see examples of what was
In this pilot episode, an overly-excited Geoff Wilson is joined by the eloquent Guy Thompson as they dive right into the dive bars to explore what design considerations may or may not have gone into both the bar patron and bartender experiences
Do you host or manage this podcast? Claim and edit this page to your liking.
Are we missing an episode or update? Use this to check the RSS feed immediately.