Have you ever wondered what it would be like to be a fly on the wall during a Flatout Games brainstorm session? Well, wonder no more! We take you behind the scenes as we discuss the progression of an elevator pitch challenge game that we thought was worth running with!
We talk about: smashing things, smashing all the things, Mission Red Planet, deck building, bag building, Mechs vs. Minions, combos, action sequences, china, programming decks, Magic Maze, resting mechanics, risk, balancing strategy and chaos, sleep tracks, Colt Express, player interaction, grids, Galaxy Trucker, set collection, smashing all of a thing, Dice Town, and smashing more things.
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