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#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

Released Monday, 25th September 2017
 1 person rated this episode
#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

#337 - David Crane/Designer and Programmer Ghostbusters (1984) - September 25, 2017

Monday, 25th September 2017
 1 person rated this episode
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This week on the show, we're incredibly honored to be joined by video game designer, programmer, David Crane. Crane, one of the co-creators of Activision and the man behind Pitfall, A Boy and His Blob, among countless other games was also responsible for designing Ghostbusters for the Commodore 64, Atari 2600 and multiple other ports. Over the course of the hour, we talk Atari's early days, designing games for the 2600, and in-depth on the Ghostbusters title. Join us, won't you?

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