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Gnomecast

Gnome Stew

Gnomecast

A Games and Hobbies podcast featuring Senda Linaugh
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Gnomecast

Gnome Stew

Gnomecast

Episodes
Gnomecast

Gnome Stew

Gnomecast

A Games and Hobbies podcast featuring Senda Linaugh
Good podcast? Give it some love!
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Episodes of Gnomecast

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Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group.
In honor of D&D's 50th Anniversary, a whole bunch of Gnomes get on the mics to talk about our history with this venerable game. Prepare for a little nostalgia and musings about this hobby we all love.
Ang, JT and Senda chat about the logistics of adding new players to your groups and new characters to your games.
Ang, JT and Senda chat about the logistics of adding new players to your groups and new characters to your games.
Ang, Jared and Josh get together and talk about what we can take from video games and apply to the RPGs we bring to the table.
Ang, Jared and Josh get together and talk about what we can take from video games and apply to the RPGs we bring to the table.
Ang welcomes Bridgett Jeffries, Chaosium Community Coordinator to the Stew, where they talk about what that role means to the modern gaming community. Also, horror games and how our tastes change!
In our first Gnomecast of 2024, Ang welcomes Josh Storey to the Stew!
Ang, JT and Tomas get together and talk about all the little things that help create deep, textured worlds for our players.
Ang, JT and Tomas get together and talk about all the little things that help create deep, textured worlds for our players.
Ang has a chat with Bryan Steele about his work with Evil Genius Games and Everyday Heroes, along with all the other things he has been doing as a Professional Nerd for the last twenty-plus years.
Ang, Chris, & Jared talk about superhero games and get off on a variety of comic book and superhero media tangents. Links
Ang, Chris, & Jared talk about using Canon Characters in your games. They touch on their experiences as a GM and player and then give some tips and tricks to make it a little easier for you to make you IP games with Canon Characters work.
Some of us are attending conventions once again and thought we should share our best tips for how to go about existing in the convention space. Enjoy.
Some of us are attending conventions once again and thought we should share our best tips for how to go about existing in the convention space. Enjoy.
We have a 20 year gaming group anniversary to celebrate and Ang does it with her crew by recording a Gnomecast. They talk about how they've kept this group going for 20 years, the changes, and challenges they've delt with, and some pretty good
The gnomes are happy to welcome back Walt to the gnome tree. Walt is one of the original gnomes and an RPG game designer with more writing credits than he can remember. From Cubicle 7s Victoriana to Green Ronin's days of DC adventures. Check ou
Ang, Chris, and Senda get together to talk about some of the RPG a day questions from 2023.
JT sits down with the Demon Lord himself, Rob Schwalb from Schwalb Entertainment to talk about his newest game, Shadow of the Weird Wizard.
Session 0. We're doing it again. Why? Because it's important. Why is it important? Because it helps groups understand who the characters they're playing are, why the characters are doing what they're doing, places them firmly into the campaign
Not every seed that's planted in the ground grows which is why you need to get some fertile soil, space your seeds in the soil properly, water them as needed, and monitor those seeds as they begin to spout and grow. Same thing applies to Plot
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero ga
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero ga
We're talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it a
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