Frequent listeners know that I’m a huge fan of Sentinels of the Mutliverse. Well, that cooperative card game has become a team-based miniatures skirmish game. But how did that transition happen? Co-designers Luther Hendricks and Kevin Nunn sit down to discuss the development of the engine, its application to Sentinels, and even some info about the upcoming Battle of Broken City.
More of Kevin Nunn’s projects can be discovered at his blog: http://kevingnunn.com/
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