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In The Keep

In The Keep

In The Keep

A weekly Games, Video Games and Technology podcast
Good podcast? Give it some love!
In The Keep

In The Keep

In The Keep

Episodes
In The Keep

In The Keep

In The Keep

A weekly Games, Video Games and Technology podcast
Good podcast? Give it some love!
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Best Episodes of In The Keep

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Some quick thoughts on what happened to In The Keep Podcast, Stellar Valkyrie and Call of Saregnar updates, Gamescom recap and Realms Deep 2023 outlook. // Music by Kyle Misco: https://www.kylemisko.com/ // In The Keep: https://inthekeep.com/ 
Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternit
This episode is dedicated to Alon Machnes. Getting some thoughts out about the passage of time, gratitude, another trip around the world and the sun, Stellar Valkyrie & Call of Saregnar updates. // In The Keep: https://inthekeep.com/ //
Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 ye
Tristan Clark - The Artist Formerly Known As Eris Falling - is a professional music composer, currently working on In The Keep's Stellar Valkyrie. The recent release of Elementalism punctuates a decade of Tristan's contributions to the Doom mod
Nash Muhandes is a 20 year veteran contributor to the GZDoom team. He’s now working on Darkadia, a survival horror game inspired by Resident Evil and Disdain, a retro shooter spawned from a challenge to create a Quake clone. // Nash: https://tw
Douwe van den Berg is a martial artist, breath & movement coach, and Wim Hof Method instructor. Ben Reichstein is not only the sound designer of Stellar Valkyrie and Call of Saregnar, but also an avid student and practitioner of Douwe’s and Wim
Chris Guerrero is the voice of Falco Crimson, the main character of In The Keep’s upcoming first person shooter Stellar Valkyrie. A long time student of acting, Chris also serves as a writer and casting director. He is also the host of The Chri
Jared Bair is a Twitch personality, marketing consultant, collaborator at E1M1 Magazine, and an avid enthusiast for classic and retro shooters. // Music by Mothership Loudspeakerz: https://www.youtube.com/channel/UCkwYFBTUDQoenz3SE4u65YQ/videos
Aleks with a K is a seasoned musician originating from the Northeastern American hard rock scene before slowly transitioning into the world of game soundtracks through his contributions to the Quake community (Dwell, Alkaline). He now works wit
Vince Steel is a multi-media content producing mercenary presently contracted by Dread. You'll either work with him now, or wish you had. Vince was part of the editing team for Realms Deep 2020 & 2021, went to produce trailers & podcasts for Dr
Foamy is the man behind No Light Games, currently working on the single player arena shooter Unleash Hell. We’re chatting about progress on Unleash Hell since Realms Deep, another top secret racing game, the differences between working alone an
One of our all time favorite guests... MK Schmidt, creator of Star Explorers, Paradox Vector, & Aberration Analyst. // https://inthekeep.com/ //
Check out this classic episode ft. Adreas 'Andeh' Wahl of QuakeWorld's SuddendeathTV! // https://inthekeep.com/ //
If you haven't heard it already - or even if you have - please enjoy this replay of an epic conversation with the man behind Nightmare Reaper! // https://inthekeep.com/ //
Enjoy this very early episode of ITK ft. Quake legend Dennis 'LocKtar' Larrson. // https://inthekeep.com/ //
Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie.
Ty & Tony sit down to discuss their mutual love of music, the thought processes behind it, coming from different backgrounds, & why breathing is important. // Call of Saregnar: https://www.callofsaregnar.com/ // Tony: https://open.spotify.com/a
This panel is a discussion of the process and philosophy behind sound design in film, television, and - of course - video games. We’re joined by Magnus Risager & Jonas Memborg of Slipgate Ironsworks/3D Realms, as well as In The Keep’s own Ben R
Omar Samir is the lead developer of BUFF, a surf/skate movement-based FPS game where you can ride on rocket enemies & blow up buildings. Christian Kendall is a programmer for 3D Realms, currently working on GRAVEN, while acting as a technical c
Chris Heist is a standup comedian, philosopher, & minimalist. He’s performed across the United States, published 11 comedy albums, made appearances on Kill Tony, &been banned from a frightening amount of comedy clubs. We’re discussing the educa
Ty & Ben sit down to discuss the sound design of Call of Saregnar, Stellar Valkyrie, & Skywind. // Call of Saregnar: https://www.callofsaregnar.com/ // Ben: http://www.wolfsounddesign.de/ //  In The Keep: https://inthekeep.com/ //
Richard “The Fear Merchant” Martin is the host of The Bazaar Cast, a critic of horror, & video game enthusiast. He’s interviewed your favorite developer, your favorite director, & your favorite guy on the street. Tune in for a special episode w
Dennis Griesheimer is a 2D/3D artist currently working on GRAVEN at 3D Realms. We’re discussing his views on staying mentally & physically fit as a game developer, work-life balance, working with a team, & what it takes to make it as an artist
Bridge is joined by co-host Ty “TheMotherload” Brannan of In The Keep for this special simulcast interview with Doom veteran Matt “MTrop” Tropiano. Aside from being the project lead on The Adventures of Square, Matt has worked on many notable i
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