Creative people have no shortage of media through which to express their ideas, and they often move from one to another before they find the one that most speaks to them. Kieron Gillen had a long and successful career as a game journalist, including founding the popular PC game blog Rock, Paper, Shotgun. Now, he has largely put journalism behind him and has signed an agreement to write comic books exclusively for Marvel, following his respected work on Marvel’s Thor and the Image-published Phonogram.
In the third episode of Irrational Interviews, Gillen joins Irrational’s Ken Levine and Chris Remo to talk about how creative works can convey the fears, preoccupations, and passions of their makers. They discuss the similarities (and differences) between comics and games, and how it becomes more difficult for creators to perceive their works in the same way consumers see them. Also, learn what horse-faced hammer-wielding space aliens have to do with musings on humanity and divinity.
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