KakeBytes

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A Games, Hobbies and Video Games podcast featuring
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Ed Annunziata joined me on the latest episode of the show to discuss the Sega Genesis classic Ecco the Dolphin as well as discuss Space War Area, which launched earlier this year on the Nintendo Switch. We delve into his love of programming that kickstarted his career, starting with Pyramid Run in 1984. He has stuck with the same team since Ecco, modernizing the development approach that has stuck with them for the last three decades. You can  follow Ed on Twitter @edannunziata and follow him on YouTube."Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In the first episode of the show I sit down with Patrick Scott Patterson, video game advocate and historian, to talk about his experiences in preserving physical artifacts of video game history (uncovering unreleased game prototypes on Facebook Live is nbd right?), along with ways we can do our part to help out. You can find notes on today's show at kakebytes.com.  Also, this is my first Patreon thanks! To whom, you ask? My mom. So thanks mom, for always supporting me.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
The newest guest on the show is Dr. Mick, a therapist and streamer. He joins me to discuss the intersection of mental health and gaming, and how he has created a community where he can share his expertise with others.  You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Tim Fogarty has been competing in various first person shooters for more than a decade. Most recently, he has been competing with Team Liquid on their Quake Champions Team Death Match squad and previously played on their Overwatch Contenders team as well as previous Quake titles. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
I felt like there was no better person to bring on the show to discuss eSports than one of the best professional gamers in the world: Fatal1ty. Johnathan Wendel joins me in this week's episode to discuss 25 years worth of experience in the competitive gaming scene as a twelve time world champion in title such as Quake III Arena, Unreal Tournament 2003, Painkiller, and more. He also talks about the Fatal1ty brand and what he's up to nowadays (spoiler alert: he's streaming).  You can find more information and links about Johnathan in today's shownotes on kakebytes.com.  You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
This week's guest is Simon Ko, an artist who has done concept art for the Guitar Hero and Call of Duty franchises. We discuss his leap from art school into working in the game industry as well as his plunge into virtual reality with Vrainiac Studio. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In today’s episode, I sit down with 35-year development veteran Warren Davis! He’s most well known in gaming for his role as the programmer for the arcade classic Q*bert, but we talk about so much more! Warren regaled me with tales of answering a newspaper ad to work for Gottleib, surviving the video game crash of the 80’s (and getting a job out of it!), a stint as a Disney Imagineer, as well as his longtime love: acting.  Be sure to find KakeBytes all over the web: Facebook, Twitter, and Instagram.  A shoutout to my newest patron: Jonathan! You can check out my reward tiers and more about the show at www.patreon.com/kakebytes. [...]
I think most of us know the answer to that question, but for this week's episode I brought back  Patrick Scott Patterson to talk about the "why." The correlation between violence in society and violence in video games has been a pervasive argument that has been a sideline to national tragedies for decades — most recently with the Stoneman Douglas High School shooting in Parkland, Florida. Scott joined me on the inaugural episode of KakeBytes to talk about the importance of preservation with regards to video game history and I was more than happy to bring him back this week to talk to him about his history with video game advocacy.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
What is the Simulation Football League you ask? It's a football league that YOU could play in. You, as in the universal you. And with me today to school us on the game is the Commissioner of the League himself: Cameron Irvine.  The SFL currently boasts 18 teams spread out across North America and the UK, with more than 200 players, coaches, owners, and broadcasters around the world that work and play to stream two seasons  every year.  You can find a link to download the show or listen on the web here: KakeBytes episode 10! You can also find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In today's episode, I sit down with 35-year development veteran Warren Davis! He's most well known in gaming for his role as the programmer for the arcade classic Q*bert, but we talk about so much more! Warren regaled me with tales of answering a newspaper ad to work for Gottleib, surviving the video game crash of the 80's (and getting a job out of it!), a stint as a Disney Imagineer, as well as his longtime love: acting.  Be sure to find KakeBytes all over the web: Facebook, Twitter, and Instagram.  A shoutout to my newest patron: Jonathan! You can check out my reward tiers and more about the show at www.patreon.com/kakebytes.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In today's episode of the show I sit down with Billy Joe Cain, a seasoned video game champion and game developer, to talk today about his experience competing in the 1982 Texas Video Game Championships.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Joining me on today's episode is video game designer David Doak, most famously attributed to his work developing AI for GoldenEye 007 for the Nintendo 64 (and inserting himself into the game!). David is also know for his role in starting Free Radical Design and the development of the TimeSplitter series.  You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
The answer is this weeks guest: André Thomas. André has spent more than 20 years in CGI production, heading projects in both the film and game industries. Credited to him are titles such as Men in Black, Independence Day, and the Madden Football series. He is currently the CEO of Triseum and an Asst. Professor in game design, game development with one of the most promising collegiate development programs in the nation. Today he discusses how he made the transition from head of graphics of one of the most iconic AAA game series to doing ground breaking work in integrating games with education.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In the newest episode of KakeBytes, I sit down with John Hardie! John is one of the co-founders of the National Videogame Museum which is located in Frisco, Texas.  Be sure to find KakeBytes all over the web: Facebook, Twitter, and Instagram.  You can check out my reward tiers and more about show at www.patreon.com/kakebytes.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
On today's episode of KakeBytes, he talks about his early love of games and how he vaulted that admiration into a career in gaming journalism. For more than two decades, Game Informer has maintained a dominant position as one of the most reliable sources of game news and reviews and he breaks down the ways in which the magazine has adapted to the advent of the internet, the rise of digital media, and the various acquisitions they have undergone. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Gracie Arenas Strittmatter currently serves as the technical art director over BioWare's latest IP, Anthem. She joins me to talk about how she was able to turn her love for art and computer science into a career, and how she found herself at a crossroads as she was finishing up her master's program: feature films or games? She discusses her discovery of the tech art role and some of what she has learned through her time working on EA Sport's titles, Star Wars: The Old Republic, and now on Anthem. You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Billy Joe Cain is back at it again. And this time, it is the finale. BJC was the first interview I conducted for the show and it was dynamic because he had a lot of personal experiences to share with me throughout his long relationship with games. I'm excited that I get to finally showcase the Radical Empathy Education Foundation, BJC's foray into virtual reality game development that serves a greater purpose. Trapped: A VR Detective Story is a great implementation of the noir genre that puts players in the thick of the mystery in case that involves the realities of the world of human trafficking and how it is right under our noses.  You can read more about BJC and Trapped on today's shownotes on kakebytes.com. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
E3 was jam packed this year and I was starstruck the whole week I attended. In my journeys, I had the pleasure of meeting Carlos Rocha, the founder of Dreams Uncoporated and SYCK games. Both companies are working tirelessly on Cris Tales, a love letter to classic JRPGs that debuted during the PC Gaming Show. I was enamored by Cris Tales' development journey and the inspiration behind it during our meeting in June and I'm excited to share Carlos' story with all of you.  You can wishlist Cris Tales and play the demo through Steam. You can follow updates on the game @CrisTalesGame and follow the development teams @syckstudio and @D_UncorporatedYou can find notes on today's show at kakebytes.com. Editing for today's episode was done by Robert Jay Moore. Follow him on Twitter @robertjaymoore and shouldercatsradio.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
In the newest episode of the show I chat with Tarn Adams, the programmer behind the cult-classic PC colony simulator Dwarf Fortress. We discuss how Dwarf Fortress sprang to life unexpectedly at Bay 12 Games, the company that Tarn and his brother Zach have been running for nearly two decades, as well as what's in store for the future for the game and how their unique approach to game development has carved out a special place in the annals of video game history.   You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
The next guest on the show is Chris Hopper, the head of Esports for North America at Riot Games. Chris, AKA RiotChopper, has been with Riot since 2012 and began his time building the League of Legends Championship Series from the ground-up. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/  Support the show (http://www.patreon.com/kakebytes)
In today's episode, Tim McVey shares how a single quarter changed his life. We discuss how he became the first to achieve one billion points and on the little-known title Nibbler. In addition to his billion point game, we discuss the documentary that covers his life story and the way in which gaming has been entrenched in his life.  You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/  Support the show (http://www.patreon.com/kakebytes)
Twin Galaxies has flexed the almighty ban hammer against cheating for the second time in just a few months and this time it's against the self-proclaimed video game player of the century: Billy Mitchell. I have had the great fortune of having Scott as a friend of mine and he has been able to bring his wisdom on the the show a few times already, but this time he came to speak about his time at Twin Galaxies, working as a referee and also in his capacity as a historian helping rebuild the database. He chatted with me about the experiences he had in working with Billy before and after working for Twin Galaxies, and after in his time working in the gaming industry as a journalist, an advocate, and historian.  You can find a link to download the show or listen on the web here: KakeBytes episode 11! You can also find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com. You can find notes on today's show at kakebytes.com.  "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Blizzard turned the page back in history this summer with the release of Classic World of Warcraft in lieu of a traditional expansion and John Staats, the first 3D level designer at Blizzard, recently published The World of Warcraft Diary. John joined Katy on the latest episode of KakeBytes to talk about how he went from Dungeon Master (and mod map maker) to dungeon designer, what working on World of Warcraft for ten years was like (including his book) and what he has worked on in the years since. You can follow John on Twitter @JohnStaats_WIR and follow his projects at whenitsready.comYou can find notes on today's show at kakebytes.com."Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Tarn Adams joins me on the show (again!) to talk about the full launch of Dwarf Fortress coming soon to Steam and itch.io. In our first conversation on episode 16 of the show, the full launch of the game seemed literally eons away so I wanted to bring him on to discuss the news, which broke in mid-March, and other development updates. He is joined periodically by his feline companion, Scamps. You can read more about Bay 12 Games at bay12games.com and follow them on social media at Twitter and Facebook.You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
Rachel Quirico, also known online as Seltzer, is an esports host and interviewer for games like Pokémon GO, Overwatch, Hearthstone, CSGO, Starcraft, Street Fighter, and others. She is an alumni of Frag Dolls and competed on the television show WCG Ultimate Gamer, which coupled with more than a decade of experience in the competitive gaming scene led to a lot of great insight into how the industry has grown and evolved. You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app please email me at katy@kakebytes.com.You can find notes on today's show at kakebytes.com. "Overworld" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/Support the show (http://www.patreon.com/kakebytes)
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Podcast Details

Started
Oct 25th, 2017
Latest Episode
Nov 21st, 2019
Release Period
Weekly
No. of Episodes
29
Avg. Episode Length
About 1 hour
Explicit
No
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