Graeme Norgate was a former composer at video game company Rare. He is most well known for composing for a majority of Rare games such as Goldeneye, Killer Instinct & Blast Corps. He is also the main composer of Timesplitters. SOCIAL MEDIA Facebook - Graeme Norgate TIMESTAMPS
00:00 - Intro 00:15 - Graeme Norgate’s Setup 01:11 - Evolution Of How Graemes Composing 03:20 - How Graeme Ended Up At Rare 07:00 - How Composers At Rare Were Picked To Compose Games 10:25 - Graemes Way Of Working At Rare 12:29 - Goldeneye’s Music/Bond Theme 13:37 - Egyptian Temple Theme 14:56 - How Graeme Composers 16:02 - Goldeneye Pipe Sound 18:43 - Composing For Killer Instinct 25:45 - Mick Gordons Killer Instinct Soundtrack 26:52 - Relationship With Robin Beanland 28:06 - Good Camaraderie With All The Other Rare Composers/Robin Helping Graeme 30:32 - Composing Timesplitters/Perfect Dark 35:26 - Audio Director At Crytek/What Is An Audio Director 38:39 - Graeme Is Currently Working On Mobile Games 40:56 - Graeme Doesn’t Work To A Routine & Doesn’t Know His Method Of Composing 43:44 - Writers Block 45:28 - Rare Staff Not Knowing How Well They Were Regarded 47:50 - Graeme Wasn’t Approached For Killer Instinct (2013)/ 49:25 - Music Becoming Dated 50:16 - Mick Gordon 51:22 - Travelling To Research Music Not Possible In The Olden Days 52:55 - Graeme Doesn’t Want To Work On Film 55:35 - Game Music Is Diverse/Game Music Has Faster Turnaround 58:03 - TV & Film Industry Is Cut Throat/Differences Between Game & TV Music 1:00:15 - Gaming Is Only Increasing/Older Generation Don’t Understand Gaming 1:01:41 - Grant Kirkhope/Its Who You Know Not What You Know 1:05:03 - Where To Follow Graeme Norgate
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