Get the latest news and exclusive details on MGSV: GROUND ZEROES and the Xbox-exclusive [Jamais Vu] Mission! We also discuss game design and level design, as we welcome level designer Jordan Amaro to Episode 008 of the Kojima Productions Alert
The MGSV Experience? Reflex Mode? A PlayStation exclusive mission? Answers to the most-asked questions about METAL GEAR SOLID V: GROUND ZEROES, along with more details on the exclusive [Déjà Vu Mission] and more--Only on the Kojima Productions
What is licensing? How do we license? What's coming in the future? Raiden's sword? Stealth camouflage? Or Big Boss’s eye patch? Leave comments and let us know what kind of licensed products YOU want from MGS!
Thanks for all your comments and questions! Episode V is coming! Learn the answer to your questions and more about [Sins of the Father] in our special interview with Donna Burke!
Learn more about the meaning behind the Phantom Pain, the game system of MGSV, and our E3 trailer! Composer Ludvig Forsell also drops in to discuss the theme song [Sins of the Father]!
Special E3 trailer recap with a focus on audio with Sound Designer Peter Wayne. Tune in next week for an in-depth look at [Sins of the Father] and more!
KP Alert ! ramps up to E3 with a peek behind the scenes of METAL GEAR SOLID V: THE PHANTOM PAIN and KONAMI's Pre-E3 show! Be sure to check back on June 11th for the official kick-off of E3 2013!
KP ALERT! welcomes guests Ludvig Forssell (composer) and Joshua McQuery (game designer) to discuss Moby Dick Studios, reflect on Game Developer Conference 2013, and look forward to E3 2013!
After half a year of radio silence, the official Kojima Productions podcast is back with a new name and a home! You may also subscribe by going to the HIDEOBLOG and dragging the KP ALERT! icon into your favorite music player. See you there!
Christine and Kendoza take over this session of the podcast to share a glimpse of what went on at the 25th Anniversary event and eagerly look forward to your PAX reactions and feedback!
Sean and Kendoza stumble down to the bowels of the Konami building for a late-night, sleep-deprived, semi-delirious KP Report about MGR, E3, and Kojima's ongoing European tour. Crunch, crunch, crunch!!!
Sean, Chris, Christine and Kendoza sneak out of the office to enjoy some [Hanami] (Japanese-style cherry blossom viewing) and shed light on dev outsourcing while addressing a handful of nostalgic MGS comments. Oh... and did someone mention Ris
The KP crew takes to the street (or... park?) in this special late-night recording of KPR. What hazards lurk in the dark of night? Will the recording hold up without the aid of Chris' Herculean arm? What's up with GDC, Snake Eater 3D, FOX, R
In this [quickie] edition of the KP Report, we cover Snake Eater 3DS launch info, MGO news, Smithsonian's upcoming Game Fest event, and recruitment activities at this year's GDC. Do you have what it takes to work at Kojima Productions? If so,
Sean, Chris, and Christine gather around the bento box (for the second time) to deliver a long, unedited dose of KP news regarding Rising, ZOE, FOX, and more.
Sean, Chris, Christine and KenG are back from the holidays (minus our editing equipment) to ring in the New Year and address your Rising questions in this raw and unedited edition of KPR. Thank you for your patience and keep the comments comin