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Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

A weekly Games and Hobbies podcast
 1 person rated this podcast
Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

Episodes
Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

A weekly Games and Hobbies podcast
 1 person rated this podcast
Rate Podcast

Episodes of Level Up Your Gaming

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In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Axe Marks The Spot.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episod
In today's episode we discuss making mooks more human.  What are mooks?  How can we improve them?  How does this make for memorable encounters?  How much should I add to my mooks to improve them?  We give you our thoughts and answer all these q
In today's episode we discuss playing the good guys.  What is a good guy?  How do we play this character?  Doesn't it limit my players?  How can adding constraints to character morality improve fun and engagement?  We give you our thoughts and
In today's episode we discuss making story fit your setting.  Does any story work for any setting?  How do you bend story to fit into different settings?  What are things that we need to consider when fitting story into settings?  We give you o
In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Carnival Of Mirrors.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episo
In today's episode we discuss adding minigames to your game.  What are some examples of minigames?  How do I make minigames feel good?  Does it take away from playing a Table Top RPG?  We give you our thoughts and answer all these questions and
In today's episode we discuss different tools for building a world.  What are some tools available online?  What are some techniques I can use to build a world?  What if I don't know where to begin?  We give you our thoughts and answer all thes
In today's episode we discuss nostalgia in games.  Why do we use nostalgia in games?  How can this be a helpful thing?  What makes it such a powerful tool?  What are the problems with using nostalgia in games?  We give you our thoughts and answ
In today's episode we discuss using cinematics and autopilot.  How do I use cinematics?  Is there a right time to use autopilot?  How much is too much?  What are the downsides to using these storytelling techniques?  We give you our thoughts an
In today's episode we discuss streamlining games.  How do different games streamline their systems?  What can be learned form looking at other games?  Do all streamlining ideas mesh?  We give you our thoughts and answer all these questions and
In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Bard To The Bone.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episode
In today's episode Josh talks about taking notes as a GM.  Why should you take notes as a GM?  What are the benefits of note taking?  How does it help you tell better stories? Josh answers all these questions and more in today's episode.Leave u
In today's episode we discuss how real is too real in your game.  How much gritty realism should I add to my game?  When should I lean away from the realism?  When should I embrace it?  Do I need realism at all?  We give you our thoughts and an
In today's episode we do our first in a series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Assassination At The Opera.  We describe all the details you would need to consider to pull this one shot off.  Enjo
In today's episode we discuss running your first game.  How do I get started GMing my first game?  What do I need to know in order to run a game?  What resources are out there?  Do I have to do all this prep that you guys talk about?  We give y
In today's episode we discuss giving your players life.  How do I guide my players to make good backstories?  How much detail do they need?  How do I use these stories in my storytelling?  What should you avoid when adding details to a characte
The promo for the podcast for end of year 2023 - 2024
In today's episode we discuss inspriation vs insight for your players.  Should I give my players the answer when the character has the knowledge?  How long to I allow them to figure out a story or mystery?  What do I do when my players are stuc
In today's episode we discuss how to relax as a GM.  Do I always have to be running at 100%?  What do I do when my players go off the rails?  How do I maintain energy each game session?  Do I have to duplicate perfect game sessions?  We give yo
In today's episode we discuss how to build a better in game world.  What makes for good world building?  What should I focus on first?  What should I wait to flesh out?  How much is too much?  Should I avoid anything when world building?  We gi
In today's episode we discuss how to tell a one shot game.  What makes for a good one shot?  Are ones hots really different?  How much prep do I need for a one shot?  What should I not do in a one shot?  We give you our thoughts and answer all
In today's episode we discuss how to tell a multi part mystery.  What is a multi part mystery?  How do you give players clues?  How do you move players along?  What if the players get stuck?  What makes for good building blocks?  We give you ou
In today's episode we discuss how to end a game.  What makes a good ending to a game?  What should you do to set up a good ending?  Why is a good ending so important?  We give you our thoughts and answer all these questions and more in today's
In today's episode we discuss promoting the next generation of players.  Why is it important to bring up a new generation of players?  How do you cater to new players?  What are some of the challenges you face GMing for newcomers to the game? 
In today's episode we discuss adding flavor text to your games.  What is flavor text?  How should I incorporate it?  When should I use it?  When should I avoid it?  How much is too much?  We give you our thoughts and answer all these questions
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