running short on players, we decide to finally give anarchy a go. Chrome Bison, Razzle Dazzle, Nine Tails and Kicks are sent south to pick a package up and deliver it to the Halloweeners
Gwen apparently caught a cold or something after spending the evening out with Ember and while Brian takes care of her, the others get up to some shenanigans
When I started this podcast, it was meant purely as a way to participate in a regular tabletop game, which at the time proved difficult for me to achieve locally. I never would have imagined that I would have made the friends I have purely beca
The team puts together a plan to steal a bunch of cyber and bio ware and strike a blow to Knight Errant's ability to enhance its forces and executes it... with some slight unexpected consequences
Ember helps Yale and Gwen come to understand their power, Karmina proves she's a strong, independent ork woman that don't need no man and the recruits take the initiative to get a set of wheels for the cause
The team continues to go after the team responsible for derailing the Wuxing train... including breaking one of the runners out of a KE detainment facility with the liberal application of explosives Also, apologies for the rough sound and the l
The GM's attempt to do an Eastern European accent turns into Borat, the team are hired to participate in a train heist and they get entangled in an unexpected web of danger...
The Nobodies experience a bit of deja vu as the day starts with the KE cordon preventing them from hanging out in their favorite spot, a Crimson Crush drug dealer continuing to pressure into sell drugs for them and a slightly awkward shadowrun
With Cobalt unavailable, Jesus takes the GM seat and we introduce Punks and Posers: Cordite (the pistol adept), Rocko (the brawler), Needles (the medic) and first time guest player Morgan playing Sprocket (the technical support) on their first
Introducing The Nobodies: four best friends in the Redmond Barrens eeking by in a fast moving world that pays no attention to who it destroys. Will they make it big or die in anonymity? (skip to around the 33 minute mark if you don't want to li