Episode 4 - How Much Gameplay to be a Game?

Released Saturday, 7th October 2017
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Friends Matt, Tom and Dan met while teaching in South Korea years ago and they're still passionate about the video game industry in addition to arguing with each other (something no other podcast has done before!). Updated biweekly, this podcast dwells into thoughts on games currently being played, industry trends, mechanics done right or horribly wrong and whatever noteworthy news or conflict facing the games industry. In episode four, the trio talk about the atypical games that rely on experience than gameplay. Walking sims, text adventures, narrative pieces and everything inbetween. How much gameplay should a game have to be considered a game?

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