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Midnight Express

Midnight Express

Midnight Express

A weekly Games podcast
 1 person rated this podcast
Midnight Express

Midnight Express

Midnight Express

Episodes
Midnight Express

Midnight Express

Midnight Express

A weekly Games podcast
 1 person rated this podcast
Rate Podcast

Episodes of Midnight Express

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Adrian is joined by Hugh Angseesing of Black Chantry Productions to chat about Vampire: the Eternal Struggle Fifth Edition.  An overview of the game is provided, including strategies and deck types, as well as the features that differentiate V:
Vault Comics produces the new Vampire: the Masquerade comic series 'Winter's Teeth', and long-time comic fans BK and Wendell are lured into their embrace.  Each issue contains two stories, one focused on the Camarilla domain of the Twin Cities;
Do you want to hear a ghost story? Guildbook Haunters offers plenty of ways to bring the Quick and the Dead closer; BK and Rose dissect the Guild's nefarious but unifying goal for reality.  From the various ideological camps, to their relation
Rose and BK continue howling at the moon with an episode on chronicle design for Werewolf: the Apocalypse.  In the tradition of Episode 42: Designing a Changeling Chronicle, the duo build story ideas, and then flesh out some NPCs.  Rose shares
Starting with a Werewolf inspired topic of stargazing, Rose and BK discuss trust in online games, and then move into a review of 'Rite of Passage'.  Stick around after the credits for bonus content geared more toward the Storyteller.The books
Ideas are edition-agnostic, so BK and Wendell pillage Vampire Fifth Edition for concepts and strategies that can improve game-play and communication at the table.  From V5, we borrow Convictions, Ambition & Desire, Chronicle Tenets, and Coterie
Awaken to a new world of magick and mystery!  Rose and BK peruse the 26th Mage: the Ascension book, to take your chronicle 'back to basics' and explore the potential of apprentice chronicles.'Initiates of the Art' features discussions about cr
Great Scott! Wendell leads BK on a trip into Hollow Earth Expedition (HEX) in the latest 'You might also like...' episode.  The intrepid explorers discuss the roots of the pulp genre, the genre conventions as set out in HEX, and cover the organ
Our Iron Lanterns are hung from the shop door - we're open for business with another episode; this time illuminating the hidden lore of the Pardoners Guild in Wraith: the Oblivion.  At first we tackle the seeming setting inconsistency of Guild
Extending their trip into the Tempest (why not?), BK and Rose start with a round-up of additional lore relevant to Part One, including Legendary Plasmics (and how to forge their flesh), Instant Nihils, and the flesh-crawling plasmic ammunition
Protected only by reed boat and Ferryman's Oar, Rose and BK sail into the Tempest to explore the Shifting Zones, explain Wraith geography, and draw on their Field Guide to Spectres.  On the way, they attempt a Grand Unifying Cosmological Theory
James and Jim act as out guides to The Midnight World, a new RPG Kickstarter that explores horror, deep story, and mental illness.  By explaining the games' origins, and personal connection to the main themes, our guests provide an overview tha
Terry from Mage: the Podcast joins BK to discuss the Wu Keng from The Book of Crafts.  Girding themselves against the forbidden knowledge of Lord Ku of the Thousand Tears, the duo consider whether a group of unwitting Infernalists make for play
Welcome back!  BK shakes the rust off and with friend-of-the-show Josh Heath (High Level Games) the podcast relaunch begins!BK and Josh discuss the Storyteller's Vault initiative, sharing their experiences of generating ideas, writing, layout,
Hey True Believers!  The Midnight Express crew (Rose & BK) are joined by Terry 'Hates On Lacrosse' (from Mage: the Podcast) to talk crossovers.  Yes we have another podcaster crossing over onto the episode on cross-overs (it's all very meta, an
Rose and BK are summoned to the monthly Moot to howl at the moon, and review the Werewolf Storytellers Handbook First Edition.  Despite a tangent about Michael Kaluta's art (I couldn't locate his folio in electronic format, but here are his M20
In the first of an infrequent series, the Midnight Express Podcast delves into other RPGs, movies, and popular media that can inspire your oWoD games, or provide some variety at your table.  In the inaugural episode, the Swedish dark fantasy ga
Wendell returns in this episode to revisit the foundation laid down in Episode 28 with BK.  Together, they discuss how existentialism is an integral part of the oWoD, particularly as it applies as a lens for understanding motivations behind fea
Welcoming in 2019, Episode 44 features another trip to the Cafe Car, this time with long-time host and contributor Darling Rose.  BK, and Rose talk about travel, using Street Maps as a tool for chronicle design, how RPGs can build a sense of em
Originally published as Mirage Arcana Episode 19 (back when Gogol Fangs-First was but a cub), this episode brings an interview with Teeuwynn Woodruff into the Midnight Express playlist.  Archived but accessible for some time, the episode enjoye
BK is joined by Rachel who has worked with By Night Studios and is the author behind Rose City By Night (among other Storyteller Vault titles) in an experimental episode.Over the course of the episode, they design and develop a Changeling: the
Rose and BK descend into the underworld to explore an much-underestimated Guild and draw the secrets of Phantasm from the Dream Union. They explore the role of the Sandmen, the promise they offer to the Restless, and the strange but compelling
Welcome back classic World of Darkness fans!  The Midnight express releases the fortieth episode in style, kicking back with long-time listener and co-host Wendell_Burke.  In this Cafe Car, we get to know Wendell a little better, and spend the
Hey now, what’s that sound? Wraiths are rising from the ground?BK and Pete return to the show to discuss wombats, ashtrays, Stygian Black Ops, Batman, Ghost Rider, and The Risen (well, mostly the Risen – all the others are incidental). After c
Josh Heath of High Level Games joins the show to find out if the Red Talons are right, and humanity needs to be purged.  Refining their resumes, Josh and BK start hunting around the business world of Pentex and the subsidiaries from the book of
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