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Nights of the Shed Actual Play Podcast

Nights of the Shed

Nights of the Shed Actual Play Podcast

A podcast
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Nights of the Shed Actual Play Podcast

Nights of the Shed

Nights of the Shed Actual Play Podcast

Episodes
Nights of the Shed Actual Play Podcast

Nights of the Shed

Nights of the Shed Actual Play Podcast

A podcast
Good podcast? Give it some love!
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Best Episodes of Nights of the Shed Actual Play Podcast

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The party push deeper in Weatherstone Fortress but they are stymied by a precarious drop, and spot of interior redecorating. And just what is making all that damn racket?Music:Damiano Baldoni - Spellbound Hell [CC BY-SA 4.0 (creativecommons.
After a long journey, the expendition has arrived at Weatherstone Fortress. Hagar tries to make a new friend, despite Verren's disapproval. And something waits in the water.Music:Damiano Baldoni - Spellbound Hell [CC BY-SA 4.0 (creativecommo
The party stumble into their first hostile encounter in the Dreamlands. Things get gruesome in more ways than one when they confront the white swine in their lair!Music:Temple of the Manes by Kevin MacLeodLink: incompetech.filmmusic.io/song
After recieving a curious missive from a far-away correspondent, a scholar in the metropolis of Geth gathers a motley band to help him hunt for a door to the Dreamlands under the stairs of a local print shop.Music:Temple of the Manes by Kevi
The party continues to explore the network of tunnels beneath the Giant's Graveyard. Raphe's plummet from the bone bridge raises some difficult choices. Will the party have to go on without him, and what happened to Frida and Clotilde anyway?
The party decides to leave the ziggurat, the raven head, and the remaining skeletons to thier own devices. Further exploration of the Giant's Graveyard leads the party to an opportunity for underground exploration, and more skeleton touching.
The party confronts a band of skeletal guardians who weren't even thoughtful enough to offer them a cup of tea. The life and death struggle of the Giant's Graveyard continues as the party figth to survive, face the terror of looking for doors,
**CONTENT WARNING: Gore**Evil trees, goblyns and skeletons. Oh My! The party continues to explore the Giant's Graveyard,Paul - GMHaydn - Helmut, animal trainer/slayerDave - Raphe, smuggler/highwaymanToby - Maja, anchorite/sellswordKevin
Tuck finally arrives in the Hollows, and the expedition proper begins. However, journeys in Ravenland are far from safe and more than one grim encounter awaits.Music:Damiano Baldoni - Spellbound Hell [CC BY-SA 4.0 (creativecommons.org/licens
The party spends some time interacting with the locals as they while away the evening before Tuck arrives, but they soon learn that appearances can be deceiving.Music:Damiano Baldoni - Spellbound Hell [CC BY-SA 4.0 (creativecommons.org/licen
A party of cutthroats, scoundrels, reavers and beard-gobs are brought together to begin their journey in Ravenland. At the behest of their patron, Tuckwinston Burstholler, they gather at the Hollows--a village with a dark past.Music:Damiano
The party has made its way, at last, to the Giant's Graveyard. What unsettling sights and sounds await them in this alien landscape? And will they finally find a goblyn?Paul - GMHaydn - Helmut, animal trainer/(hedonist) slayerDave - Raphe,
Helmut and Joan hope to make an impression with an evening at Harmonia's famous Crystal Cavern. They might even be allowed in this time! Dark rumours say that those who enter are hunted by creatures of darkness. Will Helmut and Joan make it hom
Hoping to kill some time, and maybe make a profit, the party heads to the North Shore in search of some "fruiting bodies". If all goes to plan, they will be back in time for their meeting with Akriel-- but when do things ever go to plan?Paul
Following the harrowing events of the previous night, the party takes some time to regroup and resolve how to spend their time while they wait for the meeting with Akriel. The first course of action? Retail therapy!*The audio quality of this
The terrible night rolls on as the party is confronted by a new foe. Will the PCs make it through the night, and why hasn't anyone else woken up? Join us for action, terror, were-creature taxonomy and some truly abysmal customer service!Paul
The party's big night at the Kartakan Inn wears on. After a few more drinks, and Baius making a commitment he may not be able to keep, the night seems to be winding down. But there are still a few hours before dawn, and anything could happen!
Everyone just wants to relax and enjoy a night of good food and drinks, but the motley denizens of the Old Kartakan Inn seem to have other plans. Head are busted, blood is consumed and Raphe sings for his supper.Paul - GMHaydn - Helmut, anim
The party enjoys a respite at the luxurious Old Kartakan Inn. Some of them may even enjoy it too much. There's drinking, song, a shopping trip, and even just a little bit of flirting!Paul - GMHaydn - Helmut, animal trainerDave - Raphe, smug
After resting up and taking stock, the PCs set off to Skald, with a short detour to check on the neighbours. A search of an empty farm house raises many questions, both practical and ethical,Paul - GMHaydn - Helmut, animal trainerDave - Rap
Cornered by wolves in an old farmhouse, the PC's and their new friends try to wait out the assault. But the arrival of a fresh foe, unlike anything they have ever seen before (or is it), complicates their plans. There will be blood, but whose?!
The party sets off on a seemingly straightforward trek to Skald, but perhaps travelling under cover of dark was not the smartest choice. A small farmhouse seemingly provides sanctuary, but it may not be as simple as that. Will the party survive
CONTENT WARNING: This episode includes a discussion of domestic violence, and a depiction of domestic violence between NPCs. Please skip to 14:00 if do not wish to listen to this content.The party passes the night in gaol by making a new acqu
The party must fight for their lives for the first time since arriving in this strange land. But is the foe a man or a beast, and why don't the guards seem to be worried about it? Will the party slay their foe, or be lost forever in bowels of a
The party reunite with Baius, Maja does her level best find out what is in his pantry and a trip to the Night Market turns into a night in gaol with an escaped criminal.Paul - GMHaydn - Helmut, animal trainerDave - Raphe, smugglerToby - M
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