Jordan has a fascinating story about growing up in less than ideal circumstances, and even though he's always loved games, he was kinda guided away from a career in games.
But of course, it crept into his life anyway.
I talk to Jordan about
Title:
Make sure your demo works | Game developer Mark Gregory
Guest:
Mark Gregory, Game developer at Freesphere Entertainment
Twitter: @gamedevmark
Freesphere: freesphere-entertainment.co.uk
Summary:
I talk to Mark about all the areas of the g
Title:
It's about the art | Solo game developer Paul Bradish
Guest:
Website: http://www.marshinthegame.com/
Steam page: store.steampowered.com/app/1062180/Marshin/
Twitter: @MarshinTheGame
Instagram: @MarshinTheGame
YouTube: youtube.com/channel
In this episode, I talk to Tastygraph the Viking, a streamer and solo game developer.
Making games has always been a hobby project for Tastygraph, but he has plans to change that.
He's put a lot of thought into what it takes to make sure that w
In this episode, I talk to the solo developer behind Studio Sploot.
We get into how to structure your work, Impostor Syndrome, asking for help, getting feedback and the whole mentality of working on something on your own.
Title:
Remember to network | Twitch streamer Mr Jake Woof
Guest:
Twitch streamer Mr Jake Woof
Twitch: twitch.tv/MrJakeWoof
Twitter: @MrJakeWoof
Instagram: @MrJakeWoof/
Summary
I talk to Jake about how getting fired from his job lead to streamin
Title:
Make art, not just games | Lead organizer of Nordic Game Jam Victor Breum
Guest:
Victor Breum - Lead organizer of Nordic Game Jam
Twitter: @zepcap
Nordic Game Jam: www.nordicgamejam.com
Summary
I talk to Victor about why his goal is to
Title:
Share your passions | Freelance writer Daryl Baxter
Guest:
Daryl Baxter freelance writer and podcaster
Twitter: @darylbaxter
Website: darylbaxter.com/
Podcast: PAL Keys
Summary
I talked to Daryl about writing and freelancing, how does he
Title:
You'll never be completely ready | Gamification Expert Rob Alvarez
Guest:
Rob Alzarez Expert on Gamification
Website: professorgame.com
Twitter: @robalvarezb
Instagram: @robalvarezb
Summary
Rob is an expert on gamification and works at I
Title:
Be the best version of you | Freelance concept artist Jason Pickthall
Guest:
Jason Pickthall freelance concept artist.
Twitter: @jpickthall
www.jasonpickthall.com
Summary
Jason tells the story of how he got his first job almost by chance
Title:
Excellence requires teamwork | Mike Rutter director at The Digi Monsters
Guest:
Mike Rutter Co-Founder and Director at The Digi Monsters
www.thedigimonsters.com
Twitter: @digimonsterboss
Summary
I talk to Mike about his work on the UI fo
Hey Players
It's just me, so no new episode this week
Unfortunately, I've been without internet for almost 2 weeks and so I didn't have a chance to set up a new interview for an episode this week.
Sorry about that.
But I have a bonus episode fo
Title:
You have to be a leader | Jess Bolden coach and analyst
Guest:
Jess Bolden - Coach and analyst for PENTA Rainbow Six Siege
Twitter: @jessica_r6s
Twitch: twitch.tv/jesspenta
Instagram: @jessbolden
Highlights:
Educated as a criminology spe
Title:
Nobody's going to just give you the answer | Gabriel Langlois Lead Designer
Guest:
Gabriel Langlois Lead Designer at CAGE Studios
Instagram: @CageStudios
Facebook: facebook.com/cagestudios/
www.cagestudios.net/
Highlights:
I talk to Gabr
Title:
Make the space readable | Jonathon Wilson Lead Designer
Guest:
Jonathon Wilson Lead Designer / Producer at Pocket Money Games
Twitter: @Omnislash92
Highlights:
I talked to Jonathon about how UX and level design cross over, crunch, commu
Title:
Don't take gaming so seriously | YouTuber Callum "Reaygun" Reay
Guest:
Callum Reay
Twitter: @ReayGun
YouTube: youtube.com/c/Reaygun
Instagram: @ReayGun
Highlights:
How do you become an ArenaNet partner and what does it entail?
What does
Title:
It should be like this, for these reasons | Chris Wilson, Design Director at Cardboard Sword
Guest:
Chris Wilson, Design Director at Cardboard Sword
Twitter: @crwilso
Cardboard Sword
The Siege and the Sandfox
Highlights:
We talk about:
H
It's just me.
No guests, I thought I'd give them and myself a little vacation.
But then I saw someone mention that the end of the year, is a good occasion to look back at the year that's passed, and maybe celebrate your wins.
Now I am super bad
Title:
Wouldn't you want as much information as possible | Adam Lobel, Games User Researcher at Ubisoft, Montréal
Guest:
Adam Lobel, Games User Researcher at Ubisoft, Montréal
Twitter: @GrowingUpGaming
YouTube: youtube.com/user/GrowingUpGaming
Title:
Give uniqueness to the conversation | Nida Ahmad UX'er and host on the Level Edit podcast
Guest:
Nida Ahmad UX'er and host on the Level Edit podcast
Twitter: @NidaAhmad_
Level Edit podcast: @leveledit
Highlights:
We talk about what UX re
Guest: David Turner from The Computer Game Show about video games and podcasting. David has over tean
years of experience making podcasts and naturally has a lot of advice to give for anybody considering starting a
podcast. We talk about why th
Title:
You gotta jump in | Jason Howard, Graphic Designer for Twitch and Mixer
Guest:
Jason Howard, Graphic Designer for Twitch and Mixer
Twitter: @jhoward404
Instagram: http://instagram.com/jhoward414
Twitch: http://twitch.com/jhoward414
htt
Title:
You need a business sense | Moxu Kraze, translator
Guest:
Moxu Kraze freelance translator
Twitter: @MoxuKraze
YouTube
Highlights:
Kraze grew up with parents who didn't really want him to play video games even though they had a Sega conso
Title:
Focus on the soft skills | Matt Demers social media manager for Evil Genuises
Guest:
Matt Demers social media manager for Evil Genuises
Twitter: @mattdemers
Instagram: @mattdemers
Twitch: twitch.tv/mattdemers
Highlights:
We talk about th