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014 – Dani Arps – Startup Space, The Design Frontier

014 – Dani Arps – Startup Space, The Design Frontier

Released Wednesday, 28th February 2018
Good episode? Give it some love!
014 – Dani Arps – Startup Space, The Design Frontier

014 – Dani Arps – Startup Space, The Design Frontier

014 – Dani Arps – Startup Space, The Design Frontier

014 – Dani Arps – Startup Space, The Design Frontier

Wednesday, 28th February 2018
Good episode? Give it some love!
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Designing office spaces for startup companies, with Dani Arps…

What comes first, does culture drive design, or does design foster culture? Danielle (Dani) Arps, a design expert, reveals how startups can approach a new office space, curate functional, supporting productivity, retention, and community in the workplace, work surfaces vs. desks, creating spaces people can work in where they will be the most productive, the nature of tertiary spaces, and aesthetics vs. personality when one doesn’t make sense for a business model. Plus, what math and music have to do with office design. Arps joins Thomas Kutzman and Scott Pollack in the MouthMedia Network studios powered by Sennheiser. Presented by Prevu.

In this episode:

  • How Arps designed spaces for Venmo, SeatGeek, and others, how she begins the inspiration process to design for a startup, and having a certain sense or vibe vs. traditional design.
  • Thinking about the design for a startup since it is a corporate office space,
  • Considering how are different spaces consumed
  • Why open offices may not work for a lot of companies, looking at the growth of tertiary spaces (i.e. living rooms within offices), quiet nooks, phone booths
  • Where the trends came from, the idea of open and tertiary spaces, what’s driving thoughtfulness in space usage, the impact of freelance workers
  • How employees can be more productive because they like where they work and want to be in a space where they like being, and looking at it all starting with Google
  • How company culture and ethos impacts design
  • A well-designed space is a perk, and helps recruit and retain employees
  • Why companies that are not startups want the look and feel of startups in their spaces
  • The nature of how generational expectations are changing
  • Does culture drive design? Or design drive culture?
  • What the point of the company is matters in the design, including how the company is aligned with the industry, and where you want company brand and culture to go
  • Phases of the design process: conceptual, programming, construction documentation/purchasing, installation

See omnystudio.com/listener for privacy information.

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