Liam and Josh dig into the value of names in Game Design. We also discuss problems caused by Cookie Cutter Builds in RPG systems and try to build our own optimized 2 and 3-man parties to see if we always come to the same conclusions. Flame Orbs gets a total overhaul. Is it too good now? Let us know!
Show Notes:
https://nerdyshow.com/2020/02/rpg-from-scratch-design-episode-42-flame-war
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