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Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Released Friday, 3rd May 2019
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Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Spark 437: Mental-health stigma in tech, therapy games in Nunavut, here comes WiFi6, and reclaiming boredom from our devices

Friday, 3rd May 2019
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Ryerson's DMZ breaks the stigma around mental health in startup culture. Kids in Nunavut use role-playing computer games to manage depression. What we can expect from "Wifi 6." And philosopher Mark Kingwell reclaims boredom in his new book, "Wish I Was Here."
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