The Adventure Zone

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An Actual Play and Comedy podcast featuring and
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We didn’t get to record at our usual time due to weather and power outages, so in lieu of a regular episode this week, we dug into the archives and found TAZ: Just Us, a live show Travis GM'd in 2019 in Atlanta!For this show we played SuperNormal (designed by Ursidice), and our crew of super heroes attended just your average, every day company picnic. Of course, trying not to blow your secret identity is tough, especially when you can't control your super-strength enough to squeeze ketchup onto a hotdog.Super Normal by Ursidice: https://ursidice.com/supernormal/The music in this episode by audionautix.com.
Having more or less made it to the Archives, it's time for the Thundermen to get down to business. It's a simple job: do something to the filing cabinets/contracts and then get out! That said, what kind of heist would it be without a few hiccups?It's great when friends show up to the party, isn't it?
It's the day of the show y'all. The planning is done, and now it's time to move. The Thundermen are (more or less) ready to infiltrate the Heroic Oversight Guild and wreak havoc on their records. Thankfully, they have their very special trash can. Time to answer the eternal question: should we start this party right, or start this party quickly?
Has this ever happened to you? You're in the middle of planning a heist when who should show up, but your mortal enemy? Then, one of your friends has confidence issues in the bathroom? And your other buddy is hiding in your pocket as a mouse? Sure, we've all be there! Pockets gets ripped. Hairs get cut. Water gets made.
It's time for the boys to get down to business of planning a heist. Job interviews, eating scones, and getting haircuts. Pretty standard stuff, really.  Hey, did you know there was a Firbolg here?
Upon arriving at the Drip n' Sip, the Thundermen have to deal with a very chilly reception. Then, it's time to get high in the HOG. The boys waste no time before slipping a crab and angering a friend. Sometimes, the facts you find were not the facts you were looking for.
The enemy of my enemy is REALLY ANGRY. The boys are headed to the principal's office and beyond. Before they head out for adventure, they check in with a few friends and set some plans in motion. Time to dig deep and find the magic within.
In lieu of a regular episode this week, we've got something truly buckwild (and almost timely) for you: A live, extra scary Halloween installment of The Adventure Zone: Amnesty! Join Duck, Aubrey and Ned as they muster all the courage they can as they enter Kepler's most perilous hunting grounds: Dave's Dehumidifier Depot!
Time to answer some questions. Time to make some plans. Time for everything to change.
The time has come for a climbing adventure! Better yet, a falling adventure. But first, we should check and make sure our allies are okay. Is it just me, or has Argo been acting weird lately? There's nowhere left to go, but down!
Fitzroy, Argo and Rainer rush to save the captive students from a pack of hellhounds. Is help on the way? Things look grim, luckily some accessories brighten up everyone's day. Then, the Thundermen meet a new advisor. Five questions need answered. A mind is poisoned. A painful transformation.
Fitzroy has been taken to the Crypt and has to rely on some new friends to make it through. Rainer and Argo rush to... save him? Does he need saving? No one is sure. The Firbolg goes home. Journeys are made.  Alliances are forged. Goodbyes are said.
This is not an episode of The Adventure Zone! We’ve got a quick trailer for The Besties, a gaming podcast featuring Justin, Griffin, and their pals (and Polygon co-founders) Chris Plante and Russ Frushtick. They’ve been doing the show for a while, but relaunched this year as a Spotify Original! You can listen and follow the show for free at Besties.fan.
Training has been going smoothly for the Thundermen. Plus, Sabour has some new and important information for them about Gray! Seems like everything is going... oh, spoke too soon! Friends become enemies. Enemies remain enemies. On top of all that, a surprise visit!
It's hard to maintain order in the court when a Demon Prince disrupts proceedings. Everyone knows that. The Thundermen have to deal with the uninvited guest and then things just get worse. Like, WAY WORSE. A perilous journey is executed. A new plan is hatched. A cat eats more jerky.
The Thundermen have been brought before an Unbroken Chain tribunal. They need to prove that they are worthy of membership or they will lose the chance to win the group's help in the upcoming war. Winning them over might be tricky, especially since the head of the tribunal is Argo's nemesis!You know what they say: If at first you don't succeed, try tribunal again! 
Thunderman, LLC continue their war efforts. After a tense run-in with the Commodore, Argo spills the beans. Then, he spills the beans about spilling the beans. The Unbroken Chain higher ups are not pleased. The boys also make contact with Rainer in hopes of winning her dad, The Undying Lord, to their cause. To top it all off, it seems the boys have some explaining to do.
Happy MaxFunDrive 2020 everyone! It's time for another The The Adventure Zone Zone! We answer a whole bunch of your questions! But the real question we answer are the friendships we make along the way!Remember, you can become a MaxFun member today by going to maximumfun.org/join!
A new day is dawning and it's time for Thunderman, LLC. to get down to business.  The boys set out to interview some potential candidates for associate positions, but not before seeking to acquire some new assets. Fitzroy makes a spectacle(s). The Firbolg hits the books. Argo is surprised by a familiar face.
It's a very special episode for week one of MaxFunDrive 2020. The Thundermen are shown what could be. We learn about crimes, both past and future. We find out more about the boys and they find out more about themselves. Much is revealed and makes things even less clear.
The Thundermen have escaped the demons and have flown to safety on the backs of their equine friends. Time for a rest and a briefing from a new ally. Seems that a rescue is in order. Stealth mode engaged!The Unknown Forest is no longer safe. The fellas have been lied to. War is on the horizon.
Having more or less successfully completed their mission with the Centaurs, the Thundermen are headed back to school. But first, a night out on the town and a few drinks with friends. What could go wrong?After stopping for the night at the tavern Springs Eternal, the fellas have an important talk with Althea Song. It is also a night of discovery with several alter ego coming to light. Plus, a Fuzzy Navel!
The Thundermen's time with the centaurs has come to a close. While Fitzroy recovers from his recent cursing, a new and present danger threatens the team.While Fitzroy buys some time, Argo takes a swing and the Firbolg changes. Maybe it could be said that everyone changes, but only time will tell.We’re donating the ad revenue from TAZ this week to the Nina Pop & Tony McDade Mental Health Funds, organized by The Okra Project, and would encourage you to consider donating as well if you can. https://www.theokraproject.com/
Fitzroy is not doing well. The curse is consuming him from the inside out. Argo does his best to comfort him. The Firbolg is on the hunt.Chaos rears its head and all hell is about to break loose.
The Thundermen work with the Centaurs to find a solution to the apple issue. They encounter a spirit and make a bad first impression. Also, they eat some road snacks.A question gets resolved. The Firbolg makes a sacrifice. Nobody trusts the wizard. It's a pretty solid day of adventuring! That is, right up until the end...
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Podcast Details

Created by
The McElroys
Podcast Status
Active
Started
Dec 3rd, 2014
Latest Episode
Feb 25th, 2021
Release Period
2 per month
Episodes
185
Avg. Episode Length
About 1 hour
Explicit
Yes
Order
Episodic
Language
English
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