Summary
Many people learn to program because of their interest in building their own video games. Once the necessary skills have been acquired, it is often the case that the original idea of creating a game is forgotten in favor of solving the problems we confront at work. Game jams are a great way to get inspired and motivated to finally write a game from scratch. This week Daniel Pope discusses the origin and format for PyWeek, his experience as a participant, and the landscape of options for building a game in Python. He also explains how you can register and compete in the next competition.
Preface
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- Your host as usual is Tobias Macey and today I’m interviewing Daniel Pope about PyWeek, a one week challenge to build a game in Python
Interview
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The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA