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S2E4 - Retail Transformers - Alan Smithson

S2E4 - Retail Transformers - Alan Smithson

Released Sunday, 30th October 2022
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S2E4 - Retail Transformers - Alan Smithson

S2E4 - Retail Transformers - Alan Smithson

S2E4 - Retail Transformers - Alan Smithson

S2E4 - Retail Transformers - Alan Smithson

Sunday, 30th October 2022
Good episode? Give it some love!
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Interested in the metaverse and need to know how to get started? Meet Alan Smithson, founder of MetaVrse, multiple TED Talk speaker, and builder of “The Mall” in the metaverse, but not just any mall! If there were a hundred-page encyclopedia of the metaverse, Alan would fill every page but you’d still need more room to cover his vast knowledge of all things metaverse. It’s season 2, episode 4, and we’re continuing our Retail Transformers series – you’ll see why Alan Smithson is truly more than meets the eye!


Alan tells you what you need to get started with the metaverse, but takes us on an even deeper journey that touches on the future of jobs in digital technologies, how education needs to change to keep up, how the metaverse could make the world a better place, and of course, why shopping should be fun again! Plus, we’ll learn why asking children what they want to be when they grow up is the wrong question to ask. The real question is …


News alert! We’re back at #20 on the Feedspot Top 60 Best Retail podcasts list, so please keep those 5-star reviews in Apple Podcasts coming! With your help, we’ll move our way further up the Top 20! Leave us a review and be mentioned in a future episode! https://blog.feedspot.com/retail_podcasts/


Meet your hosts, helping you cut through the clutter in retail & retail tech:

Ricardo Belmar, a RETHINK Retail Top Retail Influencer for 2022 & 2021, RIS News Top Movers and Shakers in Retail for 2021, a Top 12 ecommerce influencer, advisory council member at George Mason University’s Center for Retail Transformation, and director partner marketing advisor for retail & consumer goods at Microsoft.

Casey Golden, CEO of Luxlock. Obsessed with the customer relationship between the brand and the consumer. After a career on the fashion and supply chain technology side of the business, now slaying franken-stacks and building retail tech!


Includes music provided by imunobeats.com, featuring E-Motive, and Overclocked, from the album Beat Hype, written by Hestron Mimms, published by Imuno.


The Retail Razor Show

Follow us on Twitterhttps://bit.ly/TwRRazor

Connect with us on LinkedInhttps://bit.ly/LI-RRazor

Subscribe on YouTube: https://bit.ly/RRShowYouTube

Subscribe on Apple Podcastshttps://bit.ly/RetailRazorShow

Retail Razor Show Episode Pagehttps://bit.ly/RRShowPod


Host → Ricardo Belmar,

Follow on Twitter - https://bit.ly/twRBelmar

Connect on LinkedIn - https://bit.ly/LIRBelmar

Read my comments on RetailWire - https://bit.ly/RWRBelmar


Co-host → Casey Golden,

Follow on Twitter - https://bit.ly/twCasey

Connect on LinkedIn - https://bit.ly/LICasey

Read my comments on RetailWire - https://bit.ly/RWCasey



TRANSCRIPT

S2E4 Retail Transformers - Alan Smithson

[00:00:00] Pre-Show Intro

[00:00:00] Alan Smithson: Good morning. Retail Razor. No, maybe too much. 

[00:00:05] Ricardo Belmar: actually we might, we might use that at the, in the intro beginning. 

[00:00:07] That was pretty 

[00:00:08] Good. ..That 

[00:00:09] Alan Smithson: like bit connect . I wanna go to a crypto conference and start doing that. Bit connect

[00:00:17] Ricardo Belmar: Now that would be fun to see. 

[00:00:19] Alan Smithson: Too early maybe. Okay. We'll just start now. 

[00:00:21] Ricardo Belmar: Okay. All right, here we go. Here we go. 

[00:00:23]

[00:00:23] Introduction

[00:00:23] Ricardo Belmar: hello, and welcome to season two, episode four of the Retail Razor Show. I'm your host, Ricardo Belmar.

[00:00:49] Casey Golden: And I'm your co-host, Casey Golden. Welcome Retail Razor Show listeners to retail's favorite podcast for product junkies, commerce technologists, and everyone else in retail and retail tech alike.

[00:01:01] Ricardo Belmar: And we have a truly special treat this week. Following up from our season debut episode on the Metaverse, we are back to talk more metaverse this week, aren't we?

[00:01:10] Casey Golden: Yes, and I'm excited. Our listeners and viewers should be excited because this week we're not only talking Metaverse, but we're continuing our Retail Transformer series with special guest, Alan Smithson, founder and CEO of the company, Metaverse.

[00:01:24] Ricardo Belmar: Yes. Our faithful followers will learn exactly why Alan is 'more than meets the eye'.

[00:01:31] Casey Golden: Aww, you're gonna use that line, every time for these series, aren't you?

[00:01:35] Ricardo Belmar: Absolutely, a hundred percent. I am totally here for that.

[00:01:39] Casey Golden: Okay, so let's talk about Alan. There are few people in the early days of the Metaverse that can talk in depth about what retailers need to look at when building their metaverse strategy.

[00:01:49] Ricardo Belmar: Yeah, when we first talked to Alan, you know, when he first came to one of our clubhouse rooms, I was really impressed. And just like you said, he's got the knowledge about the metaverse. We'll also hear about his solution, the mall, that he's building, that will really change how retailers look at the metaverse.

[00:02:03] And listeners or viewers are gonna come away with a really smart plan on, on how to attack the metaverse and get experimenting right away, just like we predicted back in season one episode four.

[00:02:13] Casey Golden: And experimenting, and experimenting, trying things out is a matter of showing up and learning how to experiment. Alan hits on all of these topics and more honestly, each episode this season has been incredibly informative, but our guest energy is solid, true innovators. I don't know how we keep doing this from one episode to another, but keep those notepads handy.

[00:02:35] You'll need it.

[00:02:37] Ricardo Belmar: That's right. I mean, we could go on and on about all the juicy details Alan will talk about, but I think I can sum it up by saying if you were gonna write a hundred page Encyclopedia of the Metaverse, Alan would be on page one all the way through page 100, and you'd probably be asking for more pages after that.

[00:02:54] Casey Golden: Agreed, so let's get to it then. Our interview with Alan Smithson co-founder of MetaVrse. 

[00:03:04] AlanSmithson Interview

[00:03:04] Ricardo Belmar: And we are here with our very special guest, Alan Smithson, co-founder of the company MetaVrse, whose mission is to enable creation in the Metaverse for everyone. Following from our clubhouse session in our season one opener on the Metaverse and one of what's likely to be many more discussions we'll have on the metaverse going forward.

[00:03:23] Alan, welcome to the Retail Razor Show. 

[00:03:25] Alan Smithson: Thank you so much, Ricardo and Casey. Thanks for having me. This is so, so exciting. You know, we we got to meet in person before these things, which is super cool, you know, and normally it's the other way around. You do all these podcasts and things, and then you finally meet somebody, you're like, Oh, yeah.

[00:03:38] So it's really great to see some familiar faces and, and dive into the, the Occam's razor of retail .

[00:03:46] Ricardo Belmar: exactly

[00:03:47] Casey Golden: I'm so glad to see you Allen and having you here with us this morning. I'm just really excited to catch up and learn what's been going on since the last time we saw each other. 

[00:03:59] We're 

[00:03:59] Alan Smithson: many things. 

[00:04:00] Casey Golden: right. We're not casting from the, the metaverse yet. But who knows? This time next year, a seismic shift is taking 

[00:04:06] Alan Smithson: time next week we're gonna be releasing some cool stuff and we built in full video chat capabilities into our project. So we'll get into that later. But yeah, the three pushed some technology that will allow us to do this inside of virtual world.

[00:04:21] Casey Golden: Interesting. Yes. Experiences on the internet are expected to be more immersive, three dimensional and virtual with the realization of web three . I believe the metaverse will will play , an integral role in product discovery and brand experiences.

[00:04:36] Some people are saying it's dead and now it's like coming back. Some people said it's, this is just natural traction. So I mean, I think we're all here for the dips and we're all here for the eyes.

[00:04:47] Alan Smithson: I really love the articles that say, you know, the Meta versus Dead or, you know, these are the same articles that in 10 years from now, people will look back and go, Oh yeah, you, you're the guy who wrote the internet as dead article. Good for you. You know, that really inspired a whole generation of people to build the internet, so, 

[00:05:04] Ricardo Belmar: Yeah, it's like how many years ago when everybody was saying physical retail was dead,

[00:05:09] Alan Smithson: I mean, yeah, like you can say everything's dead. Look, when we invented tv, people said, Oh, this is gonna replace radio. Every car still has a radio in it. 

[00:05:20] Ricardo Belmar: Yeah. 

[00:05:21] Alan Smithson: like, radio didn't go away. It just changed and morphed. And you know, now we, now we have Spotify. Okay, maybe radio is not the primary thing, but it never died.

[00:05:32] You know, TVs didn't go away when we got the internet. You know computers didn't go away when we got mobile phones. And, you know, mobile phones aren't going away anytime when we get VR and, and AR glasses. So, you know, adding new mediums does not necessarily mean that you, the other one fades away and dies, you know, it just becomes another medium.

[00:05:51] There's, , let's say 10 years ago you had, I don't know, a billion people on the internet. Now we have 4 billion people on the Internet. Like, you know, the, the time right now is, is explosive growth. I mean, companies are raising, hundreds of millions of dollars, you know, tens and then hundreds of millions of dollars for internet technologies and metaverse technologies and web three technologies.

[00:06:14] You know, this is just the money going in to invest to the future. So, I mean, we're in for a, a really, really interesting next, I guess, eight years now that we're almost kind of at the end of 2022. , By the end of this decade, the world will look very different than it does today,

[00:06:30] Ricardo Belmar: Oh yeah. Yeah,

[00:06:31] Casey Golden: I agree with that a hundred percent.

[00:06:33] Ricardo Belmar: so, 

[00:06:34] Alan Smithson: none of the things will be dead.

[00:06:35] Ricardo Belmar: Yeah. No, none. None of it. We're just keep adding more and more I think as we're gonna get 

[00:06:39] into 

[00:06:39] Alan Smithson: more people coming on the

[00:06:40] internet and more 

[00:06:41] Casey Golden: I'm 

[00:06:41] all 

[00:06:41] Alan Smithson: I like reading. 

[00:06:42] Casey Golden: web, like 6.0 already, right?

[00:06:45] Alan Smithson: Why don't we have six G? I mean, my 5G phone doesn't really do anything for me. I'm like, 5g. I still have no signal. What the heck?

[00:06:55] Casey Golden: It's still a marketing boy.

[00:06:57] Alan Smithson: I bought a big phone that folds in half so that I can have all the things

[00:07:02] Ricardo Belmar: And you're still waiting. And you're still 

[00:07:04] Alan Smithson: That's the wait. I still

[00:07:05] Ricardo Belmar: so 

[00:07:06] Alan Smithson: but the technology's getting super fast. The the one thing that's exciting that. Most people are consuming the internet on a mobile phone now. Mobile phones and computers are the kind of dominant, but mobile phones kind of leapfrogged and it's places like Africa. They, they just bypass computers altogether and just went straight to phones.

[00:07:22] Same with China. And so the phone technology is

[00:07:25] Casey Golden: say, with 10 year olds,

[00:07:27] Alan Smithson: exactly. 10 year olds in the Chinese, they, they just bypass computers all together.

[00:07:32] Ricardo Belmar: Right. 

[00:07:33] Alan Smithson: But yeah, the, the world is using mobile phones to access the internet, and the mobile phones are getting so good. You know, the iPhone 14 came out y. These things are super, super computers now.

[00:07:45] I mean, if you, One of the people that I, I really think highly of is a guy that runs this company called Otoy. They're a rendering engine and I can't remember the guy's name, but they came up with this concept of the render token. This was way before the whole crypto craze, and they said, What if we could tap into everybody's phone and computer and do batch rendering around the world?

[00:08:06] So let's say Disney as a project, right? And they, you know, they need 500 servers to, to run this, you know scene of a Disney movie. Well, can't we then just push it out to a thousand phones, Have everybody, you know use the GPUs that are bit, you know, kinda sitting idle for most of the time on your phone.

[00:08:22] Can we leverage that and then pay people for, for using this idle time on their phones?

[00:08:27] seem to take off because I think it was a bit early, but that ability to tap into the billions of smartphones and computers out there and the processing power that is sitting idle, I think is going to be a key part of the metaverse moving forward in, in kind of the long term strategy. I mean, this is not, it's not an overnight thing. Nobody's really figured it out yet. But if we can do that, you think of how many computers around the world we could tap into for ai, for modeling, for protein folding for, you know, the good of mankind.

[00:08:55] We can really use these these idle devices that are sitting idle for, you know, let's say most people, their phones are only sitting idle while they sleep, but

[00:09:04] you know, it's, eight hours of sleep, depending on who you are. Casey, who only sleeps four hours a night,

[00:09:12] What is MetaVrse & The Mall

[00:09:12] Ricardo Belmar: Right. Well, Alan, so, diving into this space a little bit more, tell us a little more about what Metaverse is in your company and what you're doing and what you're and what that means for retailers and brands.

[00:09:24] Alan Smithson: So we we started a company called Metaverse back in 2016, spelled M e t A V R s E, you know, for the vr idea, we built all sorts of projects in, in virtual, augmented, mixed reality, and 3d. We've done over 160 projects now but we've done everything from building retail locations virtual stores.

[00:09:43] We've done virtual showrooms for automotive. We have built virtual training for, for medical, for consumer electronics. We did a lot of work for Samsung where we took their their new phone models, actually including this one, and then we animated them opening and you could turn it around and, you know, look inside and all this stuff.

[00:09:59] We did a bunch of stuff for Samsung. We built virtual showrooms for MasterCard, but all of these things were actually built on our own engine. And so over the years we actually were building and working on our. What you would call a game engine or a creation platform. So similar to Unity and Unreal we have our own base, you know, rendering technology that allows us to render directly to the internet, directly to a web browser on a mobile phone.

[00:10:24] So one of the, the claims to fame for us is that we have a low code, easy to create platform that bypasses the app stores. We actually don't have to go through Apple or Google. We just hit publish. It goes to a browser and works on any device. So this is super powerful and we really set up a goal in mind to build a platform that would let anybody participate and create in the Metaverse.

[00:10:47] And so our mission is Metaverse creation for every. That's you know, that's always kind of been our ethos. It used to be XR creation for everyone, and then the whole world moved to the word metaverse. So we're like, Okay, well I guess we should jump on the bandwagon. Even though we started the bandwagon,

[00:11:01] Casey Golden: What was xr 

[00:11:02] Alan Smithson: virtual augmented mixed reality or XR or extended reality is like a

[00:11:06] Ricardo Belmar: yeah,

[00:11:06] so it mixed, all of it

[00:11:08] Alan Smithson: Yeah, I mean, we, we were all in on xr. We did the XR for Business podcast. We did the XR for Learning podcast. We did XR collaboration, which is a whole thing on, you know, collaboration platform. . We really, truly thought the whole world was going to xr and then outta nowhere Zuckerberg said, Hey, we're gonna be called Meta.

[00:11:24] And the whole world went to Metaverse and we're like, Oh, well it's a good thing. We called our name That, and applied for the trademark before then

[00:11:30] Ricardo Belmar: Ha. Good thing.

[00:11:31] What moment led to creating MetaVrse?

[00:11:31] Casey Golden: What was that one moment? Where you're just, cuz you've had some other businesses, you've had some worked in some other spaces. But what was that, that moment? Was there a special aha moment or something where 

[00:11:44] Alan Smithson: yeah. 

[00:11:44] Casey Golden: you're just like, I'm gonna build like the next version of the world,

[00:11:48] Alan Smithson: It was a combination of things. Casey, honestly, it we owned a, a DJ product company called Emulator where it was a big glass, see-through touchscreen that you could play on and you could perform, but the crowd could see what you're doing cuz it was a see through piece of glass that you were DJing on.

[00:12:01] We worked with, you know, infected Mushroom and Morgan page. And actually just recently a year ago Jean Michelle Jarre did a huge New Year's Eve virtual New Year's Eve party. It was huge. 7 million people attended and he used our emulator on stage in the virtual world as well.

[00:12:15] So, I mean, we built this piece of tech.

[00:12:17] We brought it to the world. We were working with big artists. And then we unfortunately brought on the wrong investor and so we lost that company. But right before that happened, I got invited to perform at Curiosity Camp by Eric Schmidt. And Eric Schmidt is, you know, obviously the former CEO of Google and he has this camp that everybody goes to called Curiosity Camp.

[00:12:36] And so you go there and it's like camp in the middle of nowhere. I performed, it was kinda like a mini burning man for like 150 entrepreneurs, investors. AI nerds and a bunch of really smart people getting together just to have an UN-conference about what's coming in the world and, and, you know, new economic models and new technology models and these types of things.

[00:12:55] So I got to perform. And then after that, I tried the R for the first time in this tiny little tent. And I remember putting it on, it was like a giant brick putting on my head. It was the DK one, the Oculus, and this was in 2014. Put on these giant headphones. And I sat there and they turned it on. And I remember sitting there going, Oh, like having this gasp of, Oh my God, this is amazing.

[00:13:14] And I remember staring and I was looking at a concert, but it was so visceral that I felt like I was at the concert. The sound sounded right and, and I just sat there and I was like, Wow. And I remember somebody taking their hand and putting them on my shoulder, and I was on a swivel chair and they turned me around like this, and I realized that I could look everywhere. I was like, Oh my God. I could see the ceiling and the lights and the floor, and I just looked every. Then they hit a button and put me on stage, like I was up in the crowd. And then all, I was standing on stage next to Beck, looking at the artist, hearing it from my ears, looking up the crowd. And I thought, Oh my God.

[00:13:49] And as a DJ myself for 20 years, I had this kind of moment where I was like, Holy crap. They just put me on stage in a place where nobody in the world gets to stand. Think about that. You know, like only the artists and the band or the DJ and maybe his manager get to stand on stage. Nobody gets to see this . And by transporting me in vr, I was there and I was like, This is gonna change everything, everything.

[00:14:13] And that's, you know, right after that, we kinda lost the company, the, the DJ company. And I said, Well, let's just get into this now. And so in 2014 we started working in VR and we 3D printed our own cameras. We, we had 360 cameras built out of GoPros. We did everything. We did 360 videos. We did AR apps.

[00:14:30] We did projection sandbox where you, you had connects and you, if you dug the sand out, it actually projected different things like topography of the sand. Did a VR photo booth for Samsung, which is super cool. We use their camera and you could take a picture with you and your friends and would Photoshop you into space, so you jump outta the machine and you could look at yourself in space with your friends in vr.

[00:14:50] Casey Golden: That's great. So like as soon as you got like that one exposure hit, 

[00:14:54] it 

[00:14:55] Alan Smithson: that was it. That was.

[00:14:56] Casey Golden: we're going this way,

[00:14:57] Alan Smithson: Oh yeah. You know, I, I kind of had this thought that this is the future of human communication. This was like, okay, if I'm gonna communicate with somebody from long distance and we can stand there and like put these glasses on and be in the same room, this is gonna be the future of human communication.

[00:15:11] And that was my whole ethos. I've since expanded that because, you know, and even if you go on our website, metavrse.com, we say that the Metaverse engine is the future of human communication, collaboration, commerce, and culture, because if you kind of take all of those four, that's really where we are right now.

[00:15:29] The metaverse is impacting these things. So yes, we can communicate better, we can have a sense of presence, we can collaborate. You know, the, the new Bugatti was just designed in nine months rather than three years because they used VR to collaborate. You know BMW's been using VR to calibrate all the automotive companies are using it, not just to sell things, but to create.

[00:15:47] Ricardo Belmar: yeah, to build,

[00:15:48] to help them build faster. 

[00:15:49] Alan Smithson: so you know, collaboration is gonna be a big part. And then commerce, obviously 3D retail, duh. I mean, you know, Shopify's already showing in 96% improve, you know, uptick in conversion rates when using 3D on a site versus just 2D images and videos. So we're gonna go to 3D for sure.

[00:16:09] Everything in the world, every brand, every company in the world will need all of their products and assets. Converted to 3D into 3D worlds, and over the next, you know, by the end of the decade, let's say. And that's a challenge because, you know, how do you convert them? Do you take CAD models and change them into 3d?

[00:16:27] Do you take photographs and try to use photogrammetry? Do you use the scanners that are coming in the phones now? Do you use AI just using photographs to convert to 3d? So I think the biggest challenge over the next, you know, eight years or 10 years, end of the decade, This technology is showing massive upticks and, and conversion rates and all of the things from training to marketing to retail to e-com.

[00:16:48] All of these things are being impacted positively, really positively, but it's still hard to make them. It's still hard to create the 3D worlds, the 3D environments avatars, clothing for avatars, these types of things. And so I think we're only just scratching the surface of what's possible. But AI is going to fill in a lot of the blanks over the next decade 

[00:17:07] Casey Golden: That's great.

[00:17:08] Nexus of Three Technologies

[00:17:08] Alan Smithson: I recently wrote an article called The Metaverse is the nexus of these three technologies. And the article, it, it's kinda like you have to read halfway through the article before I talk about them, because you know what, A little leading thing there. But the idea is that you have three technologies in addition to the internet we have today.

[00:17:24] So the internet today, we have the ability to have video and audio and record and all these things that we're doing now, but then you wanna have depth, you wanna be able to walk around a virtual world. So it has 3D or XR vr, right? So you've that 3D component we call xr. Then you've got ai, which is gonna be, you know, natural language processing for maybe you wanna talk to a character, maybe you wanna get help in the store.

[00:17:44] You can have conversations. Then computer vision, maybe you wanna see a product and you're like, What does that look like in my house? I hit a button, it changes the camera. Now I can see that couch in my house because the camera itself is using computer vision to understand my living room. Actually, IKEA came up with this really cool thing.

[00:18:00] A quick video of your house and it blocks stuff out. Like it'll take your existing couch out and put the new one in for you. You're like, Whoa, this is crazy. So

[00:18:08] computer 

[00:18:08] Casey Golden: love AR for home goods, like for furniture. I mean,

[00:18:12] Alan Smithson: So you've got, you know, this 3D ar and then you've got ai, which, you know, kind of enables all that. And the new AI algorithms are allowing you to we have one called in World where you can talk to characters, and the other one that we're looking at right now is anything world.

[00:18:26] And the idea is that, Use a text description and it will build a 3D environment for, you can say, I, I need a room with four walls, five windows, a tree in the corner, and a couch over here, and it will build it for you. Now it's very low poly and it's, it's not, you know, it's not perfect, but it's, it's automatic.

[00:18:44] It's kinda like, you know, Have you seen Mid Journey and Dall-e yet

[00:18:47] Casey Golden: I love Mid Journey. I've been playing on there until like I ran out of 

[00:18:52] Alan Smithson: credits 

[00:18:52] Casey Golden: could play 

[00:18:54] Alan Smithson: I was like,

[00:18:55] What the amount of credits, Here's my credit,

[00:18:57] my 

[00:18:57] money, 

[00:18:58] Casey Golden: do it again. I was having so much fun with it. 

[00:19:01] and it. 

[00:19:02] Alan Smithson: and licensing. So like, why would I ever go to a stock photography site ever again? Because I say, Okay, I need, the other day I said I needed a metaverse, whatever. I typed in whatever I, you know, description. It gave me a couple. I was like, not happy. I did it again. I was like, Oh, that one's nice. I up resd it and now that's the image for my article.

[00:19:20] Casey Golden: Yeah,

[00:19:21] Ricardo Belmar: it's exactly what you wanted. 

[00:19:22] Casey Golden: I, actually think that it's brilliant that if I could just go ahead and create one. and then it would create like 500 versions.

[00:19:31] Alan Smithson: Oh, I'm sure that's coming. I,

[00:19:33] I'm sure. 

[00:19:33] Casey Golden: I'm just like, okay, I like this, but like, don't gimme one now I want like a set of four. Well, you know what, just gimme a set of 500.

[00:19:41] Alan Smithson: Yep. You know, this was a really good processing power at that point

[00:19:45] because these images, so you know, instead of four it can generate 400. It's, this is the thing with ai, if people don't understand, it's just raw processing power. That's why if we can tap into the phones around the world, You know, use some of this idle processing power, then you just have more power available to do it.

[00:20:01] Because right now it's kind of expensive, right? You, you put in a request through mid journey, it goes up to their cloud. Somebody's gotta pay for, you know, an actual computer to process that. Create these four or five or 400 images for incident em back. Anyway, the last technology that we didn't touch on, so xr, ai, and the last one's blockchain. know, how do you have a decentralized ownership of assets? How do you have a record of maybe, you know, maybe you just want something simple like a record of your employment or your record of the things you took for training. Cuz right now you go to university, you have a degree, right? That degree is held by, let's say, you know, let's just use Harvard, right?

[00:20:36] Harvard holds your degree. You now put on your, on your LinkedIn, Hey, I went to Harvard at, you know, there Now does, do employers go and verify that? Do they go to Harvard? Chances are, or they. a lot of times. So maybe having a, you know, verified way to not only take your degree, but all the courses that you took.

[00:20:53] Maybe you took a course on Udemy or Udacity or you, you did a side course. The side courses are really the skills that you're gonna need, because that's why people are taking, that's why people are learning on YouTube, because right now the world's moving faster than the universities, colleges, and high schools can keep up, and so the curriculums have to go through rigorous vett.

[00:21:13] By the time they go through that, it's maybe two, three years, the technology's already passed and like moved on. So we're kinda in this weird technology meets, you know, learning model. And actually I did a TED talk called the, the Marriage of Technology and Education and where I just said, Look, we should be using all these technologies that are, that we're inventing not only to train people on those technologies and how to use them, but use them for this, for for learning.

[00:21:39] So we should be using AI algorithm. To do this, and actually something I read yesterday, you know, the company Striver s Str r ivr, they do all the training in VR for Walmart. They've trained over a million people for Walmart. And one of the things they said in their early Stanford hit Human Interaction Lab, the, the early study they did was a teacher, very simple study.

[00:22:00] They had a teacher and two students, and they were all represented as avatars in VR. Now the teacher is looking at a student, right? So they have eye contact with the student. But imagine the avatar can look at both students equally. So even though the teacher may not be looking at either student, maybe looking down the middle, the avatar looks like it's looking right at you.

[00:22:19] And so you have this personal one-on-one connection, even though it's one to many. And so you imagine if a, a class of a hundred people, everybody feels like you're looking directly at them, and this is super powerful.

[00:22:31] Casey Golden: That's 

[00:22:31] interesting. Yeah, I think that, you education versus application. It's definitely behind. I don't feel like we're, we're really preparing kids for work or to understand what the career opportunities are because it's just so antiquated of yet you don't have to do that anymore. Like, these are all the new jobs in that space, under that topic that literally nobody's talking about.

[00:22:58] So I think it's very interest. I asked a, a nine year old before the pandemic, which I'm like, So what do you wanna do? Like when you grow up, right? The, the, the number one question. And she just like, shrugged and pushed back on the pool and like, went backwards. 11. She's like, It doesn't really matter.

[00:23:19] It's not like they'll ex, they won't exist anymore by the time I need it. 

[00:23:25] I just mind 

[00:23:27] Ricardo Belmar: Hmm. Wow.

[00:23:28] Yeah. 

[00:23:28] Alan Smithson: think that the key to this is asking a different question. The different question is, is this instead of what do you wanna do when you grow up? Or what job do you want to get? Because we don't know what the jobs are gonna be. We don't, we're inventing them as we go. And something like, I read a stat, something like 60% of jobs over the next decade won't exist,

[00:23:45] Ricardo Belmar: Yeah, that's right.

[00:23:46] Yeah. 

[00:23:46] Alan Smithson: So what are we training people

[00:23:47] for? 

[00:23:48] We don't 

[00:23:48] Ricardo Belmar: Right. We don't 

[00:23:48] Casey Golden: a nine year old to tell me that.

[00:23:50] Ricardo Belmar: we, We don't even know. That's why we need better tools, Right. To be able to do 

[00:23:53] What problem do you want to solve?

[00:23:53] Alan Smithson: so here's the better question to ask in my opinion, is what problem do you wanna solve in the

[00:23:58] world? 

[00:23:59] Ricardo Belmar: That's the 

[00:23:59] Alan Smithson: know, technology can be used. It doesn't matter if you have a problem you wanna solve, like climate change, I want to solve, I wanna stop sharks from being harvested for their fins. Okay? If you take that, that singular cue, you can use all sorts of technologies to disrupt supply chains to, you know sink ships. You could do everything in your power to people from fishing for sharks, cutting their fins off and throwing them back. I mean, imagine just one person had a singular vision on that and used every piece of technology to disrupt that industry. Of course, you do 

[00:24:32] Ricardo Belmar: Yeah. It, it's like the, the number one thing, right, the technology brings is agility to do these things quickly. 

[00:24:37] Alan Smithson: we're not teaching people. that, one, they have all the technology at the fingertips as long as you have access to the internet and a phone or a computer. Two, you can make a big difference as an individual. And three, we're not teaching people to set goals and look at long term horizons. So when Julie and I got into Metaverse, this was actually not our long-term goal.

[00:24:59] Our long-term goal is to build a new education system using this technology. But we're in year seven of a 30 year plan. mean, literally, you know, we started in 2014, we're now in, you know, 2022 and we're going out to, you know, 20, I think it was 2048 or something, was our kind of goal. So imagine looking 20 years out as a student instead of saying, What do you want to, what kinda job do you wanna get?

[00:25:22] Well, I'll get a job and then six months later, my employer will lay me off and then I'll go through this thing. And once you get into the the rat race of having to pay rent, your opportunities to dream huge and solve world problems really diminishes. Because you just need to pay your bills. And I think this is one of the one of the things that we can do better as a society is, is give people a bit of a safety net so they can start to try to cha to take on big problems in the world.

[00:25:47] But you have to tell them what the problems are and what are some of the solution opportunities, and then say, here dedicate your life to one, solving this problem.

[00:25:55] Casey Golden: Yeah, no, I agree. And I think that that's a much better way of looking at it. And I think it's just gonna be inevitable. Like I will never ask that question again after I got that answer because I too realize that like, it's a wrong question.

[00:26:09] Alan Smithson: You know, ask me, what are you gonna do when you grow up? And I'm like, Well, I don't know. I, I have been in my life, I, I graduated with a degree in molecular biology. I was a pharmaceutical rep. I owned a medical billing company. We owned a hostile, We we had a nutraceutical company.

[00:26:26] We had a DJ business. I was a DJ for 20 years. We had a technology company and now we own a game engine. So who knows where life will take you. But now we have a, a singular vision and, and mission to, to create a new education system for the world using the technologies that we're talking about today.

[00:26:41] And we, we actually settled on retail as a model to focus on that because all the technologies we need for retail at the highest levels. So, you know, we're building a virtual mall, which is insane, but we're building the world's largest virtual mall, and all the technologies in there are actually being built in mindfulness of what we're gonna need for education.

[00:27:02] So the hundredth floor of the mall, each floor of the mall is a million square feet, so it's a hundred floors tall. Each floor is a million square feet, so you have a hundred million square feet of virtual space to build retail. Experiences and entertainment and all these things. But the hundredth floor is actually owned by the Unlimited Awesome Academy, which is Julie and i's trust to build this new education platform.

[00:27:23] So the hundredth floor of the mall will benefit from the entire mall. The 20th floor of the mall is an education floor, so we have, you know, floor one to 20 is owned by the mall and leased to brands. So we've got like a luxury floor, automotive floor, consumer electronics, all these things. Floor 20 is actually reserved for education.

[00:27:39] So we're gonna put education systems in there and let them have the, the floor, There's no charge for that. So we really do have this kind of long term vision of how we can leverage the, the retail world for the technology. Cuz we're, we're working with our partners to build insane amounts of technology, like crazy stuff.

[00:27:56] We can, We built a technology recently called Infinite, l o d, or infinite level of detail that allows us to have an infinite virtual world. Meaning the mall's one building, when you leave the mall, it's vast. I mean, you could build anything you want in as far as you see. And it could be out in space like we designed it so that it doesn't, it, it loads on any phone fast and you can load and go anywhere in the world and walk around and it's just vast, right?

[00:28:22] So that technology, I think is gonna revolutionize how. Build these things, because now what it typically happens is you build a scene and the scene is a fixed map, like, you know, Decentraland, a fixed map, sandbox, it's a fixed map. And then what you do is as you walk around the map, it's kinda loading different parts of the map.

[00:28:40] Well, we don't have a fixed map. We have the fixed mall, but then the map is completely open to the world and what they wanna build. And so this is kind of our way of saying, okay, what does an open and unlimited metaverse look like? You know? And because that's really what people want. They want a persistent. Is never ending. It's kinda like Second Life, but you know, at a much, much larger scale available. And then Second, Life is still successful. They still have probably a million people a year on Second. Life doesn't work on mobile, Decent land, doesn't work on mobile Sandbox doesn't work on mobile. Roblox barely works on mobile.

[00:29:11] So you know, having the ability to onboard billions of mobile phones into the Metas is gonna be the key. And then of course, we'll move to glasses over the next decade as well. You're seeing Oculus moved over to Meta now. Meta is introducing a new a new headset. So we're gonna see vast improve improvements of this. And then I would, I'd venture to say Apple makes their entrance into this space probably in the next year, would be my guess. We've been waiting for years and there's been lots of rumors over the years. I remember somebody in 2014 saying, Apple's gonna come out with VR glasses this year.

[00:29:43] And I was like, I don't know about. Now, here we are, seven years 

[00:29:47] later. It's still 

[00:29:48] Why are brands coming to the mall?

[00:29:48] Ricardo Belmar: So, so Alan, let me ask you more about the mall. I'm curious, when you talk to retailers and brands about the floors in the mall that you've got set aside for them, what, what's, what's your pitch to them? What, what's the selling point for the retailers to, Is it, for example, because you'd run on mobile where so many of these other platforms either barely do or, or don't what, what's the big selling point for the retail on the brand to, to be in the.

[00:30:10] Alan Smithson: sure. I think it's, it's being part of something bigger. First of all, you know, you look. Brands are jumping into De Central and because it's, it's there and it works and it's bigger, right? It's a bigger community and there's gonna be more chance of eyeballs falling on. The problem is there's just not a lot of users there because the graphic fidelity is ma and there's a lot of barriers to entry.

[00:30:27] If you wanna buy something physical, you cannot, If you want to use your credit card to buy something digital, you cannot, You have to buy with Manna, which is their in world currency. So we took a lot of the ideas from what these other platforms were doing. We said, Okay, well, how. Specifically make that for retail.

[00:30:46] And really it was less about what we thought. And we've just had a lot of meetings with a lot of brands in the hundreds. And so when we, when we show them the mall, when we walk around, when we show them stores, when they say, Oh, well can it do this? Can it connect to our backend order management system?

[00:31:00] Yes, it can because we use JavaScript. Can it, can we connect our loyalty program? Yes, absolutely. We have a, a backend system. And so it's just a really, a combination of. Having this idea for 'em all because we were building virtual showrooms for all different brands, and they were saying, Oh, I want a video chat on this one.

[00:31:18] And this one would say, I want to dress the avatars and I, I want something over here. And so all these different disparate virtual showrooms that we're building, we built one for MasterCard, we built one for, for Samsung. We built all these things and they were asking for the same thing in different ways.

[00:31:30] So we said, What if we built in a persistent mall so that if,

[00:31:33] if we build a new piece of tech for one, one person, one brand, it now everybody in the mall. So you have the central part. Now brands can start driving people into their stores. So the mall.io/brand, it drops you right into the brand store. You can walk around, you get the full brand experience, but you can walk out the door as well. 

[00:31:52] So we've been meeting with, with hundreds of brands, and the brands that have interest in the mall, they want to get into the metaverse. And now here, here's the thing is it's a big cluster. You know, everybody's like, Oh, talking about the metaverse, the buzzword of the year. You know, do I make NFTs, do I not?

[00:32:06] NFTs are kind of got like a, you know, negative connotation now that they've lost half their value. So it. Do we build our own virtual store? Do we go into Decentraland? Do we build something over here? Do we go into Roblox? And you know, the question or the answer's probably you gotta try all of the things, right?

[00:32:23] And so you know, what we recommend is, look, take a budget, you know, whatever it is, 50 grand, a hundred grand, 200 grand, whatever your budget is, that's discretionary. You know, don't invest too much in this right now because nobody knows what's gonna work and whatnot. So we have like a 50 grand entrance package.

[00:32:37] You get lease, you get, you know, kind of all the things included. We build everything out for you.

[00:32:41] We have a full studio. And so the idea was how do we just get rid of all of the barriers to entry for a brand and then just get them into the mall. Because it's, it's all new for all of us, right? You know, people are saying, How are you gonna get any traffic in the mall?

[00:32:53] Well, you know, of course we're the mall. We have to get traffic in there. But we're coordinating that effort with the brands. With the brands that we're working with, because really we don't have the brand gravitas of a, you know, of a, of a large shoe company or a, a large electronics manufacturer. You guys have, they have hundreds of thousands or millions of consumers. 

[00:33:12] And we're working with a candy company. They're gonna put QR codes on the candy, so that's gonna drive people directly into their store in the mall. And, they have multiple stores in the mall, so it's. It's really intriguing how, we've kind of realized that the marketing and getting people into the mall is, is less our responsibility is more of the brands, but where our responsibility is to have the right brands there and encourage them to build cool stuff because it's really less about, you, know, a store and it's more about an experience. And so, you know, one thing that I think the mall replaces or, or at least adjuncts is that, or not replaces, but adjuncts is that Amazon and Mall Walmart are the two largest retail stores on earth digitally, right? amazon.com and walmart.com. But you wouldn't invite your friends to go shopping on amazon.com.

[00:33:58] You'd be like, Hey, we're gonna have a shopping date on, Go on Amazon. See what I'm ordering in my cart. It, it's taken the fun out shopping it, it's taken a front out. It's, it's just ruthless procurement of goods. Casey we'll go Amazon shopping

[00:34:12] Buying vs Shopping - it should be fun!

[00:34:12] Ricardo Belmar: Yep. It's buying versus shopping. 

[00:34:14] Alan Smithson: it is. Procurement of goods versus shopping and shopping should be fun.

[00:34:18] There is a reason why malls aim the cultural center of communities, and we wanna do the same thing. So our, our mall is multiplayer. You can invite your friends, you can go walk around. It's super fun actually. And we're putting little mini games in there. There's daily games that change every day so you can win prizes.

[00:34:34] Just super cool stuff. So. 

[00:34:35] Casey Golden: That's awesome. Yeah, I mean, I think that big, that big benefit at the end of the day of participating. It may not necessarily be a conversion rate because that's not necessarily the goal Right. 

[00:34:48] now. What would you say is that roi? Because I don't feel that it's going to be money, like sales revenue, but I might be wrong.

[00:34:59] Like today, if somebody wanted to go and have their first Metaverse experience with you, what is that main transformation or moment that you expect that that brand is going to be mentioning in the meeting to a hundred thousand or 800,000 next season? There?

[00:35:19] Alan Smithson: I think you nailed it. Is, is really up to the brands to build some cool stuff and, and look, right now we made the mall look like, like a mall. It's got stores you can walk around. It doesn't need to look like a mall. It could be a, a field, it could be a space, it could be anything, right? So when you walk in your store, , Yes.

[00:35:34] It looks like a store from the outside. And then when you walk in through the barrier of the door, it changes and, loads a new project. And the new project is like, Oh, now I'm in a, you know, basketball court, or now I'm like sitting court side watching you know, Nicks and nets, right? So it's one of those things that right now there's a term called skew amorphism, meaning we kind of tend to take what is already existing and build things like that.

[00:35:56] So we. A mall. Looks like a mall. We put it into digital format so it feels and looks like a mall. Like you're walking around. You don't, it just feels right. It just looks like a mall or, Okay, great. I get it. I understand it this, really understand it. But that doesn't mean we can't push the absolute limits on the other end.

[00:36:09] But what we need to do, and we need to do this for everybody, is make people feel comfortable in these virtual spaces and, and skew amorphism or, or bringing kind of the traditional world into the virtual world for now seems to. The right path. We've done some crazy, crazy stuff on the, on the, you know, way out there, NFT galleries and stuff. 

[00:36:30] And it doesn't really resonate with people. They don't know how to navigate it. They, they don't understand it. They're, there's a bit of a mix mix mash, so I think it's really gonna be up to the brands to build cool experiences that engage with their customers that. Really drive brand awareness. You look at Samsung's 8 37 store in New York. I think it's a prime example. And even Nike Store in New York City, I mean, yes, they sell shoes, but it's really about the experience of experiencing the brand. You go into Nike store and the whole first floor is the history of Nike. You can look at the old shoes, like it's just really, really cool. Yes, you can buy some shoes on, you know, one of the other floors, but it's not about that. It's about the experience of, oh my God, I was in New York and I went to this crazy store. And it, it, made me realize how how much research has gone into the Nike shoes and then like, you can really build these experiences and Samsung 8 3 7 in New York as well.

[00:37:16] You go in there, you can't buy anything. You can literally just, you can look at the fridges, you can look at the kitchens, you can look at the, the mobile phones. You can, there's all these really cool experiences. There's lots of places to take selfies, which is fun. And you, you know, people's new selfie flex is gonna be, Hey, I gonna dress up my avatar.

[00:37:33] And dripping in Gucci and and take a picture. But I think people's online personas are going to start being more important than their in-person personas. We're already seeing that. I mean, like, you know, people in virtual worlds are spending billion, billions on skins. 

[00:37:49] Ricardo Belmar: Oh yeah. Oh 

[00:37:51] Alan Smithson: You know, night skins.

[00:37:53] I mean, I think Fortnite did something like $9 billion last year, Something 

[00:37:57] Ricardo Belmar: Hmm. 

[00:37:57] It's crazy. Yeah. So, Alan, let me ask you this. What, what would be your top advice right now for, for, let's say for this over this next year for retailers, DTC brands, I mean even retail tech businesses who are all looking at the metaverse and kind of thinking, Okay, how do I get in? What, what, what are my first steps?

[00:38:17] What do I do to get started?

[00:38:19] Alan Smithson: Sure. Find a, a decent partner who understands retail, who's done with this. There's, you know There's a company called Max, a Maxent. They do a great work on kind of, you know, for furniture companies, a bunch of retailers. 

[00:38:30]

[00:38:30] Alan Smithson: Marxent 

[00:38:31]

[00:38:31] Yeah, they, they do a great job. Converting things to 3d, you're gonna have to have teams that understand 3d.

[00:38:36] And 3D is not easy. It's not as easy as creating a JPEG or a video. It's quite complicated. There's. You have a 3D model, then you've got layers and layers of of images that go on top of that to make it look realistic. You've got a bumpy one that makes it look bumpy. You've got texture files, all these things.

[00:38:51] It's not, it's not really that easy a technology. Now, it's getting easier and we're getting there, but I think by starting now and starting small, taking a, you know, let's say 50,000 to a $500,000 budget, building something and then starting to have your teams internally. Understand how the sausage is made. How do we go from an idea or a concept or some photographs of a store to a fully, 3D environment with avatars, with products in there and everything, and, click to buy everything.

[00:39:19] And so one of the reasons we did the mall is because we've done this a bunch of times for individual clients and it, it ended up becoming kind of rinse and repeat, right? We're like, Okay, well this, this client wants, and now we can build a virtual showroom in. Oh man, the last one we built, we took three days and it was beautiful. Just because we're getting really good at that. So I think the first thing is understand, learn a bit. So there's lots and lots of . I don't know how many guides to the metaverse there are, but there's probably at least a hundred that I know of. So go read some of those. You know, have somebody in your team dedicate somebody in your team to be the head of Metaverse, you know, and it's not just about, you know, 3D and that sort of thing, but you have to understand the crypto world as well.

[00:39:58] People are gonna start buying in cryptocurrencies. What does that mean for you? How. How do you get paid in cryptocurrency and convert that to fiat because brands don't have accounting systems that that can take into account crypto. Right. So we have a, a partner named BitPay. So anybody can pay in any crypto they want using 95 different wallets.

[00:40:16] It automatically takes their money, converts to U s D on at the end of the day and then settles with the brand at the end of the day. So you, the brands get settled in USD. . And, and the client doesn't know any, any difference in between and it's actually cheaper. So a stripe is like 3% for, you know, paying with credit cards or whatever.

[00:40:34] With fiat and BitPay is only 1% because, and there's no chargebacks. Cuz once a crypto payment's paid, it's, there's, you can't reverse it. So I think there's gonna be a, a combination of. Onboarding customers or guests, we call them guests in the mall. Onboarding guests into, the crypto world slowly, but allowing them to pay in anything they want.

[00:40:52] You pay credit card, PayPal, Amazon Pay, you know, it doesn't matter. We will, we will take any form of payment for physical and or digital goods in fiat and or cryptocurrency. And so from a brand standpoint, something like the mall kind of gives you. A boost because you don't have to reinvent the wheel.

[00:41:10] If you're going into Decentraland again, there's a platform already there, there's people there. Roblox is great if, let's say, for example, you're a brand and your, your target customer is 25 to 30, well, your next target customer is, you know, 15 to 25. Right? Like that block. So if they're playing Roblox, and then I think something like 62% of Roblox players are under the age of 16. So if that's your next target demographic, like Gucci wants to be in the next, you know, they wanna be generationally relevant. 

[00:41:39] So if you're a brand that wants to be generationally relevant and be put in front of millions of people, go Roblox, you know that, that's a great starting point there. But it's, it's hard to get people's attention in there too. You've got, something like 10 million games on Roblox or something, or 4 million games on Roblox. So and then with the mall, it is a dedicated retail experience. You know, people are going there for that. They know what they're getting, and there's, there's gonna be a lot of, malls, digital malls, metaverse malls and these sorts of things.

[00:42:06] But I don't think a lot of the startups that get into this realize the true depth of what's required. I mean, we spent seven years building a game engine for Enterprise. So when a, when a client says, What are your security protocols? We, we have a SOC two compliance and SOC two is not an easy thing to do.

[00:42:23] It's, you know, it's eight months of, they basically take everybody on your team rip apart of their computers and you know, digitally 

[00:42:31] inside, make sure you don't have anything hidden. You gotta go through all these security protocols. So now that when we go to our clients, we say we are of SOC two, we also have Kronos compliance.

[00:42:40] So Kronos is a 3D standard so that if you have a 3D model that you use on walmart.com, you can just pick it up and drop it into the mall and it will look the. This is important. Your product is not gonna look real in Roblox. It's gonna look like it's made out of Lego. You go, same thing with Sandbox, same with the Decentraland.

[00:42:58] And they use a technology called voxels. So it's, very gamey looking like, like it's made out 

[00:43:02] Ricardo Belmar: Very 

[00:43:03] blocky. It's very 

[00:43:04] Casey Golden: of a standard of visual aesthetic that a lot, the higher end the brand, the less familiar that feels. And it's, but it's being adopted and it's, You don't have to be photorealistic all the time, 

[00:43:21] Alan Smithson: Yeah. You can have fun with it. And that's what I tell brands. Look,

[00:43:24] You can use Unreal Engine for your commercials, your, your Hollywood movies. You know, they, they high, super high end. Maybe you want to build a film, a car, you know, driving through things. You can use the Unreal Engine for that. Then you can take the same asset. Down res it put it into Metaverse Engine. And now you can use it on the web, on, on the mall, right? You can use that same thing now it's interactive. You can drive it, you can, you know, on a mobile phone. Then you can take that same thing, pixelize it, and throw it into, into Decentraland or sandbox or, or Roblox or Minecraft.

[00:43:51] And the idea is that you're using one asset to create several experiences and brands are gonna start doing this. I mean, it's just very few brands are doing it. 

[00:44:00] But I predict that you're not gonna be in one metaverse. You're gonna be in a bunch of different things, try different things, and some will be successful, Some won't.

[00:44:06] Try things on your own website as well. I mean, our system. When you b build a store in the mall, you can actually build a hit, copy, paste, make a separate one and put it on your website as well. Now it'll link over to the mall, but it can reside on your know your brand.com website. We, we've taken out as many barriers to entry for brands as possible from, from our standpoint. 

[00:44:26] Casey Golden: Yeah. 

[00:44:27] Alan Smithson: We just, we've done so many meetings and it's been, I mean, our FAQ page is 50 questions long now for the mall 

[00:44:33] Casey Golden: Yeah. I mean, it's, it's hard enough to wrap your brain around it. At least once you make the decision. Let me take you right to it. 

[00:44:44] Alan Smithson: Let's just get it done, shall we? 

[00:44:46] And shouldn't be like one year thing. Oh my God, we're gonna build this thing in a year. Like what? No, man. If you can't build it in a, you know, eight weeks. 

[00:44:53] Ricardo Belmar: Yeah. you'll be too late. 

[00:44:55] Alan Smithson: Yeah. maybe. Maybe. 

[00:44:58] Ricardo Belmar: You might be too late. 

[00:44:59] Alan Smithson: It's a crazy world we live in. It's moving so fast. That's why, one of our benefits of the engine is that it's low code.

[00:45:04] We can build these things in in hours, you know like building the whole thing from scratch takes three days. You imagine how long that used to take? Six months ago, that took three weeks.

[00:45:14] Ricardo Belmar: There's definitely a magic to to low code for sure, to really speed things up.

[00:45:18] Alan Smithson: Yep. 

[00:45:19] How to reach Alan?

[00:45:19] Casey Golden: what's the best way for someone to get in touch with you and follow the journey? 

[00:45:23] Alan Smithson: Sure. I, I, there's a couple ways. Metaverse Engine, which is, you know, the creation platform that is powering the, the mall. You can go to metaverse.com, m a t a v r s e.com. The mall is simply the mall.io. You can go sign up there, and if you sign up now for the mall, whether you're a brand or a guest, or an investor it'll ask you, you know, a dropdown for that.

[00:45:43] You'll get put into a, an email funnel. So you'll have, if you sign up now, you'll have all early access to everything. So, for example, we're launching a new website for the mall, And that new website is fully built as a 3D world. So you scroll down the mall and you actually walk in and you end up inside of 3D website walking around.

[00:46:00] It's not the mall, it's the website for the mall. we used our engine to build a revolutionary new website. So go to mall.io, the mall.io. And then you can just add me on LinkedIn. I can't add anybody from that, but you can follow me on LinkedIn. Cause I hit the limit of LinkedIn. Just use this my name alan Smithson. And you'll see fireworks above my head. I, I took a picture at the Formula one and that's my profile pick now 

[00:46:22] Casey Golden: Oh, 

[00:46:22] Ricardo Belmar: Oh, nice. 

[00:46:23] Alan Smithson: was like, this 

[00:46:24] Ricardo Belmar: cool 

[00:46:24] Alan Smithson: awesome. 

[00:46:25] Ricardo Belmar: Very cool . 

[00:46:26] Alan Smithson: Yep. 

[00:46:27] Ricardo Belmar: Well, I, I, I know I have really learned a lot today, Alan. Thank, thank you for that. I'm sure all of our listeners and, and viewers did too. Casey cause, you're already a, a Metaverse and, and web three advocate, so I'm sure a lot of this was old news for you after your debut event. Right. 

[00:46:40] Casey Golden: Yeah, I mean, we just had our second successful brand activation with Lux Lock on the 12th for New York Fashion Week. So with five brands everyone is enjoying. The experiences and looking forward to the future of commerce, like the brands are excited, the con consumers are excited. Making these early experiences is just critical into understanding like what these channels could potentially mean to your company.

[00:47:06] Just do something And see what happens. 

[00:47:11] Alan Smithson: Yep. No, it's absolutely true. And look, one other thing that I, I didn't really mention is set some KPIs. What, what is it you want to get out of it? Because a lot of times, you know, for the last five years or six years, we've been building all sorts of marketing things, and they never really set KPIs.

[00:47:25] They're just like, Hey, let's do this cool thing over there. And you're like, Yeah, I'll take your money and we'll do it. No, there's no measurement of success. So then you don't get a subsequent budget. And, and marketing teams are, they, they sometimes do this a lot, you know, they'll, they'll do things without measuring it, and that's fine.

[00:47:41] Then maybe they want the media hits or whatever it is. But you have to have some metrics of success. Is it conversions? Is it time spent on platform? Is it, is it the number of visitors? What I, is the metric that you're measuring for success?

[00:47:52] Because then, you can measure that. We can make changes. You can change completely everything or just some things, and you can get to the successful metrics. If you're not measuring it there's no point. So that's why actually one of the things in our mall is, complete analytics dashboard with, with everything from time spent on how much time somebody spent on a product. I mean, looking at it did they invite a friend? Did they convert from there? You know, these things are all really important.

[00:48:15] And so we built, built this cool dashboard so that you can kinda look at your store and, and see a heat map of where people walked. Cause if somebody walks in your store and they all go right, and you want them to go left, well you can put a little display. 

[00:48:27] Casey Golden: they always, always go right. 

[00:48:29] Alan Smithson: Do they

[00:48:29] Ricardo Belmar: Yeah. Yeah. Excellent. 

[00:48:33] Casey Golden: apartment? Buildings. We'll go right

[00:48:38] Alan Smithson: love it? Well, you know what? The heat map data will tell us where people go. 

[00:48:42] We'll find it. Yeah. Once we have this segregated data in the mall, we'll be able to tell, you know, okay. 57% of people went that way. 37 went that way. 

[00:48:50] Ricardo Belmar: Yeah. And then you can keep adjusting, right? I mean, that's kinda the whole point is you want to keep adjusting and adapting to what, What's gonna work? 

[00:48:55] Alan Smithson: Yeah, you could put a plant there to make them sure. They go around it the other way. You just literally, and this is the other thing, you can re-merchandise your store for every day if you wanted to, you could be like, Hey, today we're gonna do, you know I don't know. It's October, so we're gonna do a Halloween theme, and for the month of October, it's Halloween theme.

[00:49:10] And then, you know, as soon as November one hits, you just hit published to the next one, and now you're a Christmas. Right. So rebranding doesn't take, Okay, we gotta build a store, then we gotta ship out all the pieces to all the stores around the world, and then you gotta remerchandise it and then we gotta take photos to make sure that you did it right.

[00:49:25] No, it's like one small team can remerchandise a store for potentially billions of people. 

[00:49:31] Ricardo Belmar: Yeah. That's, that's incredible. That's an amazing approach. Love it. Well, Alan, thank you so much for, for joining us today. You're, you're truly, I think transforming retail and coding meta versus is more than meets the eye in doing so. And I'm sure we are gonna be asking you to come back on to give us an update on how the all is going in the

[00:49:49] Alan Smithson: We'd guys. Honored. 

[00:49:50] Casey Golden: Always an absolute pleasure to to listen to you and to chat with you. I just love to hear how your world is progressing. 

[00:49:58] I'm still so web two

[00:50:00] Alan Smithson: We're we're ? That's a, Yeah, we're on the two five spectrum 

[00:50:05] Casey Golden: Yeah. 

[00:50:06] Alan Smithson: Awesome. Well, 

[00:50:07] Casey Golden: But thanks again a I hope to have you back soon 

[00:50:11] Alan Smithson: awesome guys. a great one. 

[00:50:13] Ricardo Belmar: Thanks.

[00:50:14] Show Closing

[00:50:14] Casey Golden: We hope you enjoyed our show and we can't ask you enough to please give us a five star rating and review on apple podcast to help us grow and bring you more great episodes. If you don't wanna miss a minute of what's next, be sure to smash that subscribe button in your favorite podcast player. And don't forget to check out our show notes for handy links and more deets. I'm your host, Casey Golden. 

[00:50:44] Ricardo Belmar: And if you'd like to learn more about the two of us, follow us on Twitter at Casey c golden and Ricardo underscore Belmar, or find us on LinkedIn. Be sure to follow the show on LinkedIn and Twitter at retail razor. Plus our YouTube channel for videos of each episode and bonus content. I'm your host, Ricardo Belmar.

[00:51:01] Casey Golden: Thanks for joining us.

[00:51:02] Ricardo Belmar: And remember, there's never been a better time to be in retail. If you cut through the clutter until next time, this is the retail razor show. 

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The Retail Razor Show

Retail is transforming faster than ever, but there's a lot of noise out there today - especially with retail technology! If you're in retail, which trends really matter? How will you leverage AI? Which startups are most innovative? How should you evolve your DTC, e-commerce and marketplace strategies? Who are the experts you should trust for guidance that are truly transforming the industry? The Retail Razor Show cuts through the clutter in retail and retailtech so you'll know how to stay sharp in the world of commerce!About UsRicardo Belmar, a RETHINK Retail Top Retail Influencer for 2024, 2023, 2022 & 2021, RIS News Top Movers and Shakers in Retail for 2021, advisory council member at George Mason University’s Center for Retail Transformation, and director partner marketing advisor for retail & consumer goods at Microsoft.Casey Golden, CEO of Luxlock, and RETHINK Retail Top Retail Influencer for 2024 & 2023. Obsessed with the customer relationship between the brand and the consumer. After a career on the fashion and supply chain technology side of the business, now slaying franken-stacks and building retail tech!Follow us on Goodpods: https://bit.ly/TRRSgoodpodsFollow us on Twitter: https://bit.ly/TwRRazorConnect with us on LinkedIn: https://bit.ly/LI-RRazorSubscribe on YouTube: https://bit.ly/RRShowYouTubeHost → Ricardo Belmar,Follow on Twitter - https://bit.ly/twRBelmarConnect on LinkedIn - https://bit.ly/LIRBelmarCo-host → Casey Golden,Follow on Twitter - https://bit.ly/twCaseyConnect on LinkedIn - https://bit.ly/LICasey

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