Faculty Meeting # 130 Some DOs and DONTs of being a better GM

Released Monday, 18th March 2019
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Here is a link to a full episode we did no just th… 2 – Setting the Scene 3 – Roll Fewer Skill checks 4 – Talk Less 5 – Let the players describe success and failures. 6 – Pay attention to what the players are doing, it’s what they want to do. 7 – Make the cool/ fun stuff just as easy at the regular stuff 8 – Steal the player’s ideas 9 – Almost always say yes! 10 –  Resource the Table DONTs 1 – Don’t run if you’re not up to it. 2 – Don’t forget your lines and veils 3 – Don’t dictate what a PC feels or does. 4 – Don’t try to fix out of game issues with in-game solutions 5 – Don’t plan solutions, prep situations. 6 –  Don’t be afraid to call a time out. 7 – Don’t be afraid to let your PCs win easily, sometimes. 8 – Don’t be afraid to be up front with your Strengths and Weaknesses 9 – Don’t take the game too seriously 10 – Don’t have unreasonable expectations. Comments and Feedback are always welcome.
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