The Session Tapes - Tails of the Scorpion

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Episodes of The Session Tapes

Neatly outwitted, Scorpion serve a trickster in a vale of lies.
Three samurai ride, seeking a lord's only hope: his youngest daughter.
A preview of our new series! We're sick and tired of not being able to play, so it's time for some samurai shenanigans in the world of Rokugan. These are the Tails of the Scorpion.Premieres 21st September 2020!
The final installment before our lockdown hiatus begins! It's basically just Kevin being creepy for an hour. "Spooky creepy", that is... not "pervy creepy". Important distinction.
The party reach the end of the line... quite literally. Tan does a good deed (or rather steed), Peg get sulky about her mules, and Jeff farms himself out as a wireless service. Then the creepy bird lady and the killer rose bush show up. No, rea
The toughest fight of the campaign comes to its brutal end. But will everyone make it through unscathed?
Watch out for dragons up in the trees! The Circle deal with an unfortunate flying reptile infestation at the local orchard. Jeff works combat comms, while Tan sneaks the package to safety and Peg does some impromptu rodeo. Where did it all go w
It's payback time. Some Myrnic slavers are about to learn a hard lesson about Covenant justice, fantasy superhero style.
Our party moves on down the road! On the way, Tan pitches a tent for some mules, Peg almost gets turned into a pet and Jeff reveals some shocking information about the local plantlife. And let's not even talk about what happens to Gandol...
Are you ready to ROCK?!?! It's time to light up this sleepy dell with some thundering hard rock sounds! But be careful not to get overwhelmed, or things might get a bit sloppy.
Our heroes set out on a dangerous quest through contested territory. Peg gets drooled on! Tan rides shotgun for a tree! Jeff cold calls an old lady after spying on her in the bath! And Kevin has to write far, FAR too many Sending messages.
In the thrilling (?) session conclusion, the party rock-blocks an entire formation of Myrnim. What better way to celebrate a job well done than a ROAD TRIP!!!
The trip back to Almtirric brings with it some worrying revelations. Tan abandons Tam! Jeff commits treason... kinda! Peg risks life and limb for a trip to the Garden Centre! Of course, these days we all can relate to that last one...
The exciting conclusion to last week's session. We've got Griffons! Werewolves! Physics! What's not to love?
Peg registers herself as a short-haul budget airline. Not to be outdone, Tan suddenly becomes a math wiz. Jeff doesn't notice; he's busy lamenting the fact that his dream girl just got more unobtainable. Oh, and they're letting Brava build stuf
Peg falls from a ridiculous height! Tan breaks even MORE tiles! Jeff learns all-too-painfully what a Xiphoid Process is! But it's okay, because Vikir "definitely not Jeff Goldblum" Etrandë has just what they all need... eventually.
All hell breaks loose! First there’s a monstrous fire-breather, followed by three malodorous mouth-breathers, and then a whole pile of disarticulated non-breathers. Not to mention the revelation that 53 is a bit of a party animal. It’s a world
Finding themselves in sunnier climes, our sleuths soon pick up the trail of the engine thieves. But who are the crooks working for? And, after Jeff samples the booze, Peg sees the ponies and Tan gets a tan, will our party ever return to Caulder
Tan steals tiles, Brava gets a beating, Peg almost joins a group of disaffected vigilantes and Jeff craves coffee. Having had it with Caulder’s End (and everything else), our party decide to take a ‘working’ holiday.
Big-headed Brenton discovers something dodgy underfoot. Tan finds a gate, Jeff argues with a Veteran, and Peg becomes a shark, tells some disembodied murder victims to get over it, then menaces a well-meaning otter.
Liandra goes out with a series of bangs, sending the Deepwater into meltdown and the team on a macabre scavenger hunt through the streets of Caulder’s End. Get ready for booby traps, exploding Hammers, and one visually-challenged mule.
Following an impromptu speedboat ride, our team fans out to round up the deputies for a daring assault on the barricade. Tan ensures there are great balls of fire but, as it turns out, all they need is one bellowing barrage of bull’s-hit.
Peg ‘Moses was a hack’ Faerstone parts the waves to reveal an ugly truth... and a shockingly indifferent perpetrator. Incensed, our party decide to take some long-overdue action, and prepare to wield some Hammers to crush a particularly tough n
After surviving the attack of the bog monster, our party finally catches up with Tazira, the Crab-riding Swamp Witch. She tells them that, despite her best efforts, the ‘darkness’ is spreading and she doesn't know why. But our sleuths have an i
Our traumatised team head up to Almtirric Castle to inform the local garrison about the spooky ship full of Myrnic weapons. There they meet a very rude liaison and find out why everyone who could’ve helped them has buggered off to the mountains
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