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The SpellCast D&D

The SpellCast D&D

The SpellCast D&D

A Games, Fiction and Comedy podcast
Good podcast? Give it some love!
The SpellCast D&D

The SpellCast D&D

The SpellCast D&D

Episodes
The SpellCast D&D

The SpellCast D&D

The SpellCast D&D

A Games, Fiction and Comedy podcast
Good podcast? Give it some love!
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Episodes of The SpellCast D&D

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The gang's back together! After a long period of adjustment, the regular cast of The Sentinel Saga has finally gathered again, virtually, for a session to recap of the aftermath of the last arc and get started on some much-desired downtime acti
Our party descends down into the depths of the baseme--err, "Hell" of this abandoned Drunk-E-Cheezers in their continued search to locate a fabled, limited edition, mint condition Gizmo Furby doll. The warm, red glow of the exit sign in the lob
Sav'ah Rah learns some of the deepest, darkest secrets of her family, her enclave, her god, and the history of the world.The SpellCast D&D brings you a saga of high adventure! Join Adam Brooks (Dungeon Master/Storyteller), Pierre Viola (Ront H
While the rest of our party dealt with saving the city of Baldur's Gate from the insidious plots of the Yuan-Ti Malison, Talash, and his Abomination overseer, Xamres, Sav'ah Rah of House Vicarro, Sorcerer Extraordinaire, has been well on her wa
Having found an intact (mostly, anyway) Drunk-E-Cheezers location, the party proceeds to search it for any mint-condition Gizmos that might be lying around. They need to be on their toes, though, for this derelict themed restaurant (it's a runn
With a solid lead and smoothies in hand, Xen, Wrat, and Stay-C pack themselves in the van and cruise southwest on the Metroway (Interstate 99) in the search of the elusive Gizmo model from the Gremlins line of Furby toys. Our players (and you)
Current date is Mon 10-12-2020Enter new date:Current time is 05:00:00.00Enter new time:The AEN Personal Computer DOSVersion 1.0 (C)Copyright AEN Industries 2020A>dirVolume in drive A has no labelDirectory of  A:\COMMAND  
The SpellCast brings you epic Retroverse action from the Lasers & Liches supplement for 5E D&D in the form of a new series of one-shots: Sunset Grid!Check our schedule and watch us live at twitch.tv/thespellcastlive!The party has been invited
The SpellCast brings you epic Retroverse action from the Lasers & Liches supplement for 5E D&D in the form of a new series of one-shots: Sunset Grid!Check our schedule and watch us live at twitch.tv/thespellcastlive!Our party finds themselves
This fight has been dragged out onto the streets, and the public is both appalled and enthralled and the explosive brawl. Can our heroes contain the situation before anyone else gets hurt? Idris makes a tactical decision to distribute clothing,
The final encounter of this arc has finally kicked off, and we promise a truly explosive showdown to round it out! The gang gets to meet the head of the snake for this particular scheme, and our heroes' semi-spiritual companions decide to kick
It is time to confront the dark heart that is corrupting the fair city of Baldur's Gate. Draw it out as poison is drawn from a wound. Ront is beset with the many problems associated with just getting out, Thiathel discovers the heart of the ope
The gang's about to start losing their religion over the number of revelations to be found in this portion of The Undercellar (Underceller...Undercellar...), but unending frustration (and the continuation of an existence in the state of being h
Taltana Sombra must be packing more than a pair of heavy duty gloves and a trowel to survive tending this particular fungal garden of hers! What new challenges will the second half of this encounter have in store for our heroes? Idris lays down
After 1, 2, 3...FOURTEEN EPISODES without any combat, our players finally get to dust off their d20s for a good, ol' fashioned scuffle! Buckle up, folks! Thiathel breaks out her Stonespeaker Crystal, Idris has the best first round ever, Halexan
What sins have these our imaginations wrought?After the consumption of Petunia's soup, our adventurer's exit into the unknown regions of The Undercellar. From here forth, only ill omens and despair await them. Ront sees a likeness of his past,
Down into the dark they go...off to fix a hindered flow. Brave they are, but they don't know...what their dancing lights will show.It's time to finally start connecting the dots and get a clear picture of the evil that infects Baldur's Gate. T
With Jidainkle thoroughly briefed and the Eyes of Tyr thoroughly observed, the gang makes final preparations for their infiltration operation! If there's one thing we all know, it's that no plan survives contact with the enemy. Thiathel runs in
If Jidainkle is going to win this election, he's going to need all the help he can get from our friendly band of heroes! That is, if some of them can survive the wrath of zealots and angry moms & dads. Hell hath no fury like a parent disgruntle
The Spell Cast D&D gets back to some groovy Yog-Sothothery in the long overdue 3rd installment of The Eyes that Slumber: a Call of Cthulhu Halloween One Shot using The Wanton Roleplaying system by Atlas Games (http://www.atlas-games.com/warp).
'Tis the morn before the delve into The Undercellar of Baldur's Gate, and the members of our party are taking care of some last bits of unfinished business in town! Halexan livens up the Sunday service at the Temple of Tyr, Ront learns that 'po
Armed with a (mostly accurate, if not wildly disproportionate) map of The Undercellar of Baldur's Gate, our team reconvene's in Sylvanus's office to get his opinion on their next move! Conall prepares to impart his wisdom on the next generation
After a long day of ceremonies, festivities, and clandestine meetings, the gang finally gets a small respite to come together, compare notes, and (of course) tour each others' rooms at the Helm and Cloak! Listen closely as light-hearted fun and
What two things do shady dealings in the backs of establishments and high-level political parlance have in common? Heavy use of cryptic speech and multiple ways of going south rather quickly! It's a great thing such "seasoned" adventurers are o
These cool cats had better keep their claws sharp, because the sicker they get with bright disease, the more slated they are for crashville. Focus your audio, put on your x-ray eyes, and interview your brains. Things might get real uncool real
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