Before excitedly cracking open the new campaign sourcebook to talk favorites and disparage dislikes, the boys talk playing and running Waterdeep: Dragon Heist. Chime in on Twitter and tell us what your party did with Trollskull Manor!
FIRST THINGS FIRST - wow, Alan's microphone is picking up all of the plosive sounds. Sorry for that. BUT struggle through it if you can, because this episode is simply chock full of insights, exercises, and anecdotes from special guest and frie
It's been a while between recordings, and the TL;DMs have some campaign recaps to get to. In particular, they talk about arc and session structure, and mechanical benefits of visual aids for table engagement. Then, Tyler posits some opportuniti
It's been a while (again)! The TL;DMs get some time to catch up and then do a brief breakdown on Mordenkainen's Tome of Foes, the most recent release from the DnD 5e team. They talk about what makes for a good theoretical supplement for a homeb
It has been some time since the tl;dm duo has had a chat, and they're back in all their rambling, opinionated... glory? They lead off with a discussion on how DnD fundamentally changes as a play experience as the party levels up, and what that
Alan had a campaign reboot and we talk about the whys and what's happeneds for that new direction. After that, and so many, many meanderings, we get to the meat of our episode, story stakes-- what they are, how to make them, and when to use th
Our dearest friend and favored player Jeff Murdoch returns to our 'cast to talk with us about recaps, session zeros, skill checks and so much more. In the session zero discussion, we talk about one of the most important uses of a session zero,
The tl;DMs are back in the swing of things (even though this episode was recorded in February). They use the recaps to discuss some more... elevated roleplay that Tyler jumped into in their most recent session, and how to navigate a character's
The TL;DMs finally get together to do something they haven't had to do in a while--do some worldbuilding. They talk about Flern, a town that Alan's character Srad has become the lord of as the result of campaign developments. As a result, Tyler
During catchup, the TL;DMs touch on the rule of cool and talk about a cool storytelling device that Tyler stumbled over called "Hollywood Adaptation." It's neat! At the meat of it, though, the lads discuss Tyler's frustration at how the playsty
Picking up right where Live Play 7 left off, the DnD Eastern Campaign gang continues into the depths below Flern to confront the Aboleth that mind controlled them mere days ago. Like Live Play 7, this episode features Tyler as DM and Alan, Erin
This live play episode directly follows up the DnD session that the TL;DMs broke down in Episode 23 of the podcast, in which the party wiped out against the mayor of Flern and his master--an Aboleth living in the misty caverns under the city. T
Oh boy. After the session recap of a particularly dire situation for the Western D&D Campaign, Alan turns into a petulant baby while the TL;DMs try to pin down exactly what it was that made the day's game feel bad. The majority of the episode i
In this episode, the tl;dm lads spend some time talking about setting mood and creating creepy situations as a DM, and the importance of shaking things up in getting a reaction from players in a Dungeons & Dragons adventure arc. After a campaig
Tyler and Alan FINALLY give some feedback on Dungeons & Dragons latest official book, Xanathar's Guide to Everything. In addition to breaking down some fun potential in spells, and general review of the material, the lads talk about the new sub
We just had so much fun gabbing that we needed to talk some more in this... BONUS EPISODE. Specifically we wanted to talk all about the player-DM relationship, and how to remember the nature of the game on either side of the screen.
Alan and Tyler get together to talk about taking your heroes to zeros... essions. What they are, why they're important, and suggestions for how to navigate them.
The Dungeon Dudes (not trademarked, we'll never say that again) have both started playing in Wizards of the Coast's Adventurers League for 5E, and they talk about their experiences and the different facets of play that come forth when you leave
We sit down with James Dugan, a player in Alan's game, who co-created and DM'ed an entire adventure for the party. We hear what he thought going in, how it went, and what he took from it!
The TL;DMs have a special guest for their 16th episode: One Shot RPG network founder James D'Amato. James is behind some of the best and most successful tabletop podcasts out there: Campaign, OneShot, Critical Success, and most recently, the th