Episode 72 - Season 3 Finale - The crew closes out the season with a look at an overlooked or underknown strategy for each of the factions. Special thanks to the WWMies on the Good Time Society Discord for the crowdsourced ideas!Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetric boa... more
Episode 71 - Not the Lost City - Rounding out the components contribution for Root (at Episode 71!), the crew opens up the Landmark Pack and discusses the many tricks and trade-offs to The Legendary Forge, Black Market, Tower, Ferry, and everyone’s favorite - The Elder Treetop.Woodland War Machine: the podcast cover... more
Episode 70 - Three Cheersley for Joshua Yearsley - Leder Games' Editor and Game Developer Joshua Yearsley joins the crew for an intricate interview on the rules, design, and origins of Root!Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetric board game: ROOT! Join Jake Michels, Sam D... more
Episode 69 - Nice - So your friends have a DIFFERENT idea of a good time. Whether their pro-gamers, casual players, or new to the whole hobby, people usually need a nice introduction to Root in order to fall in love. The crew mulls over the methods to help gamers find the fun in an aggressively asymmetric wargame. Late... more
Episode 68 - Hydrophiles and Know-It-Alls - With the Winter Tournament ending soon and eventual Root Con 2023 Tournament on the horizon, the crew explores the best-practices of preparation for competitive root. Physically, mentally, and emotionally, being prepared for the game, the players, and yourself, leads to your ... more
Episode 67 - Mythbustin’ Makes Me Feel Good - The crew caps off the scientific survey of Root Myths with a look at the more subjective side of the Woodland Rumors - Is 5-Player the Future?, Does Losing A Bird Card in the Retinue ALWAYS suck? Tune in and find out!Woodland War Machine: the podcast covering Leder Games... more
Episode 66 - Hireling World Cup Final - The crew closes the Hireling Hierarchy with a look at the four finalist pairings and their game-bending abilities. Who will win? Who will lose? What do they even get as a reward? All will be revealed! Also, the team talks tourneys with a recap of just SOME of the recent Winter To... more
Episode 65 - Myths Tested - The Crew puts the common (and uncommon) Root-beliefs to the test! Relying mostly on anecdotal info, they break and bolster the metas and the hot takes of the Woodland![Note: No episode next Thursday, 3/30 - we'll return on 4/6]Woodland War Machine: the podcast covering Leder Games' amazi... more
Episode 64 - Promoted Marauders - Round One of the Hirelings World Cup closes with a review of the three big bois of the Marauders expansion - The Vault Keepers, Bearer Warriors, and the Popular Band!Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetric board game: ROOT! Join Jake Mich... more
ROOT CON IS HAPPENING!August 19-20th - Portland, Oregon - Guardian GamesTickets ON SALE NOWCustomers Outside US and Canada please contact [email protected] IN-PERSON ROOT TOURNEY EVER -LIVE RECORDING OF WOODLAND WAR MACHINE -PRIZES AND RAFFLES -COLE IS GONNA BE THERE -JOSH IS GONNA BE THERE -A... more
Episode 63 - Demoted Marauders - The penultimate review of the first stage of the Hireling World Cup! The Crew battles, then delves, into the intricacies of the Badger Bodyguards, Rat Smugglers, and the Street Band. Stay tuned on the podcast feed for a SPECIAL ANNOUNCEMENT! Woodland War Machine: the podcast covering... more
Episode 62 - Woodland Beer Machine - Draughts and Drafts continues with an even-sillier version of the ADVANCED SETUP SCENARIOS. The crew analyzes their way through three different drafts, including a potential opening for…Builder Jim!Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetr... more
Episode 61 - Underground Overloards - Three new promoted contenders enter the Hireling World Cup: Sunward Expedition, Corvid Spies, and Furious Protector - hamburgers, card stealers, and a beheader! Additionally, the crew breaks down Kyle’s Winter Tourney game along with the second round of games.Woodland War Machin... more
Episode 60 - Underground Underlings - Three new demoted contenders enter the Hireling World Cup: The Mole Artisans, Raven Sentries, and Stoic Protector - all of whom upend the game in exciting and underhanded ways. Additionally, the crew breaks down Sam’s Winter Tourney game along with the first round so far!Woodlan... more
Episode 59 - Weird Root Gets Real - Friend of the pod slugfacekillah joins the crew for a deep dive into his fanmade addition to the Root world - The Outsiders Expansion! This collection of FREE fanmade content features six new factions, a vagabond variant, a double-sided map board including varying modes of play and a... more
Episode 58 - Tortillas, Grunge Bands, and Path Punks - The Hireling World Cup continues with possibly the most dynamic Promoted sides of the whole game. The crew explores the bonkers abilities AND the insanely-grabbable meeples of the Riverfolk Hirelings, and give the WMMies a chance to participate in…democracy!Wood... more
Episode 57 - The Riverfolk Rascals - The Hireling World Cup enters into the expansion content, featuring an examination of the Otter Divers, Lizard Envoys, and Bandit Gangs. The crew also delves into the dynamics of the Root Community game and the Hirelings’ place in the Woodland.Woodland War Machine: the podcast co... more
Episode 56 - “All I Want for Rootmas” - Before heading home for winter break, the crew settles down with a warm cup of Root Tea and cozy pair of boots to have an imaginative chat. What would the NEXT Root Expansion look like? New factions, maps, cards (DECKS?!), hirelings, mechanics, landmarks, and more! Join the boys ... more
Episode 55 - The First Four Promoted - The Tournament CONTINUES with the dominant side of the first four Hirelings: Forest Patrol, Last Dynasty, Spring Uprising, and The Exile. Along with their demoted side, only one pairing can advance to the next round of the Hireling Tourney!Woodland War Machine: the podcast cove... more
Episode 54 - The First Four Demoted - Along with the expansive scope of the Landmarks, the Marauders Expansion brings a bunch of bonus MINI-FACTIONS to the table. The crew breaks down the first four Hirelings and all their interesting interactions - Join us for a deep dive on the Feline Physicians, The Bluebird Nobles,... more
Episode 53 - The Wildest Landmark - Now that The Marauder Expansion has shipped to all backers (congrats, International Space Station!), it’s time to explore the many landmarks and hirelings of Root. And what better place to start than the most infamous of Landmarks - The Lost City! Fresh off its debut in the Root Wint... more
Episode 52 - Waterman’s Proposal - Kyle lays out his plan for implementing a time-based mechanic into competitive root. This pressure-inducing element is a standard fixture in competitive games, including professional sports - the crew ruminates on the possibilities and procedures of introducing a big ol’ clock into th... more
Episode 51 - Despite All His Rage - Welcome to the END of the VS Guides (for now)! The crew closes out the definitive Decalogy with a defensive delve into the Lord of the Hundreds - What to craft, why you’re crafting it, and I can’t believe you’re still crafting. Seriously. Stop. Stop Crafting. Ok, well now I gotta cra... more
Episode 50 - We Made it! - Break out the Champagne! The crew celebrates their 50th episode by not preparing an outline! Instead, they’re reclining the desk chairs and opening the mailbag for a LISTENER QUESTION EXTRAVAGANZA.Woodland War Machine: the podcast covering Leder Games' amazingly awesome asymmetric board ga... more
Episode 49 - Badgers? More like Sadgers - The versus guide returns with an analytical arsenal of options for facing off against the fearsome Keepers in Iron. While “punch ‘em” still reigns supreme, the crew explores a variety of dynamics including waystation targeting, shade-sharing, and the classic “just get in their ... more