A bonus ep from the Patreon giving you a run-down of all the various attempts to reboot Alone in the Dark. We'll have a full episode on the new game soon. Check out our Patreon for more like this!
Ian (from the band/podcast/substack, etc. Lamniformes) stops by to talk about their fantastic new album - a very nu-metal influenced experimental rock record - as well as some favorite topics on this show, including using Dark Souls to process
Josh stops by to talk about all the recent Kojima-related news and speculate on Death Stranding 2, OD and more. We also sideline into all sort of trifling BS - as Hideo would want it.Check out Josh's music:https://seracmpls.bandcamp.com/albu
Episode 167 is: a conversation with Justin about Parasite Eve - an appreciation of that game's weirdly awesome mechanics, insanely good music and unexpected Christmas spirit - an exploration of why Jingle All the Way is the best xmas movie by f
Episode 165 is: a slightly unhinged chat with Josh about Hollow Knight and game design in modern metroidvanias - a list of my favorite internet videos - another list of the weirdest places I've ever slept - kind of a weird one
Episode 163 is: a discussion with Justin about a bunch of indie games - a list of stuff for you to check out this Halloween - some thoughts on How Fish is Made, Maple County, Parasocial, Stop Burying Me Alive Beautiful, Other Side and C.H.A.I.N
Episode 162 is: an exploration of the original Resident Evil 3 and the approach Capcom took when remaking one of the more unique entries in the RE series
Episode 161 is: a run-down of the various versions, editions, remakes and re-releases of one of the greatest horror video games of all time - Resident Evil 2
Episode 160 is: sort of about the time I tried to make an episode and failed - sort of about Shadow Hearts, Koudelka and Baroque - sort of about memory and nostalgia - sort of about media consumption
Episode 159 is: a discussion with Justin about the fantastic narrative horror game Decarnation - some thoughts on good storytelling in video games - a few random observations on topics including Metal Wolf Chaos, Afroman and mispronouncing word
Episode 158 is: a discussion of Death Mechanics in video games - some thoughts on Death as a Diegetic element - an essay that touches on Shadow Man, Legacy of Kain: Soul Reaver, Dark Souls, Nier: Automata and others - not actually as foreboding
Episode 157 is: a conversation with Vincent and Monica about Supermassive's The Quarry - an interrogation of Vincent's love for these games (even though they are highly questionable) - an argument about the new Scream movies (and like 15 other
Episode 155 is: a conversation with Josh about Hideo Kojima's Snatcher - a discussion of the things that have (and haven't) aged well about the game - an appreciation of Blade Runner and the game's many other 80s film influences - a few thought
episode 154 is: a conversation with Justin about two anime-inspired action-adventure games, Code Vein and Scarlet Nexus - a discussion about good and bad tropes in anime - the discovery that anime vampires are maybe cool actually
Episode 153 is: a conversation with Ellie (You Don't Need Maps)about horror elements in just about every mainline Legend of Zelda game - a deep dive on 80s Dark Fantasy - a discussion of the series' influence on Action-RPGs and internet horror
Episode 152 is: a conversation with Vincent about the Resident Evil 4 Remake - an exploration of all the different ways we now have to play RE4 (including VR) - some speculation on where the series will go next - a brief discussion of impractic
Episode 151 is: a discussion of the Dark Souls-inspired Soulslike genre including thoughts on Star Wars: Jedi Fallen Order, Death's Gambit, Code Vein, Tunic, Hollow Knight, Mortal Shell and many more; a dissection of the impact that FromSoft ha
Episode 150 is: a conversation with Justin about what's new in the RE4 remake - a reflection on the surprisingly complex economy of Resident Evil 4 - an appreciation of the suplex - the reveal of the greatest line in video game history
Episode 149 is: two conversations (with Monica and Josh) about the Last of Us TV show - a discussion about writing adaptations - an attempt to figure out how to survive the apocalypse - a psychoanalysis of angry gamers