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Hit Dice!

Rat King Games

Hit Dice!

A weekly Games, Hobbies and Fiction podcast
 2 people rated this podcast
Hit Dice!

Rat King Games

Hit Dice!

Episodes
Hit Dice!

Rat King Games

Hit Dice!

A weekly Games, Hobbies and Fiction podcast
 2 people rated this podcast
Rate Podcast

Best Episodes of Hit Dice!

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The absolute worst of the absolute best real play podcast.
The Horizon Walkers finally face the Tearfall.
The Horizon Walkers finally face the Tearfall.
Confronted with their slave status on the Elemental Plane of Fire the Horizon Walkers decide to settle it once and for all with the very Efreeti who has been hunting them since their sentence was received so long ago. With the Tearfall looming
The Horizon Walkers return home to a devastated Ravens Bluff to face the Tearfall. It's not the homecoming they had hoped for and it would seem the ritual has progressed quickly in their absence. They need to collect the Elemental Stone of Fire
After defeating the White Wyrm the Horizon Walkers have more hope of their abilities to face a dragon but little time to face the Tearfall. They make the best use of what time they have left by preparing their bodies, minds, and inventory. And
An update on the current state of Hit Dice!
With the Tearful looming and time running out The Horizon Walkers can't move on without finding out what happened to their dear friend and Izax' Apprentice, Mallory. In this episode they find themselves face-to-face with her captor.
Back on the Material Plane the Horizon Walkers are determined to interrogate any remaining members of the cult to acquire more insight into the Tearfall. Even with a cataclysm looming they still have their hearts set on finding Mallory and with
The Horizon Walkers are running out of time quickly, and they don't know what is going on back home, or even if they're already too late. Arwyl, Kallista, and Guy plead with the Council of Dragons to send help to the Material Plane while Patche
The Horizon Walkers finally get to the Capital City of the Elemental Plane of Air, Borealis. They are nervous about the passage of time on the Material Plane so they need to be quick about seeking council. To get everything done it may finally
After proving themselves in the Citadel of Ice and Steel our heroes are given a smaller task by the Prince. They'll have to deliver one more letter, and for doing so they are promised powerful friends and great rewards. But the temptation of me
Our heroes are confronted by the champions from the Citadel of Ice and Steel. They'll need to prove themselves to this community of battle-hardened warriors to gain audience and favor with their Prince. A series of one-on-one battles tests each
Arwyl awakens from a strange dream and the group decides to attempt to decipher the encryptic symbols it was riddled with. They remember Yenba mentioning a Star Gazer that lived near him who specialized in prophecies. On their way to deliver Ye
After disrupting a delicate ritual the Horizon Walkers stay true to their name and open a portal in the sky that reverses gravity and spits them out in another realm. They’ll have to face the consequences of their actions, learn to navigate thi
Our heroes quickly realize they may have approached the strange storm a little too aggressively, now they'll need to survive the ritual and its guardians.
After successfully sneaking into the Monastery our heroes quickly realize that it will be an even harder task fitting in. Solving the mystery of Mother Synilla's strange wounds and keeping a low profile will be a difficult task. But the gang is
After a brutal encounter with hunting Yetis the gang decides to push forward, leaving Maarika's cave far behind them. They are soon met with another challenge though, the last the Tundra has to offer. They need to prove to a crazed hermit that
The Glacier of the White Worm seems to stretch out and go on forever. Even with a bit of repreive the gang finds themselves being frozen solid. The snow bears down, teh temperatures slow their blood, and the howling of the wind is relentless. B
This Tundra takes no prisoners, but it seems as though our heroes have already weathered its worst. After struggling to find the edge of the TUndra, as the Frost Giants suggested, it would seem as though they have come to the foot of a cave in
After proving themselves to their new employer our heroes head out into the unforgiving Tundra known as The Glacier of the White Worm. With FrogMarch as their guide their chances of success are greater, but the storm raging in this unforgiving
The heroes saved some unfortunate adventurers from their old goblin friends and get a chance to speak with them on their shared journey toward Mulmaster. A strange monk awaits them and takes them to a meeting with a friend of their Patron. Afte
Our heroes find themselves in the secret exit for the COuncil of Lords yet again. With Yinatazassus left to destroy the city they are forced to push forward and move to the North in seek of more answers. Time is growing short, but they desperat
Face-to-face with their greatest adversary the Fans of Flame will have to put everything on the line. Will they fight or run? With one party member already fallen and a panicked audience, it won't be an easy decision to make. The stakes have ne
In a desperate attempt to grab the attention of all Nobles attending the Gala, Patches decides to keep the dagger in his stomach for all to see, but he'll have to make it to the ballroom alive to succeed. With a devil at their back and its mini
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