Titles: Subnautica [Wikipedia] [IGDb], Subnautica: Below Zero [IGDb]
Developer: Unknown Worlds Entertainment
Publishers: Unknown Worlds Entertainment, Gearbox Publishing
Designer: Adam Loranger
Platforms: Microsoft Windows, macOS, Xbox One, PlayStation 4, Oculus VR
Release dates: December 16, 2014 (Subnautica, early access, Windows/macOS), January 23, 2018 (Subnautica, Windows/macOS); January 29, 2018 (Below Zero, early access)
Welcome to another Collateral Gaming Indie Game Review! Nearing the end of Season One, we decided to visit the open-world survival-adventure title Subnautica (along with its standalone expansion Subnautica: Below Zero), from Unknown Worlds Entertainment! The Chancellor Bros. uncover the massive open underwater map, delve into the many unique mechanics (such as the way this game handles gathering resources and crafting), and discuss the nautical survival gameplay. We even briefly summarize changes with the still-in-development Below Zero expansion, available now for early access! If you enjoy this spoiler-free, mostly unedited mini-episode, don't forget to leave feedback and stay tuned for our Season Finale on Marvel's Spider-Man for PlayStation 4 next week!
Collateral Gaming is on Apple Podcasts, Chill Lover Radio, Podcoin, and wherever else you get your podcasts. Also, find us on Patreon; we will have exclusive Let's Play! commentaries on our favorite games soon!
(Collateral Gaming is an LCompany Production. Intro song is a license-free beat. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)