Constantly Calibrating Podcast (Gaming & Geek Culture)
With April drawing to a middle, we have reached the end of this month's not-so-series of interviews. Last week we brought you the fun-filled look at Yacht Club Games, and the making of Shovel Knight. On this week's edition, we're bringing you a look at the world of VR and a brief gander at Australian game development, as we're talking to Justine Colla. Our topics for the night included what got her into gaming, the growth and progress of VR, and whether that platform is niche or here to stay. Justine, formerly of Atla VR and now at Suprise Attack Games, isn't just a game developer and marketer; no sir! If you've checked out her Twitter page recently, you would know she is totally secretly a huuuuuuge wrestling mark. (We mean that from a place of love, as half of our podcast team identifies with that lifestyle as well.) She's not just into wrestling and WWE content, but is also an accomplished wrestling fan artist with a following knowing her as the "cruiserweight mom". While this episode started off a little slowly -- Skype had large delays with the Arizona to Australia connection -- it shaped up to be one of our favorite chats so far in 2017. Give it a watch, give it a listen, and then make sure to swing by our iTunes page and drop off a review. We'll love you forever if you did. You can find more out about Justine Colla on her website or Twitter, and can support her wrestling fan art habits on her storefront or her super awesome Patreon. Tell her we sent you, because we want her to come back again for more chats. Seriously, Josh had a dream Monday night where she helped relaunch ConCal Armbar! with him and Ryan. It was a really great dream from what we've heard.