Ken Gilliam is a colonel in the U.S. Army and Director of Strategic Wargaming at the Center for Strategic Leadership, U.S. Army War College.
A BETTER PEACE welcomes Chris Dougherty and Becca Wasser from The Gaming Lab at the Center for New American Security (CNAS). Chris and Becca join host Ken Gilliam in our special series the WARGAMING ROOM to discuss the efforts and contributions of CNAS to the gaming world. The three discuss how strategic gaming is used to shape the choices of leaders in government policy, industry and academia. It's one thing to know a thing to have read it in a book or to see it on a PowerPoint slide. It's another thing to actually go through the experience of living it in a game and experiencing it. Chris Dougherty is a Senior Fellow in the Defense Program at the Center for a New American Security. His research areas include defense strategy, strategic assessments, force planning, and wargaming. Becca Wasser is a fellow in the Defense Program at the Center for a New American Security. Her research areas include wargaming, force posture and management, and U.S. defense strategy. She is also an adjunct instructor at the School of Foreign Service at Georgetown University, where she teaches an undergraduate course on wargaming. Ken Gilliam is a colonel in the U.S. Army and Director of Strategic Wargaming at the Center for Strategic Leadership, U.S. Army War College. The views expressed in this presentation are those of the speakers and do not necessarily reflect those of the U.S. Army War College, U.S. Army, or Department of Defense. Photo Description: The logo of The Gaming Lab at CNAS. The Gaming Lab at CNAS makes innovative unclassified games and exercises on a range of challenging national security issues. Experts at the Gaming Lab design and conduct these activities for leaders in government, policy, industry, and academia. Photo Credit: This is a copyrighted image used courtesy of the Center for a New American Security Other releases in the "Wargaming Room" series: A LABORATORY FOR MILITARY PROFESSIONALS (WARGAMING ROOM)GAMES, PLAY, AND THE AFFECTIVE DOMAIN (WARGAMING ROOM)READINESS IS PRIORITY #1, BUT READY FOR WHAT? (WARGAMING ROOM)
A BETTER PEACE welcomes back Ken Gilliam for another installment of the WARGAMING ROOM. In this episode Ken sits down with Doug Winton, the chair of the Department of Military Strategy, Planning and Operations (DMSPO) at the U.S. Army War College. Ken and Doug discuss War College games like JOINT OVERMATCH and MDO 1943. They examine the history of the games and their incorporation into the DMSPO curriculum to include the benefits as well as the limitations based on the time constraints and faculty experience of the resident program. We're different than biologists or chemists or physicists because we don't have a laboratory where we can learn and develop new knowledge. Doug Winton is a colonel in the U.S. Army and the Chair of the Department of Military Strategy, Planning and Operations (DMSPO) and the Henry L. Stimson Chair of Military Studies at the U.S. Army War College. He holds a Doctor of Philosophy degree in International Relations from Johns Hopkins University. Ken Gilliam is a colonel in the U.S. Army and Director of Strategic Wargaming at the Center for Strategic Leadership, U.S. Army War College. The views expressed in this presentation are those of the speakers and do not necessarily reflect those of the U.S. Army War College, U.S. Army, or Department of Defense. Photo Description: MDO 1943 gameboard Photo Credit: COL Ken Gilliam
What do a hyper-competitive Monopoly player, an educational methodologist and a U.S. Army War College Faculty member have in common? Well for starters they're all the same person and that combination of skills and interests makes Megan Hennessey the perfect guest on this inaugural WARGAMING ROOM episode of A BETTER PEACE. Megan joins series editor Ken Gilliam in the virtual studio to discuss how wargames tick all the boxes the head of educational methodology looks for. Megan and Ken examine how wargaming gets at breaking down relationship barriers, replicating emotional responses in a safe setting and the ability to track learning in an experiential learning environment.   My strategy was to buy up all the railroads because it was sort of like passive income...but I guess I must have gotten pretty good at it because no one will play with me anymore. Megan J. Hennessey, Ph.D., is the Professor of Educational Methodology at the U.S. Army War College. Ken Gilliam is a colonel in the U.S. Army and Director of Strategic Wargaming at the Center for Strategic Leadership, U.S. Army War College. The views expressed in this presentation are those of the speakers and do not necessarily reflect those of the U.S. Army War College, U.S. Army, or Department of Defense. LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this site Photo Description: We don't know what this is. You'd have to ask its creator what they were trying to represent with this conglomeration of LEGO® bricks. That's the beauty of Serious Play®, participants are required to verbalize the physical constructions they make to represent ideas and concepts. Photo Credit: COL Ken Gilliam
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Creator Details

Episode Count
2
Podcast Count
2
Total Airtime
1 hour, 7 minutes
PCID
Podchaser Creator ID logo 905356