UK based digital entrepreneur specialising in social media technology platforms, digital current affairs, and gamification. Author of "Infinite Gamification: motivate your team until the end of time."
Want a new Mercedes but can’t afford to buy one? Why buy a CD when £10 a month gives you ‘000? Setting up a new online business but will limited funds? Have it all, Subscribe Now!!This episode of Old Fox Young Fox looks at the subscription economy. Joined by Toby Beresford of Veneficus, we explore how a move from owning to renting is transforming the landscape for both consumers and suppliers globally.Netflix, Spotify, Apple iCloud, Office 365 and Amazon Web Services are all examples of subscriptions and whether we realise it or not, we are consuming more products and services via subscription every day. In fact, 2020 saw huge growth in subscription services globally due in part to Covid-19 and our insatiable desire to try before we buy, get it now and always have the latest and greatest.What is surprising is how far the subscription model of pay as you go has reached with school uniforms, and even jet engines moving to this model.But how do subscriptions actually work? What are the benefits to businesses to moving to a subscription-based model and are they better or worse for us the consumer?.About the show:The Old Fox Young Fox podcast is an intergenerational conversation and in this episode hosts Jeremy Woolwich and Oliver Happy look into the pay per month economy in great detail and talk through what it all means..Show mentions:Veneficus - https://www.veneficus.co.uk/https://Rise.global - digital scorecardsBook - Infinite gamification by Toby BeresfordNetflixSpotifyBarclayCard data shows we have become a subscription societyFreddy's flowersNakedwines.com - the wine clubRelationship commerceMicrosoft Office365SaaS: Software as a ServiceFree trial versus FreemiumApple iCloudMusic - Jeremy Woolwich piano musicRenting property as a form of subscriptionThe role of rentals in sustaining instant gratificationThe lifetime value of a customerPersonalisation as a method of making customers stickyTechnology as driver of subscriptionsGoogle CloudLaundry tablet delivery servicesAffiliate networksHow successful subscription businesses are buying customersAffiliate marketingInfluencers in social mediaRolls Royce and General Electric renting jet engines: Power by the hourThe circular economy and subscriptions driving sustainable behaviourPower by the hour spreading the risk and a win-winCustomer success metricsBoeing airlinesSharing metrics with suppliersIoT The Internet of ThingsIntelligent fridges and reorderingAmazon subscriptions in Amazon PantryPeople buy for different reasons, integration needed to drive volumeSubscriptions sliced off as fridges get screens and sensorsFragmentation of the basket of shop and where we get them fromYankee candlesMeat delivery services at a lower price than supermarketsSubscription economy as a way for new entrants to disrupt the marketSetting up a deeper relationship with your customersAn investment mindset - under investment of big players leading to new entrants in the technology spaceFacebook leading the charge on technology investmentThe climate emergency and our attitudes to consumptionThe planet friendly dietArtificial meat now on sale in TescoBeyond meatAuthor Jonathon PorrittSchool uniforms as a subscriptionSharing economiesCar share clubsHow travel is changing (the grand tour)Taxi sharing in HollandTuk tuk sharing in ThailandCollectivos and shared mini-bus travel.About our guest:Toby Beresford is an entrepreneur, author and is Head of client engagement at Veneficus, with Rise.global as "a side hustle project". Toby lives with his family in the South of England and is actively engaged in the rise of social media, the subscription economy and what it all means.LinkedIn: https://www.linkedin.com/in/tobyberesford/.Related episodes:Ethical design with Cennyd BowlesGamification who is keeping score with Toby BeresfordConnecting the dots on the circular economy with Peter DesmondSocial promo photo by Charles Deluvio on UnsplashThis podcast uses the following third-party services for analysis: Podtrac - https://analytics.podtrac.com/privacy-policy-gdrp
Toby Beresford is a software entrepreneur, founder of the rise.global universal scorecard platform and longstanding gamification enthusiast. He is currently working on a new book, the Score Science Notebook, which provides practitioner models for infinite gamification design.
Gamification doesn't need to be complicated, sometimes all you need is a simple score to change behavior. Score science is a practice that helps you get it right. Toby Beresford created rise.global in his garage in 2012 as a tool to keep and share digital scores. It's now being used by senior influencers across the world to track their own social media success and to encourage others to do the same. In 2017, 400,000 people engaged with rise.global  - each spending an average of 25 minutes on the site. Connect with Toby Beresford:  Website www.rise.global Twitter: @tobyberesford LinkedIn: www.linkedin.com/in/tobyberesford About the Host:  Monica Cornetti Featured on the cover of Bloomberg Businessweek, Monica works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015, 2016, and 2017, and was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain. Monica is the Founder and CEO of Sententia Gamification, Founder of GamiCon, the International Gamification Conference for Learning and Development, and the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica is hired for her skill as a gamification speaker and is considered at the top of her field in gamification design for corporate learning. She is a graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned a Masters Degree in Economic Development and Entrepreneurship, voted by Forbes Small Business as one of the top 5 programs for entrepreneurial education in the country. Connect with Monica:  www.MonicaCornetti.com     www.SententiaGames.com     On Twitter: @monicacornetti 
This week Toby is going to tell with us how to gamify our social media sales and marketing activity using the Rise Leaderboard. Using the power of 'gamification' Toby will explain how you can increase engagement around your product or service, create entirely new profitable businesses, and become friends with the most influential people in your industry... He’s also going to share a case study of how Glass of Bubbly went from a startup to a successful publishing business using a gamified leaderboard for the champagne industry. Meet Toby and Monica in person this week at the Gamification World Congress in Barcelona, Spain. More information is at this link:  https://gamification.world/congress/gwc-2015 About Toby Beresford:  Toby specializes in building engaged teams and communities via digital media. He is the founder and CEO of universal scorekeeping platform Rise. Previous to Rise he founded and sold the social media agency 'Nudge'. Toby is a founder of GamFed.com the professional association for gamification, a top 10 'Gamification Guru', and a regular contributor to Sky News as a Social Media Expert.  And … he also plays a mean game of ping pong. Connect with Toby at http://www.rise.global and on Twitter @tobyberesford. About Your Host:  A gamification keynote speaker and designer, Monica Cornetti is rated as the #1 Gamification Guru in the World by UK-Based Leaderboarded. She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You. Monica’s niche is gamification used in the corporate environment. Connect with Monica (@monicacornetti) www.monicacornetti.com
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Creator Details

Birthdate
Jun 8th, 1974
Location
Bristol, England, United Kingdom
Episode Count
5
Podcast Count
3
Total Airtime
3 hours, 35 minutes
PCID
Podchaser Creator ID logo 226037