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Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Released Friday, 5th May 2017
Good episode? Give it some love!
Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Friday, 5th May 2017
Good episode? Give it some love!
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The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

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