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ArtStation Podcast

ArtStation Podcast

ArtStation Podcast

An Arts podcast
Good podcast? Give it some love!
ArtStation Podcast

ArtStation Podcast

ArtStation Podcast

Episodes
ArtStation Podcast

ArtStation Podcast

ArtStation Podcast

An Arts podcast
Good podcast? Give it some love!
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Best Episodes of ArtStation Podcast

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What’s the importance of having soft skills in a team? Where do communication pipelines tend to break down? Guest Baj Singh (Project Art Director, The Creative Assembly) tackles this and more on this ArtStation Podcast episode. Whether you’re a
Senior Concept Artist Pablo Dominguez (Terraform Studios) traces the rapid growth of his impressive career, which spans work for Industrial Light and Magic, Lucasfilm, Ubisoft, Marvel Studios, and more. He also shares how engaging in friendly c
With an audience of over 1.7 million Instagram followers, Laura Brouwers (Cyarin) is an expert in working as a hybrid artist-influencer. In this podcast episode, Laura discusses the rewards, challenges, and opportunities for activism that come
Kim Aava, Lead 3D Artist & Principal Artist at EA DICE, talks about what early career game artists should know about job titles, desirable skills, internships, and more. Kim also shares how she stays connected and learning with the art communit
Retired astronauts Nicole Stott & Robert Thirsk discuss the challenges and rewards of teamwork in space, giving useful advice for artists and studios working in remote and distributed teams today. They also give their perspectives on art as a c
Clinton Crumpler (Founder, Studio Head and Creative Director of Dekogon Studios) & Kurt Kupser (Lead 3D Artist) share their opinions on at-home work, emerging roles for artists in the industry, Unreal 5, what makes an appealing environment art
Learn how industry veterans Banks Boutté and Maxx Burman channeled their desire to “create without permission” into KitBash3D, a company that provides premium 3D assets and fosters a globally supportive artist community.
Maureen Fan, CEO and Co-founder of the Baobab Studios, talks about networking as an introvert, managing her teams as both a businesswoman and artist, and the themes behind the studio’s Emmy award-winning projects.
Pixar Animation’s Dylan Sisson breaks down how Renderman continues to evolve their 3D rendering technology to produce cinematic masterpieces and exciting innovations planned for the near future.
In this Part 2 episode, Cecil Kim discusses his post-Section Studios endeavours, including his work for thatgamecompany on Sky: Children Of The Light’s seasonal content.
In Part 1 of this special two-part episode, Cecil Kim, co-founder of Section Studios, talks about the origins and growth of the studio, the challenges of balancing outsourcing work while also developing one’s own IP, and the importance of foste
Lois van Baarle, also known as “Loish”, joins us to talk about developing her art style, the challenges of being a freelance artist, social media audiences, and the development of Aloy (Horizon Zero Dawn).
Art Directors Gavin Goulden and Jason Hickey chat about creating Spider-Man: Miles Morales, the second game in the Marvel’s Spider-man series, working with the new PS5 hardware, and artist portfolio tips.
Founder Sebastien Deguy tells the story of Substance’s development and how it’s become one of the most popular tools for artists in the industry.
Raphael Lacoste reveals what it’s like behind-the-scenes of Ubisoft’s newly released Assassin’s Creed Valhalla and his exciting role in art direction with the franchise over the past decade.
Quixel founder Teddy Bergsman talks about the impact of Megascans, building his business to where it is today at Epic Games, and exciting trends in how technology is transforming games and film.
Art Director Raf Grassetti talks about how his role evolved on God of War, the character development process, and what it takes to become a great character artist.
Creative Director and concept artist Finnian MacManus shares his journey from working on feature films and AAA games to founding Terraform Studios.
Jennifer Coronado and Aaron McBride from Industrial Light and Magic discuss working in the art department over the years, what it takes to be an art director and get into the film industry, and the joys of creative collaboration.
Renowned designer Ivan Šantić discusses design language and philosophy, his MOTH3R platform, and Blender from its early days until now.
In this episode, Alison Mann and Nicole Hendrix come to talk about why they started the BRIC foundation and how they’re working to support change when it comes to diversity, inclusion and representation in the creative and entertainment industr
Ross Tran (RossDraws) shares why he’s slowly moving away from fan art, his journey to happiness and freedom, and what you can look forward to in his NIMA artbook.
Shaddy Safadi is a veteran in the game art industry. In this episode, the art director and founder of One Pixel Brush studios talks about his experience working on Naughty Dog’s The Last of Us II and the challenges of creating concept art for a
The official launch of the ArtStation Podcast! In this episode we introduce the co-hosts and talk about the purpose and vision for the show. Join us as we chat with the ArtStation community and give you the latest from your favourite artists an
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