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Audax - Hear Creators

Audax

Audax - Hear Creators

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
Audax - Hear Creators

Audax

Audax - Hear Creators

Episodes
Audax - Hear Creators

Audax

Audax - Hear Creators

A Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
Rate Podcast

Episodes of Audax

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Seth Coster is one of three brothers who decided to form Butterscotch Shenanigans, an independent gaming studio that makes iOS and PC games with a lot of personality and humor. Their flagship title Crashlands launched last year on the App Store
AlexVsCoding made games on the internet with tools like Stencil and Flash long before mobile gaming was a sensation, but after the success of his first mobile game "Narcissus" he's back at it again with Corporate Salmon, a wacky jumping game co
Wyld is a partnered Twitch streamer, today on Audax we see what it's like to stream for a living, how he got to where he is today, and what the state of broadcasting live on the Internet is. It's a fun, unique conversation that goes to show tha
Jake Hollands' SPACEPLAN is a narrative clicker about space, potatoes, and a lot of made-up science. On this episode of Audax we take a look at this graphic designer's absurd yet clever (and Stephen Hawking inspired) take on the idle genre whil
After some troubles with the original Cobalt, Oxeye Game studio are rethinkng their game with a renewed and discplined focus on PC multiplayer in the form of Cobalt WASD. With Mojang as their publisher and several decades of indie experience ca
Romain Claude worked on the highly praised Rayman Legends and Rayman Origins as a level designer at Ubisoft, now he and a small team have made another critical hit Splasher that has unfortunately not been a sales hit. Can its launch on Switch a
Blackfire Games is betting on Kickstarter to launch its second ever game Unformed after an acclaimed freshman effort that debuted on Steam years ago. In this episode of Audax we go over what it's like to launch a Kickstarter campaign and market
No Moon is a new studio formed by AAA gaming veterans from the likes of Ubisoft and other places who want to make the games they love. MINDNIGHT is their current effort, and we discuss this digital tabletop style game on the third episode of Au
Four years ago Dave and Barney ditched their jobs in the games industry to form Powerhoof, the indie studio behind the recently released and critically acclaimed Crawl; a local multiplayer dungeon crawler where your friends control the monsters
Audax debuts with its first episode covering the upcoming voxel building/farming game Staxel with bartwe (lead developer) and Badger (sound design). Expect more episodes soon chronicling the experiences of independent creators in the gaming ind
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