Episode Transcript
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0:12
Alright, hello everybody and welcome
0:14
to Access the Blood God, an RPG
0:16
podcast where I, Naughty Oxford, have been
0:19
thrust into the spotlight as the host
0:21
at kind of the last minute, so
0:23
we're just going to be careening like
0:25
there's a bumblebee in the car. So
0:31
I'm going to do my best. Everyone's going to do their
0:33
best. Kat's not here. She went out to get cigarettes again.
0:35
She really got to give that up. So
0:37
for now, I've got one
0:39
of my co-hosts here, the lovely Eric
0:42
Van Allen, who is not feeling so well today. I'm
0:44
going to get through it. Don't worry. We're
0:47
going to fight through this illness and just
0:49
really turn on the
0:51
gas and produce a podcast
0:53
and I will die afterwards. Kind
0:55
of like an octopus, just kind of you live,
0:58
you die, you mate, you die. You
1:00
live, you make a podcast, you die. What a way to go, you know?
1:02
That's how I want to go as an octopus. Why
1:05
are octopi sentient? That's all I do. Anyway,
1:08
I'll talk about animals some other time. Let's
1:10
talk to our special guest and say, hi, Jesse
1:12
Vitale. How's it going? Thanks
1:14
for having me. Oh, thanks for being here.
1:16
This is like going to be fun.
1:19
So I, we are
1:22
going to. Talk all about.
1:26
Question mark. I'm
1:28
Ron Burgundy. We
1:32
are going to talk Dragon's dogma, too. We are
1:34
going to talk a little bit about visions of
1:36
mana or impressions of that. Not mine. I didn't
1:38
get to play, but Eric and Jesse did. And
1:41
we'll probably talk about the card
1:43
game. I keep mispronouncing. Baltero,
1:49
Velato, Velato. There.
1:51
Balto. Balto. Was
1:54
that the name of the husky? Balatro. Balatro.
1:57
Balatro. The shit with the jokers. Okay,
2:00
so. Let me the new
2:02
name. Is
2:04
your Phuket? It's. Ah, right? So
2:07
ah apparently he like this podcast are supposed
2:09
to give us money through their feces. And
2:11
just go to plugah.com for such patriarch
2:13
of no sorry. Patriot. Dot com
2:15
far flash floods, ipod. Or your l
2:17
his love of God Potter. Everything is blood God Pond
2:19
if you want to give us something good. Of
2:22
communicate with us. Blood. Gods Hot is
2:24
probably your in my Twitter and Blue Sky
2:26
is now you're offered. I'm really trying to
2:28
get off twitter. It's. Got.
2:30
To the point where okay, the train wrecks Not funny.
2:32
Anymore. It's more dangerous than anything, so
2:34
I think I'm going instead. So Blue
2:36
sky? All of that. I'm not a
2:39
oxford. Go ahead and follow me if
2:41
you like. Eric can. Be found. It
2:43
seems to see that as he A
2:45
M O S I. I.
2:47
Never imitating the Midwestern accent when you do
2:49
that. I in and it has not Can
2:51
argue that the have I knew what was
2:53
your email us or you're you're You're elegant
2:56
Whatever how it exists I do not contact
2:58
me not just getting it's as if you
3:00
to savage as if I tell ya find
3:02
me. That's like most of my the handles
3:04
are just my name. All
3:07
right he time my name and google I got the best
3:09
as he a result of any Jesse by telly out there.
3:11
so. Our months I've gradually since.
3:13
The stage God knows
3:16
so. ah. Yeah Also if
3:18
you want to support as the ten
3:20
dollars other we have Pantheon episodes for
3:22
you. Pantheon of the Blood God where
3:24
be Determined is the best as the
3:26
best in terms of Rpgs. This
3:29
coming up certainly ability during our discussion as
3:31
sleek it into and I think we all
3:33
know where that's going to wind up. flat.
3:35
It's wicked and. Goddamn. To well
3:37
on talked about it. Do we have a
3:39
winner for the next panting yet air. Arm,
3:41
I believe it ends on
3:44
these thirtieth today. Yes, so.
3:46
Are, we do have a winner
3:49
and by a narrow margin, Mirada
3:51
Moto has emerged victorious over Easy
3:53
Lacquer most of daughter to become
3:55
our Pantheon pick. not lose
3:58
it was neck and neck for
4:00
a while. I think it was like
4:02
five-fourths apart at some point. Holy crap.
4:05
Yeah. So, ease is definitely
4:08
a hot topic. We will certainly be
4:10
revisiting Mr. Adol, who has
4:13
the unfortunate name in the future. The
4:16
thing I was hearing from the people, you know, I
4:18
have a ear to the ground, you know, I listen
4:20
to the people and the people listen to me. Yeah,
4:24
yeah. Is that this was apparently
4:26
not the ease game that some people wanted?
4:29
Yeah, I think that makes sense. I love
4:31
ninth. I might be alone in that one,
4:34
but I just adored all
4:50
the zipline crap going on in
4:52
ninth. But, ease is for another day.
4:54
Today we are going to talk about Dragon's
4:56
Dogma 2 and Visions of Mono. Where shall
4:59
we start? Let's do Dragon's Dogma
5:01
2. Okay, so I
5:04
just started playing. I haven't really
5:06
done much in the way of quests, but I'm kind
5:08
of getting my feet under me with sub quests. And
5:10
I made a really sad Lionman by
5:12
accident. He has
5:14
Ichiban's hair and he's like a snow leopard.
5:17
And it looks really weird. I can't remember how to
5:19
change anyone's appearance in this game. I'm hoping to figure
5:22
it out soon, but I just want to dye his
5:24
hair a little bit better. I have a pawn who's
5:27
a Linus. And I met
5:29
a pawn on the road who's like, Hey, old
5:31
friend, I'll help you find this jerk who got
5:33
lost. I said, Okay, sure, you can join me.
5:35
And then he starts talking about how his
5:38
old master fucks. Like just like he
5:40
had so many people in his bedroom. Like,
5:42
Oh, cool. I met you for about five
5:44
minutes ago. Never the same person. Never
5:46
the same person. Oh, teach their own. It was
5:49
pretty funny. So I want to,
5:52
I want to kind of go
5:54
over what the story is for Dragon's Dog.
5:56
But how does the universe works? Because I
5:58
feel like I still have no idea like
6:01
what are pawns what are the Erisan what is the
6:03
Erisan so like top
6:05
down vision for anyone who has
6:07
not played dragons dogma this might
6:10
be their first dragons dogma to
6:12
is largely in the same vein as the
6:14
first one where you have the Erisan where
6:16
the Erisan is someone who's had their heart
6:18
stolen by the dragon and
6:21
this kind of marks them as the
6:23
hero of the land they are going
6:26
to become this this great person everyone
6:28
kind of looks up to the Erisan
6:30
as they point
6:32
out being the Erisan also means
6:34
that you like take the throne
6:36
and stuff like that so basically
6:38
dragon comes over touches your heart
6:40
you're special now you are now
6:42
the Erisan you know
6:44
classic way of deciding what's
6:47
the line from Monty Python like
6:49
a government based on watery tarts
6:51
lobbing scimitars yeah like
6:53
watery woman with the swords yeah
6:56
so it's it's
6:59
that and then pawns pawns are kind of
7:01
weird and actually this is a reason I
7:03
like dragons dogma to is that it's kind
7:05
of grappling with the fact that pawns
7:07
are strange and pawns are very odd
7:10
is that pawns are these they
7:13
are human but they
7:16
are distinctly alien
7:18
too because they kind of live
7:20
in these rifts they go between
7:22
the rifts and stuff like that
7:24
they're multiversal beings that just live
7:26
to serve the Erisan and
7:29
pawns are like they
7:32
look and sound and talk human but they're
7:34
also just like completely devoted to the Erisan
7:36
and I think it's really cool that in
7:38
this game they're kind of tackling
7:40
what would it be like if they kind of
7:43
existed in society because right first game didn't really
7:45
do that first game was very much like pawns
7:47
are just kind of a gameplay mechanic there here
7:50
dragons dog with two is very much like incorporating
7:52
pawns into the story in a way that I
7:55
find very interesting but so the Erisan and the
7:57
pawns need to go kill the dragon they have
7:59
like big chosen they must go
8:01
fight the dragon. That
8:04
quest will take them on a variety of
8:07
different situations and one of the things I
8:09
love about Dragon Stogma especially Dragon Stogma 2
8:11
which I think it's doing very very well
8:14
is that you kind of just
8:16
get told to go places and you will run
8:18
into a lot of things on your
8:21
way to said places. So early on you
8:23
meet this dude named Brant and he gives
8:25
you kind of different quests and things like
8:27
that. He's like go kill these monsters over
8:30
here and go investigate this thing
8:32
over here and go look into this thing over
8:34
here and it will take you to all these
8:36
different places in that first large
8:38
hub open world that you're in.
8:42
But on the way you will definitely
8:44
find things to do. You will get
8:46
up to shenanigans on your
8:48
way there and this is a
8:50
really good game for I'm setting out on
8:52
one quest but I'm going to end up
8:54
doing so many other things on
8:56
the way there that I will sometimes even forget
8:59
why I was on this path in the first
9:01
place or I have that moment where I've
9:03
just you know I'm
9:05
like drenched head to toe in
9:07
blood there's like a dead cyclops and a
9:09
griffin and like 15,000 hobgoblins
9:12
all lying around me my pawns
9:14
are like barely walking and I'm
9:16
like oh man okay so I
9:19
gotta go find that note
9:22
huh. It's really really great
9:24
for that. I'm loving
9:26
Dragon Stogma too. I think it's a
9:28
very strong successor to the first game.
9:31
I also find a
9:33
lot of the discourse around this game fascinating
9:35
but we can get into that after we
9:37
kind of talk about our own personal impressions.
9:39
Yeah that's a quick question. Can you
9:41
lock on to an enemy? I feel like I'm missing something there.
9:44
Okay so it's not just some abilities
9:46
have like a soft lock on. Some
9:49
abilities will kind of tether to an enemy
9:51
but like there's no traditional lock-on in this
9:53
game. Combat is messy
9:55
in a way that proves to
9:57
be pretty fun I think. Because
10:00
in that way yeah Jesse
10:03
what is your experience with dragons dogmen tube in so
10:05
far because you you have rolled credits at this point
10:08
like yeah I'm on my game plus yeah,
10:10
so I review the game for a game reformer comm if
10:12
you want to go read my review I Am
10:17
just like head over heels with this game I
10:19
like to think I'm like a pretty tough critic when it
10:21
comes to reviewing games and this game
10:23
just like I Don't know
10:25
something about it just really grabbed me I think it's
10:28
it's the fact that it's not afraid to
10:30
just be difficult But not in like a
10:32
from soft way where it's like oh these
10:34
boss fights are really difficult these enemies this
10:37
world is unforgiving Like dragons dogma 2 is
10:39
obtuse but it's obtuse in
10:41
like a way that pushes
10:43
you to think outside the box like you look at a
10:45
lot of modern game design and I
10:48
think of like Final Fantasy 7 rebirth right that is
10:50
a game that doesn't want you to miss anything That
10:52
is a game that is going to signpost everything for
10:54
you And it's gonna be like
10:56
hey if you go to a new
10:58
area and you come back you can still do all
11:00
the side quests You can still do everything like we're
11:03
gonna very clearly mark the point of no return in
11:05
that game like and then you have dragons Augma 2
11:07
which is like you're gonna miss stuff We're intentionally gonna
11:09
like throw things away if you move on too fast
11:11
like we really want you to take your time
11:13
We want you to talk to every NPC We want you to
11:16
really like put your detective hat on in a lot of
11:18
ways Mm-hmm, and it is
11:20
so just like unabashedly just this
11:23
is a 360 game that we
11:25
put on modern hardware Yeah, wise right and
11:27
I love it for it It's like janky
11:29
in all the right ways, and it's it's
11:32
just like I was in a fight with Some
11:35
skeleton mage at night one night, and I've
11:37
shown Eric this video, but it's like it
11:40
created like a tornado And
11:42
I was like oh Okay, I'll just stay
11:44
away from it and it like whipped me into the
11:46
tornado and my body is like rag doll everywhere But
11:48
you would see in like a ps2 360 area the
11:50
game And
11:52
I'm just like because I haven't hit the ground
11:54
yet the game hasn't Like
11:57
determined that like oh you are dead, so I'm
11:59
just like mashing the heal button and
12:01
I'm healing through my body like rag doll
12:04
in the round. Healing through a tornado. Yeah,
12:06
and then as time finally hit the ground,
12:09
I have full health and I'm
12:11
like, alright, I survived because I ate a
12:13
bunch of like fruit while I'm whipping through
12:15
this tornado. And it's just the game is the
12:17
game is like funny, like it
12:19
is like a physical level of humor to it that
12:22
is like, man, this is so this
12:24
is just so good. It really is. It
12:26
strikes me as one of those sometimes you get Japanese
12:29
games that are very dry. And
12:31
has that just that sense of humor. It's
12:33
it's also very systems driven. Like I was
12:36
talking with some folks last night just included
12:38
who I was saying like, I feel like
12:40
a lot of our big games in the
12:42
last five years have been very systems
12:45
driven games like Breath of the Wild, Tears
12:47
of the Kingdom, Baldur's Gate 3, Elden
12:50
Ring games that have a story. Yes, there
12:52
is a story in Dragon's Dogma 2, but
12:54
the thing you end up talking about later
12:56
on when you're you know, do people
13:00
talk around water coolers anymore? Is that the
13:02
thing? I was wondering to myself not that
13:04
long ago. Sure. The stories you
13:07
end up sharing. Yeah, the stories you end
13:09
up sharing later with your friends are
13:12
like, I did
13:14
this crazy thing. I got on the back of a
13:16
griffin and it flew and it flew me to a
13:18
different part of the map like Jesse was showing me
13:20
a little like a literal video of that happening. And
13:24
it's it's incredible game for what it
13:27
manages to put in the world and let
13:29
you interact with and find and discover. I'm
13:32
constantly amazed at the
13:35
clever solutions that I can find two different
13:37
things. There's there's a bit in the game
13:39
that I don't want to spoil it all
13:41
because it's very, very funny. But basically, the
13:44
game presents one solution that
13:46
is meant for like,
13:48
like people to find. And I found
13:50
it and the game was like, you
13:52
got the solution. Good job. And then
13:54
later on, I went back to said
13:56
place and I found by complete happenstance
13:58
a different thing. And
14:01
that was when I discovered that, oh,
14:03
there was a second solution to this
14:05
quest. And the other one was
14:07
for dummies. It was like, yeah, we put
14:09
that out there. So that way anybody who
14:12
stumbles across it just thinks that they like
14:14
got the solution and they're good. And only
14:16
like people who, who actually are, who were
14:18
looking for are going to find
14:20
this second solution and prove
14:22
themselves worthy. And I was like, yeah,
14:25
man, that would have been so embarrassing
14:27
if I had anybody, you know, I
14:29
never did that. But can you imagine
14:31
being that guy that found that other
14:33
solution and walked away thinking he was
14:35
smart? Yeah. What a gifted individual.
14:38
Yeah. Yeah. Yeah. That
14:41
guy. No, it was incredible because I
14:43
was like, yeah, this game is unafraid to call
14:45
me a dumbass. Like,
14:47
like you really thought that was
14:49
it. You really thought that was the answer. I've
14:53
solved quests in such wild, interesting
14:56
ways that don't feel like
14:58
they should and they
15:00
don't feel necessarily natural. Like
15:03
Jesse was saying, this isn't a rebirth
15:05
where it's going to kind of guide you towards
15:07
like, here's what the paths are. Here's how you
15:10
do things. Like I figured
15:12
out that I could solve a quest where two
15:14
different people wanted the same item and
15:16
I went to somebody and made a forgery of
15:18
it. And so I gave the forgery
15:20
to one of them and gave the real one
15:23
to the other and I got both quest rewards.
15:26
But it turns out that if you
15:29
give the forgery to somebody who's
15:31
like smart, they'll
15:34
try and get it appraised so that I
15:36
had to bribe somebody to be like, just
15:38
tell them it's real. Just tell
15:40
them it's real. It's cool. Like, like,
15:42
and I had to keep bribing them. They were like, I don't
15:44
do it. Come on, man. Like I'm a
15:46
professional. But like, look at how much gold I'm putting
15:49
on the table right now. And it
15:51
was like a really organic, natural
15:53
moment of I couldn't believe
15:55
a game was having this like conversation with
15:57
me as a player. I adored
15:59
it. It was fantastic. This was all stuff
16:01
like side quests. I just stumbled across in
16:04
the in the open world not like I
16:07
think one of those ties into a main
16:09
story quest but like other ones are just
16:11
like here's this stuff that you can just
16:13
Find and encounter and run into and it's
16:15
so good When you um
16:17
when you go to the the forgery place, I
16:19
don't know if you've looked at those items But
16:21
they're all their names like this game has like
16:24
like in the text is also very funny Like
16:27
if you try to make forgeries, it's like oh, hey
16:29
These don't work exactly as you might think that like
16:31
they might not work exactly the same way So like
16:33
a wake stone which is used to revive you is
16:35
called a woke stone and it's like my work my
16:37
work I don't know It's like it's
16:39
like a little stones woke Like
16:42
a thorny or a panasonic, uh
16:44
tv panisorni It's
16:47
just like the little things in that game that like they
16:49
just add up like it's a lot of little things that
16:51
just constantly Keep you just like
16:53
damn what this this game this game's funny The
16:56
woke stone is so funny. It's very funny,
16:58
but the stone that makes you woke Was
17:01
it worth it to keep bribing someone for this
17:03
quest reward? I mean, yeah, it
17:06
ended up being profitable in the end Uh
17:09
if it had not worked out then I
17:11
would have been attacked by the town guard
17:13
and that would have been Another
17:15
complication because I was trying to sneak
17:17
through a gate at the time and
17:20
I didn't need that heat on me, you know Stop
17:23
right there criminal scum That's
17:25
another moment that has a lot of different ways
17:27
you can go about it specifically the gate There's
17:30
like there are multiple ways to get past that and
17:32
again, it's like you talk to some npc's you find
17:34
a letter You're like, oh I could do this or
17:36
you could go over here and grab this item. That'll
17:38
let you through it's like Again,
17:40
it's just however you want to carve your path through
17:42
that That world is just
17:44
lets you If you're an
17:46
athlete, you know, the greatest motivator of all is
17:49
the fear of letting your teammates down After
17:51
all the team is only as good as its weakest
17:54
link So you owe it to those
17:56
wearing the same jersey as you to be your best
17:58
every time you step on the field That's
18:00
why there's no vape in team When
18:03
you vape you can expose your lungs
18:05
to toxic chemicals that can damage your
18:07
lungs if you're a step behind The
18:10
team's a step behind brought
18:12
to you by the real cost and the
18:14
FDA Yeah, so far. I'm
18:16
having a pretty good time with it. There's something better that feels
18:18
I don't want to say loose,
18:20
but just like less pressure on
18:22
you to as you say go places like I
18:24
finished F7 rebirth absolutely loved
18:27
it, but this game Dragon's Dog. What
18:29
you have a very different feel to
18:31
it Not as rigid.
18:34
I don't mean like FF7 is rigid in a bad way It
18:36
just means they have a certain experience that they
18:38
want you to have and Dragon's Dogma
18:40
is much more Hey, if you
18:42
go out without pants, that's not my lookout. I think
18:46
the thing I keep thinking about is there's
18:48
such a rich history of RPGs
18:52
in Yee-olden days if we had Felipe
18:54
or somebody on here, they'd be yelling at
18:57
me right now but
18:59
like RPGs that
19:01
were very much trying to just
19:03
simulate a tabletop Setting right
19:06
like born out of the idea that you
19:08
can have this world that just feels Alive
19:11
and interactive and the stories you make
19:13
are not ones that are necessarily pre
19:15
scripted and pre laid out, but right
19:18
They're the stories that you make by
19:20
just interacting with this world again very systems
19:22
driven and Dragon's Dogma 2
19:25
feels like a 3d game trying to
19:27
capture that life that the energy and
19:29
I mean again It's it's not the
19:31
first game to do this although Dragon's
19:33
Dogma 1 at the time was very
19:35
I think ahead of the game
19:37
And that right back so in some ways this feels
19:39
like eat snow and the team
19:41
really saying like hey We were right the
19:43
first time you were just early And
19:46
there I will say there are some
19:48
issues. I've had with this game mostly
19:50
around like optimization. I think the game
19:53
is It is
19:55
struggling to run at times, especially when
19:58
I'm in the big cities and stuff like that. It's like like,
20:00
oh, oh, calm down now.
20:02
PS5 is OK. I
20:05
think it's 30 frames locked. But
20:08
that's also the thing that I find
20:11
fascinating, because this game has obviously taken on
20:13
a lot of popularity. It's gotten really, really
20:15
popular in a way the Dragon's Dogma one
20:17
did not for a long time. Like, DD1
20:19
was always a cult classic for
20:21
the people who knew, and it would spread by
20:23
word of mouth. And when you do that,
20:26
you kind of have the ability for someone to, they're
20:28
going to tell you about it, and they're going to
20:30
stay up from, OK, it's going to feel a little
20:33
bit dated, a little bit out there.
20:36
It's going to push back on you
20:38
a little bit. This is not
20:41
even Elden Ring. Even Elden Ring, I think, does
20:43
push back on you a little bit, but not
20:45
in the ways that DD1 and DD2 do. Dragon's
20:49
Dogma 2 has found new
20:51
popularity. It's also found a lot of people
20:53
that I think aren't meeting
20:55
it where it's trying to do something.
20:58
The microtransactions are a different thing. I
21:00
think that just sucks. I think that's
21:03
Capcom trying to shove microtransactions in
21:05
a place where they shouldn't belong.
21:08
Yeah. And when did you have the DMC5 had it?
21:12
They've always done it. And that's not to
21:14
say it's a good thing. It's always a dumb,
21:16
stupid thing. And I think a lot of people
21:18
were pointing out how pointless the
21:20
microtransactions are in this game, and that
21:22
even further highlights how it's just this
21:26
silly subversion of what the game is actually
21:28
trying to do. It's not some, I've
21:31
seen wild conspiracy theories about the
21:33
fast travel in Dragon's Dogma 2 is
21:36
bad because they want you to buy
21:38
fast travel stuff. And that's not the
21:40
case. If you played DD1, you would
21:42
know that's not the case. I
21:44
think they're also one-time purchases. Yeah.
21:48
I mean, I haven't bought them. I don't know. The
21:51
consensus seems it's like, oh, you buy this one
21:54
time. So it's like, they
21:56
made it limited so you could buy one additional
21:58
fast travel token for $99. I
22:01
don't I don't buy that it's
22:03
silly it's dumb, but that
22:05
that stuff aside There's also the stuff about
22:07
like the dragon plague which was like the
22:09
hot topic last week Well when we were
22:11
at PAX it felt like everybody was talking
22:13
about the dragon plague and what was happening
22:15
there. I heard something that we clap clap
22:19
Something I'm gonna go to gonorrhea. Yeah.
22:22
Oh the dragon crabs. Yeah. Yeah. Yeah,
22:24
um no uh uh
22:28
For those at home who don't know like there is a plague
22:30
that your pawns will start to talk about that's
22:33
like hey when pawns get this Their
22:35
eyes will glow red and they'll start to
22:37
like disobey their their arisen and eventually they
22:39
will like start murdering people indiscriminately
22:43
and this can happen and people
22:45
have had their save files run into things
22:47
where they go to sleep and while they're
22:49
asleep their Pawn murders everyone in the town
22:52
just heals Like
22:55
a whole thing wiped out That
22:58
to me is sick
23:00
as hell. That's terrifying. So cool
23:03
I love that but a lot of people
23:05
I think maybe go into this expecting a
23:08
skyrin type situation or something where it's like
23:10
Okay, I'll just roll back my save
23:12
and yeah No This like dragon
23:14
stogma is very much about like you're going
23:16
to make choices in the moment and they're
23:18
going to have Consequences and you can kind
23:20
of roll back a little bit, but you
23:23
can't always roll back. It's the
23:25
idea of like the
23:27
things you do matter the the
23:29
situations that you run into the stories that
23:31
you have are important and part of that
23:33
importance is like rolling a d20 on the
23:36
Table sometimes you roll an at one and
23:38
that is an important part of the storytelling
23:41
of a good rpg and
23:43
so I
23:45
love the dragon's plague. I think it's so sick.
23:47
I I get why some people don't like it
23:49
But I all I want to encourage people
23:51
who hear that and are like, I don't know First
23:53
of all, you're gonna know when your pawn
23:55
has dragon plague like their their eyes will
23:57
be trying. Yeah. Yeah They
24:00
tell you about it also the way you'd
24:02
like stop dragon plague It's hilarious because you
24:04
just pick your pawn up and run to
24:06
the ocean and throw them into it and
24:08
it kills them And then when they come
24:10
back, they're cured. It's great I'm
24:13
telling you this now both as a PSA for
24:15
if you get it and also because It's
24:18
hilarious to pick your pawn up and throw them
24:20
into the ocean, but I also haven't run into
24:22
this in like the Probably
24:25
about 12 to 15 hours. I've played so far
24:27
of dragon sogma, too Jesse
24:29
did you ever run into dragon plague? So
24:32
I was in a weird position since I was reviewing it
24:34
There was not a large pool of pawns to
24:36
pull from the other thing is like it
24:39
is it is Like given
24:41
through pawns like if you have a pawn
24:44
in your party that has oh we should
24:46
explain on system We haven't yeah pawn system.
24:48
Yeah. Yeah, let's roll back them. Yeah pawns
24:52
They are basically your party members like
24:54
that That's kind of the role they
24:56
fill and you go to these rift
24:58
stones and they're all player-made So
25:00
when you start up the game, you'll make your character and then
25:02
a little bit ways into the story You'll make your pawn and
25:05
your pawn is just I made Sephiroth
25:07
to like I just made a Character
25:10
like discounts. I tried to make a
25:12
discount Sephiroth, but it didn't fit But
25:15
so your pawns act is sort of like your main
25:17
pawn is sort of like your buddy your your person
25:19
like they're gonna They're gonna be
25:22
with you in the story and they're gonna do
25:24
everything and then you can hire two additional pawns
25:26
Which are what the other players made and you
25:28
go into these these rift stones because like Erica
25:30
said earlier Pawns kind of exist like multiversal. They
25:32
kind of traverse the the world and they can
25:34
go to other people's games. Yeah, and
25:36
so You could pick up
25:38
two other pawns and you know for
25:41
me I had a sorcerer a mage and a fighter
25:43
and I was like cool That's like my rounded out
25:45
party because I'm a thief I got my sword guy
25:47
and I got my two magic people We're good to
25:49
go And
25:51
that being said like your personal pawn you can
25:54
customize and change a vocation your job You
25:56
can you can do a lot you can even change the look
25:58
of them later on in the game if you get the
26:00
right thing. But they really
26:02
are your party members, and they will help you in
26:06
a tremendous amount of ways in this game. Whether
26:08
it's if your pawn had traveled
26:11
with someone else, let's say, they
26:14
can come back and be like, oh, I was in this area
26:16
with another adventurer. I know of a treasure
26:18
chest over here. And you can follow them, and they'll
26:20
show you a secret treasure chest, or a cave, or
26:22
a city, or something you haven't experienced
26:24
yet. Or sometimes you're doing a quest, and
26:26
your pawn's like, oh, I've already done this quest. I'll
26:29
show you where to go. Follow me. Let's go. And I'm like,
26:32
oh, that's neat. I had a moment
26:34
where I had a fighter pawn that has the
26:36
sword and shield. One of the abilities is that
26:38
the shield will like, you can
26:40
launch people. They'll run up, and they'll
26:42
want to throw them up. And there was
26:44
a chest on a cliff. And my
26:46
pawn came down and was like, come over
26:49
here, and launched me up onto the cliff
26:51
to get the treasure chest. And
26:53
I was like, oh, this is a really smart
26:55
implementation of combat skills
26:57
that are also used in just the
26:59
wild. And
27:01
they really double down on what the pawns
27:03
can do, what they're
27:05
willing to do, and also this reward system
27:08
for other people picking up pawns
27:11
as they go along. Because you might get
27:13
a pawn that speaks a
27:15
language you don't speak, and then you can
27:17
interact with a whole community of people that
27:19
their text would not be in English, and
27:22
you would not understand anything they're saying. If
27:24
you have a pawn that has that skill,
27:27
now you can interact with a whole new area of
27:29
the game you couldn't previously. That's pretty cool.
27:32
Yeah, it's a very open-ended game,
27:34
which I'm looking forward to stumbling
27:36
around in it some more. It's
27:38
definitely one of those games that's great if you're a
27:40
curious person and like to get into trouble
27:42
by experimenting. So I personally
27:44
am enjoying it very much. I haven't gotten
27:46
too far yet, though. So I will probably
27:49
reserve more judgment for later.
27:51
Eric, is there anything you want to
27:53
add to Dragon's Dog About 2 discussion?
27:56
Yeah, just a last thought. Friend
27:58
of the show read a book. Valentine has also
28:01
been playing this game. I was posting about it on
28:03
blue sky the other night and posited
28:05
that this is a cozy game and I
28:09
am a want to agree with that because
28:12
there's something about how this game captures
28:15
the idea of You
28:17
and your party are gonna set out
28:19
on an adventure. You're gonna put up
28:21
camping sites. You're gonna Run
28:24
into things you didn't expect to run into
28:26
you're gonna find new things along the way
28:28
You're like discover stuff together. I think
28:31
it is somehow Hear me out
28:33
somehow the best Lord of the Rings game
28:36
that we've ever had because it reminds me
28:38
of the fellowship specifically the
28:40
way that you set out on
28:42
this journey and you don't
28:44
just Walk over land,
28:46
you know, it's I think of
28:48
like the back half of Game of Thrones and
28:50
things like that where they're like Okay that those
28:52
people are moving over there. We'll see
28:55
them next episode Let's cut to somebody else
28:57
who's doing something and like fellowship is my
28:59
favorite Lord of the Rings movie because you
29:01
get to see The journey
29:03
and the adventure and the things you
29:05
run into along the way. It's a
29:07
very like classic fantasy role-playing
29:10
game in that sense and I
29:13
Get that for dragons dogma. I get that
29:16
feeling of oh, man We just
29:18
like I was saying that that situation earlier We
29:20
just killed like that cyclops and Griffin and so
29:22
many hobgoblins and you go put down
29:24
a tent And he put
29:26
some meat on the fire from the the
29:28
things that you've just killed and it cuts
29:31
to like a full-on FMV thing. Yeah, they
29:33
could grilling because Capcom was like we need
29:35
to film a real meat being cooked. We
29:37
can't render this It's got to look delicious
29:39
and Then
29:41
you get your buffs and you go to sleep and you
29:43
wake up and you sit out fresh on
29:45
your new journey and it's It's
29:48
an adventure. It makes me feel like I'm
29:50
on an adventure and like Baldur's Gate 3
29:53
did that as well Right different
29:55
way. I think it captured the The
29:57
scale and and the enormous.
30:00
The of a quest very well
30:02
and the feeling of. Humble
30:04
beginnings and starting at level one
30:06
in eventually getting to the point
30:08
where you were fighting you know
30:11
it's still wildest stuff ever. I.
30:13
I think Dragon's dogma captures that
30:15
feeling of. I'm. Going to sit
30:18
out on a quest? I'm going to
30:20
stop along the way and when they
30:22
have a campfire with my bro's ends.
30:24
Yeah. It really feels a
30:27
conversation with Final Fantasy Fifteen as well.
30:29
Because of that you might i lay,
30:31
lay campsite are such an important part
30:33
of role playing adventures to me and
30:35
Dragons Dogma to gets that and gets
30:37
it in a way that I think
30:39
games don't. Routinely. Get
30:41
it you know his own ah you think
30:44
about of as he seminary birth in their
30:46
answer to the the tend to the camp
30:48
site was Cloud puts a cushions on up
30:50
as yes I love it is literally that's
30:52
funny I live you live or out on
30:55
it is a i feel awkward clowning on
30:57
rebirth lot on this pot and nods I
30:59
and I love is a lot of design
31:01
that's all yes there he added some different
31:03
areas of design. Fascinating. The these games came
31:06
out next to each other cause they do
31:08
feel a two very different approaches to Rpgs
31:10
and it's interesting. To compare and contrast them.
31:12
So yeah, Dragon's Dogma to I'd I really
31:14
really like it. I'm looking for to play
31:16
more of it. Yeah.
31:19
So am I and others are disgusting on
31:21
dragons are my two so far away as
31:23
move on to a game that I nature's
31:25
that the did not play visions of mana
31:28
and are we going mana or manner I
31:30
like mana I will not judge you to
31:32
sunny love playing the game as like. Month.
31:36
Monotonous is and isn't of my. Sister.
31:39
Everyone else. Ah, Yeah.
31:42
so jesse we both played visions right
31:44
are we bomb ass sat down and
31:47
played yield acts are they did wrong
31:49
and as a method then had to
31:51
play or on a ruthless i changed
31:54
jobs or something in the second demo
31:56
and i totally just ignored that advice
31:58
and then the phone PR person had to come
32:00
over to me and be like, Hey, can you run that again? We'll
32:03
like show you what you did wrong. And I was like, Oh, okay. Uh,
32:05
so I, I put that demo more than once. Uh,
32:09
it was really funny because in my demo, uh, I
32:13
was, I was playing and they did an
32:15
interview with the series producer. Meanwhile,
32:17
from friends of the show, uh, John
32:19
Carson and Lucas white were over there
32:21
playing and Lucas was just
32:23
reloading the demo over and over again
32:26
to like frame data, that thing.
32:28
And I don't think they expected someone to do that.
32:30
And Lucas was just like, Oh, that's sick. If I
32:32
do this and then this and then this, I can
32:34
get like a re stagger and a combo up into
32:36
the air and people were just like, Oh
32:39
man, I don't think we
32:41
expected this level of dedication in here
32:43
today. It was
32:46
really fun to watch, but yeah,
32:48
visions of mana is so to
32:50
preface this. I know
32:52
of mana. I'm I
32:55
understand what mana is. I have not sat
32:57
down. I understand the essence of a game.
33:00
Yeah, this is, I've not sat down and played a monogram
33:02
yet. Uh, I actually
33:04
wanted to put mana on our Pantheon
33:07
for this month because the month theme
33:09
was action RPGs. And then we were
33:11
like, well, visions is coming out later
33:13
this year. So we'll probably reserve monogames
33:15
for that. But, uh, I think
33:18
I like monogames. I think I vibe with them.
33:20
They're so cozy. They're very easy to vibe
33:22
with. They're very like, they're cozy
33:24
in a different way from dragons dog and
33:26
two that we were just talking about where
33:28
dragon song. And two is like cozy, like
33:31
sitting around a campfire cozy. This is like,
33:33
I just woke up on Saturday morning and
33:35
I'm eating cereal and watching cartoons like that
33:37
kind of cozy. Like I just put on
33:39
the WB kids block. And there's this anime
33:41
I've never heard of called visions of mana.
33:44
And I'm digging it. I'm
33:46
vibing with it. It's, it's fun. It's,
33:48
it's silly. Uh, I
33:51
didn't get much of what the story of this
33:53
game is. My understanding is that the story of
33:55
man, the games are also not very deep. In
33:58
the first place. It's like, there's a tree. Go
34:01
to tree. Yeah,
34:04
yeah. But the
34:06
world is fun. The combat's fun. It's bright.
34:08
It's colorful. It's vibrant. I think some of
34:10
the class stuff is really, really interesting. Being
34:13
able to use different elements and then how those
34:15
elements affect the way that your class plays and
34:17
how you can affect those elements in battle. Everything
34:20
about it just feels very like
34:23
another, I don't know a friend of
34:25
the show, we haven't had him on
34:27
yet, but a former coworker of mine,
34:29
Timothy Momblow, was describing it as like
34:31
the mid budget comfort RPG.
34:34
And I think Viges Amana
34:36
sits like very squarely in
34:38
that genre, in that
34:41
designation. What I find
34:43
fascinating myself is that the characters that you see
34:45
in the trailer, one's a boy, I can't remember
34:47
his name, one's a girl, I can't remember her
34:49
name, but they look very similar to the heroes
34:51
from the very first Final
34:53
Fantasy adventure, quote unquote, dash, seeking
34:56
tenetsu. And they traveled
34:58
together in the first game or she
35:00
gets kidnapped at some point, but they do travel a lot
35:02
together. And monogames tend to have
35:04
sad endings, because at the end of
35:06
this game, spoiler, the girl is part
35:09
of the Monotribe, she has to turn
35:11
to the tree. The boy is the
35:13
defender, he is basically, well, I lost the love
35:15
of my life and I have to defend this
35:17
tree for the rest of my life. So I
35:20
don't know if they're going somewhere with that with the characters they
35:22
have, but it looks like they have a cute little cast like
35:24
there's like a dragon girl with one wing is like, Oh, God,
35:26
here comes another one-winged angel. But yeah,
35:28
it seems like a lot of fun.
35:30
I like the idea of a mid
35:32
tier RPG existing after
35:34
all these huge chippewa of
35:36
games plus all the layoff
35:38
news. Let's take
35:41
it easy for a bit here, people. Jesse, what
35:43
did you think? I'm
35:45
in this like weird spot. So I have no familiarity
35:47
with the Mono franchise. I've never played it. I'm aware
35:50
of it. It's one of those games where every time
35:52
I see it, I'm like, Oh, I should probably get
35:54
around to the series at some point, right? I
35:56
feel weird because I walked away from that demo feeling
35:59
a lot of nothing. I
36:01
was like my precious mana. Yeah, it
36:03
was like the characters are cute. It's
36:05
like bright I thought the
36:07
combat was like kind of stiff in a way that
36:09
it's still a work in progress Like the games not
36:11
coming out for a couple more months Yeah But it
36:13
was one of those things where it's like coming off
36:15
games like tales of our eyes and grand blue Fantasy
36:17
relink and like these other sort of action RPGs that
36:19
are very fluid and fast
36:21
and sort of have a lot going
36:23
on I felt like mana like weirdly
36:25
there's like There's
36:28
just like a weight to the combat But I'm
36:30
not getting the feedback from the enemies when I'm
36:32
hitting them so it doesn't
36:34
feel good It feels very slow and
36:36
sluggish But not in that like
36:38
monster hunter sort of way where it's like oh
36:40
everything has weight to it And it feels like you're really
36:43
hitting And then they had
36:45
us like switch jobs and so there
36:48
was this cat boy And yeah, they
36:50
had like yo cat boy sick They
36:52
had like two daggers and then their tail
36:54
also was holding a dagger and I was
36:56
like oh I got three daggers This is
36:58
cool, and it kind of played like
37:01
the other class that I was playing with them And I was
37:03
like I'm not like
37:05
I got like a new ability, and I was like that's kind
37:07
of cool But I don't know there's just something wasn't about it.
37:09
Maybe the demo just wasn't great for
37:11
showcasing like a wide breath But I don't
37:14
know it just kind of felt like this is something.
37:17
I'm not super into Maybe I just don't like mana and like
37:19
the mana sickos will come for me, and that's okay But
37:22
I don't know that demo just didn't really do it for
37:24
me It didn't give me a reason to like this is
37:26
where I got to jump in this is the moment I
37:28
have to I didn't get that from that demo I
37:31
do think that's an interesting character to bring up because
37:33
I think there were Three classes
37:35
that we could use total for that
37:37
character in that demo and two of
37:39
them were both like using the
37:41
daggers and then the other one was using
37:43
the sword and I felt
37:45
like the weird part was yeah the
37:48
dagger classes felt very similar felt very
37:51
Like okay, you swapped like a little bit
37:53
out But really we're just kind of changing
37:56
elemental affinities, and that's like what really changes
37:58
here where I sword was like It.
38:00
Had some Virgil devil may cry two moves
38:03
where he he did the thing where he
38:05
like can afflict is sort out from the
38:07
season. They do like the the slashes moving
38:09
forward or whatever like Virgil always does. It
38:13
was very, very virgil, and that was
38:15
kind of. My experience with some. The
38:17
other characters was if they swapped weapons
38:20
suddenly if only be played radically different
38:22
if the cat stayed on the same
38:24
weapon but changed elemental affinities than it
38:26
was like there's. A subtle. Differences
38:28
but not like huge obvious. The
38:31
way that like picking up a
38:33
new weapon in blood borne is
38:35
okay. Now I'm playing a different
38:37
game. I'm fighting a different site
38:39
now so. Yeah.
38:41
A into your point se I would agree that.
38:44
If you're comparing the citizens of her eyes or
38:46
grandly was like a really good. Like.
38:48
Recent comparison point is I think Green Blue
38:51
a socket the John Carson About this we
38:53
we should do an episode on blog out
38:55
about grammarly fantasy relaying cause I think that
38:57
game is going Slept on and every time
39:00
I look at footage of it or talk
39:02
to people who have played it they're like
39:04
grammarly relax. It's good stuff so maybe I
39:06
mean he to do something with that they
39:09
did you apply God Stream how know how
39:11
think about this. But ah. Those.
39:14
Those games have combat systems that are.
39:17
Much. More. Robust.
39:19
And obviously robust. I think where you
39:21
have these kids that are wildly different,
39:24
everyone's kind of interacting with each other.
39:26
I didn't get a whole lot of
39:28
party interaction, it vans the manner in
39:30
the combat account, just felt like everybody
39:32
was hidden stuff. Ah, there was one
39:34
character who had the Moon globe decade
39:36
like do the the Deo Zola though
39:38
and like for us as I am
39:40
in a bubble and stuff like that,
39:43
that was really useful. By.
39:45
Otherwise, Yeah, was kind
39:47
of just like weird fire and again it's.
39:50
I. Think it's important to stress that. For
39:53
me at least I didn't think that was bad.
39:55
I didn't tell you thought that was bad either
39:57
but it was just like not hitting. Peak.
40:00
I wasn't sitting there going like I'm doing such
40:02
cool stuff. It's more like oh, yeah, okay I
40:05
think when you bring back a franchise, right
40:08
Like after it's been gone for because the last Mona
40:10
game was a while and that wasn't a remake the
40:13
last new Mona game was a Decent
40:15
over over 15 years ago. Yeah, yeah,
40:17
telling us. Yeah I just I feel
40:19
like at least for me personally like you
40:21
got to bring something like new to the table You got
40:23
to like you're be like, all right This is why we're
40:26
bringing it back right like we got this this grand idea
40:28
and that demo at least didn't showcase to me like oh
40:31
I get no pun
40:33
intended the vision And
40:35
maybe that's just because it was a small vertical
40:37
slice of a demo like, you know The larger
40:39
game like maybe the narrative is really what they're
40:41
going for this time or something else But for
40:44
that little slice of that demo I walked away like oh,
40:46
okay It's like and it's like a
40:49
neat little action RPG that just maybe not for
40:51
me Yeah, Mona games tend to
40:53
have heavier combat like I know in the first game
40:55
A lot of people aren't too
40:57
fond of it because you have to you swing your
40:59
sword or whatever weapon You wait for
41:01
a few seconds for it to recharge and then
41:03
you hit it you swing again for a full
41:06
powered swing Like otherwise if you spam You're
41:09
just gonna do like one or two damage because you don't have that
41:11
power in your swing And I know the first
41:13
game has a lot of weight behind it and I was enjoyed
41:15
that about it Which is why I enjoy the combat but Yeah,
41:19
I wish I'd gotten a chance to try visions myself
41:21
and just kind of judge from because if they give
41:23
me like more of that weighty Combat
41:26
that I'm familiar with because I think trials was
41:29
like that as well I'm
41:31
fine with that. I know it's not a rise. It's just
41:33
different. It's mana Yeah, I
41:36
think my my main takeaway was I interviewed
41:38
the series producer You can check that
41:41
out on destructoid, but my main takeaway
41:43
was that he stressed That
41:46
this is a game that is made
41:48
to kind of like try and capture the
41:50
passion of mana Like this is very much
41:52
a game made by a longtime man of
41:54
fan For longtime
41:56
man of fans who have always kind of wanted
41:58
a new game in
42:00
this series. So
42:02
I think that's gonna end up
42:05
being what this game is, is like it
42:07
might not be like Tales of
42:09
Arise was a game that was made to try and get new
42:11
people into the Tales series to
42:13
like completely reinvent that series all
42:16
over again. Visions of Mana feels
42:18
like it's being made to capture the hearts
42:20
of people who have just wanted this to
42:22
happen for a long time. And it seems
42:24
like it could do that. But also, I
42:27
think even now, in the
42:29
small, you know, sample size that we have
42:31
here, it might not always grab
42:33
people who aren't already very on board for
42:36
just a new Mana game on paper. Yeah.
42:38
And I think that's what I learned from
42:40
this is like, Oh, as somebody who is
42:42
not a Mana fan, like, maybe
42:44
this isn't the entry point that
42:47
I thought it might be maybe this is like, Oh,
42:49
this is for the fans. And that's cool. And I
42:51
love when that stuff happens. But
42:53
I think I learned a lot about this
42:55
game just from playing that like our demo was like,
42:58
Oh, okay, I don't think this is for me. But
43:00
it's cool that it exists. I
43:02
guess we'll see how it comes out. When does
43:04
it really fit? It's summer? I don't think I have. Yeah,
43:07
no, no, no, it's a day. So it
43:09
sounds like this will have a lot of time to kind of like,
43:11
give it that extra layer of polish. Who knows, they might like fine
43:14
tune the combat a little bit. Either
43:17
way, I'm looking forward to it. So we will
43:19
see what happens. Hey, you might like it too.
43:21
Who knows? Yeah, it's certainly possible.
43:23
I mean, it's a couple months, like six
43:25
months away, maybe potentially something like that. Yeah,
43:28
if that. Yeah,
43:30
so that is it for our discussion
43:33
about Dragon's Dog went to an efficient
43:35
Amana, let us go on to some
43:37
random encounters. Your
43:48
box got sold by the
43:50
Embracer group. How much was that for again?
43:52
That was for over
43:54
400 mil, I think.
43:57
From from Embracer. to
44:01
take to. That's it.
44:03
Yeah. So someone escaped Embracer. The
44:05
Embrace of Embrace, I suppose. It's
44:08
more like Embrace is falling apart. And
44:11
yeah, because like,
44:13
like to stress these, these companies are getting
44:15
sold or they're getting
44:18
laid off or they're getting in
44:20
the case of volition, like closed.
44:23
And as much as people
44:25
were like, Oh, cool. Gearbox is
44:27
out from under Embracer. There were
44:29
also layoffs at Gearbox that happened.
44:31
So what a
44:33
mess. Embracer leaving a permanent scar
44:35
on the games industry. I say
44:38
this every week. I've been saying this every week for
44:40
a while, but someone needs to go to jail over
44:42
this. It'll never happen.
44:46
I wrote in the notes here, Larian says FU to
44:48
power skate and lizards of the
44:50
coast, which is not
44:52
FU, but they, they, it was
44:55
clear. Yeah. Wait,
44:58
what did you just call? Naughty, we got
45:00
to talk about pronunciation sometimes first, cilantro and
45:02
now this, uh, we got to work
45:04
on this. Uh, Baldur's
45:07
Gate, basically Larian has been out there. Uh, it came
45:09
out as part of a GDC
45:11
talk and then, uh, Sven Vincke was kind
45:13
of out there like clarifying the thinking behind
45:15
it. The Larian was basically saying
45:17
like, we're not doing Baldur's
45:19
Gate three DLC. We're not doing Baldur's
45:22
Gate four. We're not doing D and
45:24
D like we're kind of moving on
45:26
from Baldur's Gate. Uh,
45:29
we are doing something different. Uh,
45:33
he would not confirm whether that was
45:35
in the divinity franchise or not. Sven,
45:37
look, you've been on the show before you
45:39
might be watching dragon commander
45:42
two. I'm just saying. I
45:44
never played the original. That's
45:47
the problem. More people need to play dragon
45:49
commander one. Uh, but
45:52
yeah, they, they were basically saying no
45:54
more Baldur's Gate, all those characters, that
45:56
world that's all back in wizard's
45:59
hands, which Depending on
46:01
how you feel about Wizards of the Coast may be a good
46:03
or bad thing Me
46:05
personally, I'm like a little bummed by it,
46:08
but also Baldur's
46:10
Gate 1 and 2 are kind
46:12
of their sequels to each other But I I
46:15
think with especially how Baldur's Gate 3 was
46:18
still within that continuity, but definitely very
46:20
separate from it Yeah, I
46:22
think we can just leave it. I
46:24
think it's fine. I think that is a very
46:26
tight contained good game We don't
46:28
need to Franchise it
46:31
now granted. It's in
46:33
Wizards hands now. So are we gonna get some
46:35
live service game with like a Starion skins and
46:38
stuff like that. Who knows? Oh sure. They're gonna
46:40
get the AI girlfriends with shadow heart So
46:43
she can come in and greet you every
46:45
day. Now look, um, I'm
46:47
normally against AI but I Would
46:52
like I would like to have Shadow Heart as a friend Coming
46:55
in hugger every day. That'd be nice. Uh Celeste
47:00
that the developers of Celeste are working on I think it's
47:02
called Earth blade earth
47:04
blade. Yeah, and that got delayed in the next year Yeah,
47:10
yeah, they're working hard on it, but they can't make it
47:12
work for this year. So yeah Yeah,
47:15
well always next year and Eric we
47:17
should talk about well, all
47:19
of us talk about a little bit about Dawn trail and
47:22
the Doesn't know anything
47:24
about 14 don't worry about it. Oh,
47:26
I thought you were a 14 head. I'm sorry Another
47:33
thing that Jesse put me on to that I get
47:35
to then be like, oh Jesse doesn't know anything about
47:38
this We're not gonna talk about vinyl Cards
47:44
completely out we're not gonna talk about those I Got
47:48
myself into Pokemon cards anyways,
47:51
yeah 14 Dawn trail They had a
47:53
big pack show that I think all
47:55
three of us were in the audience
47:58
for that light was blinding Right
48:00
in your eye like Eric did you know
48:02
that surgery? Yeah, I had sunglasses I was
48:05
hoping that there would be you so
48:07
I couldn't see if you put the sunglasses on I
48:09
had my sunglasses on for those who have not
48:11
been following the deep blood god lore I had
48:14
eye surgery a couple weeks ago and so
48:17
I've been having to wear sunglasses when I'm outside
48:19
or in Situations that have
48:21
bright lights like maybe a PAX panel or
48:24
something like that So
48:26
I was sitting there in the audience of this
48:28
dawn trail thing and they had like the house
48:30
lights on just blaring down It's so like five
48:32
minutes into it I had like my eye covered
48:34
like this for a bunch of it and then
48:36
I was just sitting there with sunglasses on like
48:39
Cool neat y'all can
48:41
turn the house lights off now. You don't
48:43
need to see us. We're unimportant We in
48:45
the crowd are unimportant to what is happening
48:47
right now. They love to put the lights
48:50
on us for some reason Yeah, I was
48:52
a outlet like hey everyone. It's not yeah.
48:54
Yeah Eric I like you put your
48:56
shades on like Barrett from FSS having rebirth
48:58
very yeah, very topical Every
49:00
way I'd catch like a stray spotlight that would just
49:02
like oh Yeah,
49:05
yeah, imagine how that feels when your
49:07
cornea is still healing Yeah,
49:10
so Got a funny message
49:12
actually about dawn trails It was supposed to come out
49:14
the week of the Elden Ring DLC was like yeah,
49:16
we're gonna move this back It's
49:19
a really yeah They confirm
49:21
that they are moving or they
49:23
had moved dawn trails launch So
49:26
that people who want to play the urge
49:28
tree DLC can have a week to play
49:30
the urge rate or treaty Yeah, it's really
49:32
so Yoshi P can play the urge tree
49:34
DLC. Yes. Yeah same man that was playing tears of the
49:36
kingdom during a live letter You
49:40
have to play he's like you get
49:42
one week one week one week and
49:46
And yeah, we're getting FF 16 An
49:49
event in there which means we get
49:51
the torgo as amount and I
49:53
think is there a minion I can't
49:55
remember what else to get from the 16. I don't
49:58
know if they've shown anything else. Yeah besides Torgal
50:00
and the Efreet fight they stay they haven't shown
50:02
the fight but they've shown like that's kind of
50:04
what where it's going I imagine
50:06
it'll be kind of similar to the 15 event where like
50:08
it's you get the mount for completing the quest and like
50:10
maybe Some cosmetics and then they'll have that like weird thing
50:13
You can kind of like event that
50:15
you can like loop to then give currency to like
50:17
buy some additional. Yeah, there's like
50:20
Orchestra rolls and I think whatnot make
50:22
music and there's probably costumes hairstyles the
50:25
usual kind of stuff I remember doing the
50:27
same event for ff 15 because I wanted
50:29
noxious as hairstyle and I was like a lot of
50:32
Work at the gold saucer and then I got it and I'm
50:34
like, oh this Did not
50:36
fit my warrior of light, but
50:39
I got there if he ever wants to pretend to
50:41
be noxious I like noxious. I would like to design
50:43
like a broody little Little boy.
50:46
I'm a 15 apologist. I'll defend
50:48
that game. I love good. I
50:50
know it had problems but I Appreciate
50:53
that. Yeah, Lance heart baby torgo better be a
50:56
minion There's a scene in
50:58
a movie in the video is a minion. I
51:00
think baby torgo is a minion Yeah,
51:02
cuz you know we're in the trailer where
51:05
like one girl's like yay And she's on top of the
51:07
torgo mount and there's a guy looking at a little tiny
51:09
wolf and he's just shrugging I'm guessing that's
51:11
no woman. Yeah, it looks really
51:13
cute. I Just hope
51:15
that torgo transforms. Yeah flies. That's what I
51:17
want into a man. Yeah wolf neck Yeah,
51:21
no in a different way if you've
51:23
played 60 like six you'll know yeah
51:25
those who know know but Yeah,
51:28
I I'm really looking
51:30
forward to dawn trail I like used that
51:32
whole packs panel as an excuse to get
51:34
back into 14 and start
51:36
catching up I'm finally patch current.
51:39
I was still at the end of
51:41
6.5 where I was I had to do like the
51:43
the final trial and
51:45
stuff like that, but Like
51:48
14 it's weird because like
51:51
our our pal Moises is Finally
51:54
getting to shadow bringers, and I'm thinking about
51:56
a way that I felt when
51:58
I was getting to show Shadow of Ringers
52:00
in 14 and what an incredible
52:03
experience that was. It was. I'm
52:05
not expecting that from Don Trail, but
52:08
I do feel like I'm in the right mood
52:10
for just a very fun,
52:13
light, 14 expansion pack
52:15
that isn't super like...
52:18
There's almost something appealing about the fact that this is
52:20
not going to be tied into some broad narrative that's
52:22
going to be really heavy and emotional and stuff like
52:25
that, that there will probably be some
52:27
twists and turns, but so far they're
52:29
just kind of making it seem like
52:32
it's a beach episode. Everybody's having fun,
52:34
doing stuff. Doing some light. That's how
52:36
they would go into a false sense of security. Yeah.
52:39
True, but Shadow of Ringers and Endwalker, I cried
52:41
through the last six of Endwalker. I didn't stop.
52:43
So I'm kind of ready to not cry. Or
52:46
I still cry a little bit, but not through the whole thing.
52:48
Lightly cry. Not through a whole map.
52:50
Yeah. Lightly cry. It's that quote
52:52
that Yoshida had brought up at the end of Endwalker.
52:54
It's like, okay, we got to pull the power scale
52:56
back. We got to bring us back down
52:59
now. Endwalker ends
53:01
in the most anime-inspired way possible. It's
53:03
just like, we're going to keep escalating and escalating
53:05
and escalating. And now Dawn Trial is like, all
53:08
right, we got to... I mean, even the post
53:10
patches for this, for the most part, brought
53:12
it back. It's like, let's buy a treasure map and go on an
53:14
adventure. We saw where that got us.
53:17
It was fun. Yeah, I liked it. I loved Final
53:19
Fantasy IV, so everything there was FF4.
53:22
I'm good. I'm just drooling. I'm
53:25
eating it all up. The music
53:27
for the other moon, the red moon. Oh,
53:29
god. So good. Their remixes.
53:32
But yeah, anyway, that's... I
53:34
suppose that's all the news that's fit to talk about, unless
53:36
I missed something here. The
53:38
16 DLC, like the actual 16
53:41
DLC also got announced. The
53:43
Rise and Tide. Yeah. That's
53:45
right. We're actually really looking forward to this. It looks
53:47
really, really good. I
53:50
am a 16 defender on here. I like
53:52
that game. And
53:54
the Leviathan stuff, I love Leviathan
53:56
as a summon, as a character.
54:00
I'm really happy that they're including Leviathan
54:02
and they found this way to basically
54:05
like give Clive a gun in that
54:07
game So it's gonna play even more
54:09
devil may cryy And all
54:12
the stuff they're doing with that form
54:14
with the new area looks really really cool really
54:17
pretty And also they're
54:19
adding like a rogue like mode and stuff like
54:21
that for yeah more challenge So it seems like
54:23
a really robust update like I've said that multiple
54:25
times I don't know why the word robust is
54:28
stuck in my head, but it
54:31
Looks like a really solid update and a
54:33
really like meaty update For
54:35
Final Fantasy 16 and then obviously the
54:38
PC version is coming down the pipe
54:40
at some point and and I
54:42
got to interview Yoshida and some
54:44
of the others who were working on that game and
54:46
they definitely They did not confirm
54:48
anything, but they were like once
54:50
we finished finished the PC version and
54:53
the DLC You
54:55
know we would like to continue to
54:57
expand And that was kind of where
54:59
they left it. They were just like You
55:02
know we'd like to continue to bring this
55:04
to more players, so who's to say? Neo
55:07
Geo, let's go. Oh, yeah. Yeah, yeah, there's
55:10
a fit There's also the free update
55:12
that they're putting out which I thought was pretty neat that
55:14
they kind of glossed over a little bit during The presentation,
55:16
but it was like they're adding like 40
55:19
orchestrian rolls And they're doing the
55:21
whole like you can remap all the buttons on the
55:23
controller which I should have been there earlier But like
55:25
yeah, it's I'm glad that they're putting that in now
55:27
and they were like oh and a bunch more stuff
55:29
that we're not gonna Talk about right now, but like
55:31
when the patch notes go up so it like on
55:34
top of the DLC There's also this free patch that's
55:36
coming out that sounds like it's adding a ton of
55:38
stuff and like maybe
55:40
rebound They specifically said we're rebalancing.
55:42
We're not nerfing some of the
55:44
abilities So there's
55:47
like that stuff coming in the pipeline too, which
55:49
is interesting I'm always fascinated
55:51
by major patches for single-player games and
55:53
like what they decide to do or add
55:56
so yeah 16 is getting a lot this
55:58
month Yeah, good for it. Good I
56:00
haven't played it yet. I will. I promise. And
56:04
I guess that's it for the news. So why don't
56:06
we roll into the tavern and talk a bit about
56:08
what we are playing, what we are watching, whatever we
56:10
are doing. Eric, you're not feeling well. Why don't you
56:12
go first? What?
56:19
I don't know. I
56:22
like, I'm once again in that place where I can't
56:25
really talk much about, you know what I can talk
56:27
about? I was going to talk about just manga that
56:29
I've been reading because I'm in that place where I
56:31
can't talk about games I've been playing or whatever. But
56:33
I will say quick shout out. I
56:35
started reading on the plane back. They
56:38
gave me the option. I had to fly. Okay.
56:40
Side tangent. I had to fly for
56:42
my flight back from PAX, Boston
56:44
to Atlanta and then Atlanta to Austin, which
56:46
is basically almost two, three hour flight. I
56:50
think it's like two and a half, two and a half
56:53
on the second flight. They gave me the option
56:55
for a very reasonable price to upgrade the first
56:57
class. And so I was like, I think
57:00
I'm doing it. I think I haven't flown first
57:02
class since I was in like high school. I
57:06
got to do it. Y'all, they
57:08
live different at the front of the
57:10
plane. They do. They do really live
57:12
different. They were like, here's
57:14
your comfy seats with all your leg room.
57:18
Would you like a drink, sir? And then I finished my
57:20
diet Coke and they were like, would you like another diet
57:22
Coke? And I was like, yes, I would. And
57:26
it was wild. So I stayed awake. I slept
57:29
the whole time on the first plane because I
57:31
was just exhausted. So I did the classic like
57:33
head against the plane wall.
57:35
So if that if that had blown off,
57:37
I would have just died. You wouldn't have
57:39
had an idea. Second
57:43
flight. I think I would have woken
57:45
up at some point. Second flight.
57:48
I was like, I'm in first class. I got to stay awake the
57:50
whole time. I started. I put the
57:52
March Madness. It was the women's March Madness
57:54
game. I think Iowa versus West Virginia, which
57:56
is very fun to watch. And then
57:58
I pulled up some manga on my tablet. I
58:01
started reading Naoki Urasawa's 20th
58:04
Century Boys. That's such a good manga.
58:07
It goes so hard. Oh. It's
58:09
so good. I love that manga.
58:11
It's excellent. It is. Friend.
58:15
It's really, so
58:17
I knew of Naoki Urasawa because of Pluto
58:19
in the Netflix series and I really got
58:21
into it. I loved it. I thought it
58:23
was really fantastic. This one is a
58:26
lot of the same art and even some
58:29
of the same vibes but a very different kind
58:31
of tale, different setting where you are following this
58:35
group of boys that grew up in
58:37
the 20th century. So I think they were all born
58:39
and were growing up in the 90s. I
58:42
wanna say no, no, it's current time is 90s. So
58:44
they were growing up in the 70s. Very
58:48
stand by me vibe. Very, very
58:50
receiving king vibes from this guy. Where
58:53
they're all kind of doing stuff and hanging out
58:55
and just getting up to the kind of hijinks
58:57
that you would before the internet existed and stuff
58:59
like that. So they're riding their bikes everywhere and
59:01
there's kind of these inner cliques and stuff like
59:03
that. So they're like the mean boys who bully
59:05
everybody and stuff like that. And in
59:07
the present time, they're trying to
59:10
figure out why people are being killed
59:12
because there are basically like murders happening
59:14
that have weird ties to the boy's
59:16
past. And it's
59:19
such a masterful, they
59:22
make the timeline swapping and all
59:24
that feel completely normal. I
59:26
think I've been very burned out on this sort
59:29
of like mystery box story because I was watching
59:32
Westworld obviously like burned me out after the first
59:34
season. I was watching Three Body
59:37
Problem on Netflix and not really vibing with it.
59:39
Cause it felt like the only substance
59:41
I was getting from it was like, what could
59:43
possibly be happening next? This is weird, isn't it?
59:45
I wasn't getting a lot from like the character
59:47
writing or anything. 20th century
59:49
boys complete opposite where it feels like
59:52
the mystery just enhances the relationships
59:55
between these characters. Like the
59:57
ways in which this, this
59:59
manga. talks about growing
1:00:01
up and getting older and the things that these
1:00:03
characters have dealt with. And even just
1:00:06
the idea of like, one main
1:00:08
character feels very much like, are you the person
1:00:10
that you thought you would be when you know,
1:00:12
when you were younger? Like, okay, you're in your
1:00:14
30s now, do
1:00:17
you think you're the person you thought you would become?
1:00:19
And as somebody in their 30s now, boy,
1:00:22
does that hit like a brick
1:00:24
truck? Like, oh, so 20th century
1:00:26
boys. Incredible. Very, very good. Also,
1:00:29
shout out a few PAX East games I played.
1:00:33
Urban Myth Dissolution Center is a
1:00:35
very fun point and click
1:00:37
adventure. That's very pixel art, gorgeous
1:00:39
pixel art. It has a
1:00:42
lot of, you know, you're kind of investigating these
1:00:45
cryptids and stuff like that in natural life
1:00:47
and using like social media to kind of
1:00:49
track them down and find them. It's a
1:00:51
really cool idea. The demo didn't give me
1:00:54
a great idea of what the loop feels
1:00:56
like. Right. But the pixel art is gorgeous.
1:00:58
I think you'll see this and immediately be
1:01:00
like, Oh, yeah, cool. It
1:01:03
had big world of horror vibes at times, which
1:01:05
is why I really gravitated towards it. I also
1:01:08
want to shout out Friends of the
1:01:10
Pod. I don't have
1:01:12
the dev names in front of me. I'm so sorry.
1:01:15
But there's a game called Forge of the Fae that
1:01:18
is very Breath of Fire
1:01:21
inspired RPG. And it just looks
1:01:24
absolutely gorgeous. It looks incredible. I
1:01:26
think the battle systems are really
1:01:28
neat. They were showing off
1:01:31
several different RPGs. There's one called I believe
1:01:33
it's called Quartet or
1:01:35
Quintet. I'm so sorry. It's one of those
1:01:37
two. I'm blanking and
1:01:40
I'm very tired. And also
1:01:42
Unfamiliar was the other one that was in
1:01:45
the Pax Rising area. But
1:01:47
Forge of the Fae is the one that I think I really
1:01:49
connected with the most. I saw it and
1:01:51
just immediately the look of it, the
1:01:53
way it played, the way it just looked like
1:01:55
Breath of Fire was immediately hitting battles. Yeah. Yeah,
1:02:00
yeah, I symmetric battles the Way
1:02:03
the menus pop up on the characters felt very
1:02:05
like throwback in a way that I really enjoyed
1:02:09
So yeah, I love that Playing on
1:02:11
my notes now to see if I had any
1:02:13
more games that I played and wanted to take
1:02:15
note of to mention later Lucid
1:02:19
always very good and lucid is a solid Metroid
1:02:21
mania that I think if you'd like Celeste and
1:02:23
stuff like that. You should keep an eye on
1:02:25
lucid heart worm is a
1:02:27
very Like throwback
1:02:30
ps1 survival horror Silent Hill
1:02:32
type game very very good
1:02:35
and throne of bone is Kind
1:02:39
of just went to it because I was
1:02:41
like the names fun and the game looks
1:02:44
fun It's like a deck builder slash auto
1:02:46
battler where you play as a necromancer That's
1:02:48
building this army of like ghosts and undead
1:02:50
and fungus and stuff like that And
1:02:53
it's just got a good vibe the battle systems
1:02:55
feel very good Synergy stuff feels
1:02:57
really really good I've played a lot
1:02:59
of deck builders and a lot of auto
1:03:01
battlers and so trust me when
1:03:04
I say that I've
1:03:06
played so many of them and they all
1:03:08
run together so much that this one still
1:03:10
sticks out to me a week later Having
1:03:13
played it. It's it's worth keeping an
1:03:15
eye on I think they have an early access coming up
1:03:17
soon So you keep an eye out for that if you
1:03:19
want? something to kind of deck build
1:03:21
and an auto battle with because it just feels like
1:03:23
a game where you could do that sort of One
1:03:26
more run and get really really caught up in it
1:03:30
Yeah, that sounds pretty cool. I'm definitely looking forward to Forge
1:03:32
of the Fae I will have to go back and put
1:03:35
another eye on that one Jesse, how about
1:03:37
you anything cool to share share show Intel? So
1:03:41
at PAX East I only played two games It
1:03:44
was visions of mana and I did the Final Fantasy
1:03:46
14 battle challenge And
1:03:48
we were on we got our team. Oh, he got your shirts. He got
1:03:50
you got our shirts But
1:03:52
outside of that I've restarted
1:03:54
Final Fantasy 9 with
1:03:57
all the with all the 14 Dontrell stuff
1:03:59
being like very nine inspired. But
1:04:01
I haven't played nine in like 12 years. I
1:04:04
should go back and just re-familiarize myself with
1:04:06
it. I'm only like two or three hours
1:04:08
in, not very far in it. But man, I love the opening
1:04:10
to Final Fantasy IX. I really do. It's
1:04:13
so good. I love the play with the music
1:04:15
and everything. You get to
1:04:17
play as Vivi, Steiner, and Zadane, like all
1:04:19
within like 30 minutes. And it's like each
1:04:21
one of those sections is so fun. It's
1:04:25
just, it's a good time. But not much to
1:04:27
talk about there. It's Final Fantasy IX. That game is good if
1:04:29
you haven't played it, play it. And
1:04:31
I started Stardew Valley for the first time yesterday.
1:04:33
Cool. Never played it before. I've
1:04:35
heard a million things about it, decided
1:04:38
to hop in. That game is so cozy. I
1:04:40
understand it. I get why people love that thing
1:04:42
so much. Excited to go back to my
1:04:44
farm and make more parsnips or
1:04:46
whatever I'm growing right now. Do
1:04:48
the parsnips, the money's in cattle.
1:04:51
Yeah, so people in my chat
1:04:54
were telling me like, oh, you should have got the farm
1:04:56
with the chickens. You should have got the chicken poop. I
1:04:59
just picked the basic farm. I don't know anything about this
1:05:01
game. How would I know that that's what I need? People
1:05:03
are like, when do you start making like mead? And I'm
1:05:05
like, I got like four
1:05:07
parsnips and like I haven't even met everyone in
1:05:09
the town yet. You all need to chill and
1:05:11
let me just- You'll have plenty of time to
1:05:13
do everything you want. Don't worry about that. Yeah,
1:05:16
I'm like the first weekend of Stardew. But
1:05:19
other than that, yeah, it's just been 14 really. That's
1:05:21
kind of my constant always. Looking
1:05:23
forward to checking out Pepper Grinder though. That game is
1:05:25
probably high up on my list of things
1:05:28
to finally get to. As for myself,
1:05:30
yeah, I mentioned I'm playing Dragon's Dogma 2. I
1:05:32
finished FF7 Rebirth. We
1:05:34
have to have a conversation about that ending sometime.
1:05:38
And I guess- You will
1:05:40
have a conversation about that ending sometime. I
1:05:44
will mention since I have a
1:05:46
short flight down to Boston from Toronto, I
1:05:48
kind of had to divide my movie watching
1:05:50
into two pieces. So I
1:05:52
started on Five Nights at Freddy's
1:05:54
and I ended on it too. And it was actually kind
1:05:57
of a funny, cute- I liked it.
1:06:00
I loved it like it's new
1:06:02
what it was it's extremely campy I
1:06:06
Mean Matthew Lillard is so good in that
1:06:08
movie. I'm so great. Yeah, so good I'm
1:06:11
just like okay. I was an 80s kid. I
1:06:13
went to Chuck E. Cheese I have this vivid
1:06:15
memory of there being broken glass on the floor
1:06:18
and being warned to stay away from it and
1:06:20
like It had
1:06:22
to they shut down like my favorite little tunnel
1:06:24
thing because of the broken glass and I was
1:06:26
angry But it to me like the place always
1:06:28
had a weird sinister vibe that I loved because
1:06:31
my my brother would go to the first birthday parties and
1:06:33
whatnot and Yeah,
1:06:35
just the sight of seeing like Animatronics
1:06:39
dancing to like 80s music. It's like oh
1:06:41
man That's it's a nostalgia
1:06:43
hit that you're not gonna get back anytime
1:06:45
soon But they did a great job
1:06:48
on this mix like yeah story
1:06:50
stupid But I think for
1:06:52
video game movies to succeed they have to
1:06:54
be honest about what they are Fun
1:06:57
as a Freddy's has a lot of weird-ass lore that
1:06:59
they kind of touch on in the movie But
1:07:01
if they had gone into it, you're gonna
1:07:04
lose everybody because people want to see Mex
1:07:07
eating people like I don't know what you
1:07:10
don't go in there for but yeah It
1:07:12
was it was fun. It knew exactly what it was
1:07:14
and sometimes that's all I want that a movie It's
1:07:16
like I even like Super Mario Brothers the new one
1:07:18
because it's like okay Mario Luigi Princess
1:07:20
Toad we're all gonna rescue the Mushroom Kingdom
1:07:22
and people say oh the first one's so
1:07:24
much better It's so much more creative. Yeah,
1:07:26
but it's not a Mario movie. I came
1:07:28
out of that as a kid saying what
1:07:30
the fuck was that? I
1:07:34
I I liked it for what it was But it's just
1:07:36
like that was not Mario if I was a kid and
1:07:39
I had been given the choice of those two movies
1:07:41
I'm like yeah, hell yeah, I'm going to the illumination
1:07:43
one. I don't care. That's what I
1:07:45
want from Mario movie But
1:07:48
yeah, so finance is ready. It's not bad. I Just
1:07:51
adding a clarification for those at
1:07:53
home spirus on the twitch chat
1:07:55
has been very helpful in locating
1:07:57
the actual names of these games and
1:08:00
developers and I want to shout them out both
1:08:02
because they're great folks and also
1:08:04
because my sick, addled
1:08:06
brain. I would feel bad if I
1:08:08
got the shout outs wrong. So it's
1:08:10
my familiar Forge of
1:08:12
the Fae and Quartet.
1:08:15
They're all by different publishers and developers, but
1:08:17
my understanding is that a lot of the
1:08:19
teams and the people involved are the same.
1:08:21
They're just kind of all under different team
1:08:23
names, but they were all showing epaxies. They
1:08:26
all look very good in their own ways.
1:08:28
Go check them out. That's awesome.
1:08:30
Super Mario. Super Mario. Thank
1:08:32
you, Spyrus. And I really love, is
1:08:34
that like an Alexander emoji, like from
1:08:37
Elder Ring with Jargai? I think it is.
1:08:39
It's very cute. His
1:08:41
name is Alexander, right? Sure.
1:08:44
I think that sounds
1:08:46
right. But in my head, I was like, wait, does
1:08:48
the pod have the same name as the thing from
1:08:50
Final Fantasy? A
1:08:53
to the E to the Alexander. God, he's going to rise
1:08:56
up. Boom, like thunder. Yeah. I love the
1:08:58
little podcast. I love the little one who
1:09:00
said like cause. Hi, cause what you
1:09:03
doing here? Cause Iron Fist Alexander. I
1:09:05
never thought about that, that they have
1:09:07
the same name. That's wild. What
1:09:09
if you fought in? No other Alexander, no other
1:09:11
Alexander's and there's no
1:09:14
other Alex's in the world. Definitely not
1:09:16
great ones, you know, that
1:09:20
I ever tell you about the time my family was banned from
1:09:22
our local Chuck E. Cheese. Yes. I don't know. Now is now.
1:09:24
I don't know what time to tell that story, but I guess
1:09:26
it is. Um, because you were
1:09:28
talking about Chuck E. Cheese five nights. Um, when
1:09:31
I was younger, uh, you know how they have those like
1:09:33
tubes that like the kids can like crawl through and like
1:09:35
you go down the slide and the ball pit and all
1:09:37
that. Yeah. Uh, I was probably
1:09:39
like six or seven. So my brother was
1:09:42
like three, four maybe. Um,
1:09:44
and there was like my cousins were all crawling through the
1:09:46
tube and my one cousin loved to egg my brother on
1:09:48
and loved to just get him to do dumb stuff. And
1:09:51
he's like, what if you took all your clothes off?
1:09:53
What if you just crawled through the tube naked? Wouldn't that be
1:09:55
really funny? My brother crawled through
1:09:57
the tube naked and pressed himself up against like the.
1:10:00
the clear like part of the
1:10:02
tube where like the you could like see out to the thing
1:10:04
and the Chuck E. Cheese employees were like You have to leave
1:10:06
and you can never come back. You
1:10:08
can never come back. You can never
1:10:10
come back. I'm sorry, how old
1:10:12
is your brother? My brother was like four
1:10:14
at the time or three and like my cousin was like six
1:10:17
or seven maybe like it was just like no Oh,
1:10:20
you wouldn't you wouldn't like cross the tube naked
1:10:22
would you that'd be so funny and then my
1:10:24
brother was like bet and then just did it
1:10:26
and Then we were banned
1:10:28
from our local Chuck E. Cheese Are
1:10:31
you like so is he okay? Like
1:10:33
it's always in life. He's great. So
1:10:35
it's not I mean, that's what those days Oh,
1:10:38
no, you could probably my brother stills like,
1:10:40
you know, you could you could probably convince
1:10:42
him to do something stupid But go back
1:10:44
was like a season adult go for my
1:10:46
mom being like mortified being like no And
1:10:50
then like having to like get him out of the tube because
1:10:52
that was the other part of it was he just kept crawling
1:10:54
Around and so yeah, we were banned from
1:10:56
our local Chuck E. Cheese. God, I'm like,
1:10:59
yes fired five nights at Freddy's Okay,
1:11:01
that makes a lot more sense now Good
1:11:03
lord, just like picturing that Simpsons episode
1:11:05
with really greased up going through the
1:11:08
grease me up God,
1:11:10
what a story hilarious
1:11:15
And I like I always thought you know Even
1:11:17
though I I'm not exactly unhappy that it didn't have
1:11:19
kids I thought it'd be kind of fun to have kids
1:11:21
sometimes they do something stupid like that and just like I
1:11:23
could fish your Like why are you doing? Yeah.
1:11:25
Yeah, cuz my mom has no idea. She's just
1:11:27
like down there with like the other adults And
1:11:30
she's just like looking up. She's like, oh, isn't
1:11:32
that shit? Oh, that's my son I have to
1:11:34
we have to go get him what fucked up
1:11:36
kid is that ocean? It's such an extreme reaction
1:11:38
like had there
1:11:40
not been a kid that just ran they get through
1:11:43
the Chuck E. Cheese like pit before like I So
1:11:46
they didn't like they didn't like take our picture or
1:11:48
like, you know, like right now I
1:11:50
know you can never come back here like that was
1:11:52
probably just a disgruntled employee but my
1:11:54
mom took it as like both
1:11:56
she's mortified so she like doesn't want to show her face
1:11:58
at the Which like
1:12:00
I get and two it's just
1:12:02
like she was like we can never take
1:12:05
your brother to Chuck E. Cheese He can
1:12:07
never come back Well,
1:12:09
okay, we got the sequel for five minutes right we got
1:12:12
the script for five minutes ready to everyone look
1:12:14
forward to it That
1:12:17
was a hell of a story as Nigel
1:12:21
says here. It's kind of a bonus pick cuz I'm supposed
1:12:23
to move on and give my little story I
1:12:25
really like it take us home
1:12:27
question mark take us home. I'm Ron
1:12:29
Bird y'all wanted to hear the story
1:12:32
it's a good story. No, I'm glad I heard that story
1:12:34
That's that's pretty freaking fantastic that off There was such a
1:12:36
quick turnaround from you want to hear about the time we
1:12:39
got banned for the Chuck E. Cheese Do here's how we
1:12:41
got banned for the Chuck E. Cheese. I don't want to
1:12:43
hear I said I said I want that ban
1:12:45
from the local church season and you're like, oh tell us and I was
1:12:47
like you sure I don't know if now is the time and you're like,
1:12:49
yeah, let's do it. And I was like, okay I'm gonna I'm gonna check
1:12:51
with tape on that one Yeah,
1:12:53
I think I said did I ever tell y'all about the time
1:12:56
I got banned from the my family got
1:12:58
banned from the local Chuck E. Cheese the different tone.
1:13:00
There's a different tone. It wasn't like I'm gonna tell
1:13:02
you It was like you are you were like, oh
1:13:04
tell us please let us know how you got I
1:13:07
got banned from a children's entertainment venue and you
1:13:09
say do you want to care how I'm going
1:13:11
to say? Yes, every single time
1:13:13
like there is no question here. So you
1:13:16
could have phrased it however you wanted it
1:13:18
I would have heard the story and yeah,
1:13:20
I know my audience. I knew my there you go. See
1:13:22
you're smart What a great story. I love
1:13:24
that and I don't really have anything
1:13:26
to compare with it because I'm thinking about
1:13:28
I Have a smaller
1:13:30
pit where I had to deal with Canadian customs
1:13:33
who well The
1:13:36
way Pearson Airport is organized now is that like
1:13:39
since I'm a citizen I come home and I
1:13:41
have like very very quick process To get through
1:13:43
and I'm waiting in the line and there's only
1:13:45
me so that's always dangerous because the customs Officers
1:13:47
gonna keep you there and talk to you and
1:13:50
he did so he looked at my passport and he looks
1:13:52
at me and said It looks at my jacket. So I'm
1:13:55
wearing my ff-16 jacket and he says it
1:13:57
has gold Final Fantasy. Why are there 16 entries?
1:14:00
I'm like, oh dear Christ, I can't. This
1:14:02
is the, you know, Jerry
1:14:04
Seinfeld voice. Why do they call
1:14:07
him final fantasy? It's
1:14:09
just the most like when you work in
1:14:11
retail and it doesn't ring up an item
1:14:13
doesn't ring up, it must be free. Yeah.
1:14:16
You're first time heard the joke. Brilliant. But
1:14:18
you can't tell a customs officer to go ask
1:14:20
themselves because they're going to have a problem. So
1:14:23
I don't know what I said.
1:14:25
I just like laughed. Ha ha ha. And said, like,
1:14:27
you know, I did tell him the story about like,
1:14:29
you know, why is funnel fancy? Why is it called
1:14:31
that? And I think that might be wrong, but I
1:14:33
don't care anymore. And, uh, yeah,
1:14:35
he started talking about Roblox. I'm like, I don't
1:14:37
know. Yeah. Roblox spy. So that was my
1:14:39
encounter. Final
1:14:43
fantasy. Yeah. Yeah. Let me tell you about Roblox.
1:14:45
Like what? Yeah. He was
1:14:47
like, was he like trying to get you to
1:14:49
play Roblox or was he just like, I don't
1:14:52
understand my son's really into Roblox. The graphics. Okay.
1:14:54
Like, yeah, I'm like, yeah, they're actually, you're right.
1:14:56
The graphics do suck for Roblox, but kids. I
1:14:59
think it's fascinating that kids aren't into graphics the way we
1:15:01
are. I like to think
1:15:03
the customs person was like trying to get
1:15:05
people to join their Roblox server. It's like,
1:15:08
all right, you want to join my Roblox
1:15:10
server? Join my Christian Minecraft server fleet. Uh-huh.
1:15:12
Uh-huh. No swearing. Uh,
1:15:15
yeah, I still like, I told this
1:15:18
as a pit before, but it was
1:15:20
hilarious when, um, I was still grooming
1:15:22
animals, dogs, and I was
1:15:24
writing about the Nintendo DS. I was kind of starting.
1:15:26
I was doing both at the same time. And
1:15:29
I came through what customs for God, it was
1:15:31
E3 2006. And
1:15:34
the guard was like, you know, what do you do for
1:15:36
a living? I said, well, I write about video games
1:15:38
and I groomed dogs. And he said, Oh, I bet
1:15:40
there's not a game about dog grooming. I said, yes,
1:15:42
there is. It's called Nintendo. He's like, get out of
1:15:44
here. Leave.
1:15:47
Just go. So yeah, that was
1:15:49
good. You're banned
1:15:51
from Canada. You have to live
1:15:53
in the airport now. Yeah. Oh,
1:15:57
so, uh, yeah,
1:15:59
that was. basically our show for today.
1:16:01
It sure was a thing, wasn't it? And
1:16:03
I appreciate y'all putting up with me and
1:16:05
poor Erica, who's got to have like a
1:16:08
scratchiest ass throat in
1:16:10
existence right about now. Try
1:16:12
not to think about it. Try not to
1:16:14
think about it. We're almost at the
1:16:16
end, Eric. We're going to move on to
1:16:19
our post show with the stars of Destiny.
1:16:21
We're going to talk more. Yeah, we're going
1:16:23
to talk some more, but you can talk
1:16:25
about nonsense. It's a little
1:16:27
bit different. And I want to
1:16:29
thank our stars of Destiny for supporting us
1:16:32
at the $25 level and
1:16:34
for joining us for the pre-show and
1:16:36
the post show. We have Antrax B's
1:16:40
Exixa. Drew, Eric,
1:16:46
you're here. Sardin,
1:16:49
flashback 2012, Harvest Lunatic,
1:16:51
Jesse, that's you, Kara. Patata,
1:16:55
Nuclear Sandwich, Spooky Man
1:16:57
BR, Spirus, and Teeps, who helped
1:16:59
us out a lot today, as
1:17:01
did Spirus. Thank you both. Thank
1:17:03
you all for coming. And yeah,
1:17:05
and guests, if you'd like us,
1:17:08
please support us at the Patreon
1:17:10
that we have. It is patreon.com.
1:17:12
Yeah, no, sorry.
1:17:15
patreon.com. patreon.com. You'll figure
1:17:18
it out. You're smart. Yeah, so
1:17:25
that will be all for us
1:17:27
here and from myself and from
1:17:29
Eric and from Jesse. Thank you
1:17:31
for listening and happy adventuring.
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