Episode Transcript
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0:10
Welcome to another episode of Axe of
0:12
the Blood God and Independent RPG Podcast.
0:14
I'm your host Kat Bailey joined as
0:17
always by Nadia Oxford. Hello Kat,
0:19
we have snow on the ground for the first time in
0:21
the year. Hooray. Yeah,
0:24
it makes me think of Charlie Brown's Christmas. Now
0:26
I'll be talking like the Charlie Brown teacher at
0:28
any moment now. It's more like the Star Fox
0:31
characters. Wait,
0:36
Woody Woodpecker? And that voice is
0:38
Eric Van Allen, my equally lovely
0:41
co-host. There's
0:52
no snow here. There can't be snow here again. We'll
0:54
all die. We need snow to not come
0:56
here. I'll have
0:59
a talk with snow. Yes.
1:03
I was just gonna say
1:05
there was a news release from like ERCOT
1:07
recently that was like, well, if it snows
1:09
in Texas again, we
1:11
might be all screwed. That's just how it's going.
1:13
And I was like, cool, great. Oops. We
1:16
didn't see this planet change thing coming. Eric, you're from Wisconsin.
1:18
Teach them how to not have pipes
1:20
burst. It's not
1:22
it. Well, OK, pipes bursting are actually a problem
1:24
down here, but it's also just
1:27
the power grid just decides to stop
1:29
working. And for some reason, Texas decided
1:31
to not let other
1:33
people help us in times of
1:35
need because Texas, I still don't
1:37
understand why our grid
1:39
is built the way it is. Shout outs
1:42
to ERCOT. Pretty
1:46
amazing. Well, this week on
1:48
Acts of the Blood God, we have
1:50
a lot to discuss, including we're going
1:52
to have a special guest for our
1:55
main segment. It's Matthew
1:57
Salisbury, generous supporter of Acts of
1:59
the Blood God. God who's going to join us
2:01
to talk about Darkest Dungeon 1 and 2. We
2:03
already recorded the segment, talked
2:06
a little bit of Suikoden 2. We also talked
2:08
about Final Fantasy. There
2:11
was a little distant worlds mention.
2:13
It's a great conversation that
2:15
is coming up really soon. We'll
2:18
also be talking about the Baldur's Gate
2:20
3 epilogue, the Fallout TV show trailer,
2:22
and of course we'll be doing
2:24
a quick little preview of the game
2:26
awards. That is all coming up in
2:29
this episode, but first if you
2:31
enjoy the show please leave us a review
2:33
on the podcast of your choice. We had
2:36
an incredible year. Our podcaster Rap just came
2:38
in for Spotify and we're
2:40
like 67% up on listenership
2:42
this year which is amazing. That's
2:44
so cool. We've been doing really
2:47
well and it's all thanks to
2:49
you. Thank you so much our
2:52
dear loyal listeners. You
2:55
can follow me on Twitter at the underscore Kabot and
2:57
I's at Nadia Oxford and Eric is at Cmoosy though.
2:59
For as long as that platform is gonna last
3:01
I think the GTA 6 trailer might finally finish
3:03
it off, God willing. We
3:06
shall see. That'd be
3:08
the funniest shit in the universe.
3:11
Look we got Kissinger dying night
3:13
on Twitter. That's all we actually wanted. That's
3:16
all we actually needed. That was the swan
3:18
song. Anytime I think of Kissinger I think
3:20
of the glasses in the toilet and it's like I know he's
3:22
a monster but just like I feel like
3:24
remembering him for glasses in a toilet is so
3:26
much funnier and more degrading than remembering him for
3:28
war crimes even. He's
3:31
dead. cooper
3:37
No one must know I dropped my glasses in the
3:39
toilet. If
3:42
you enjoy the show we
3:44
have tons of merch at
3:47
shop.bloodgodpod.com including new t-shirts, a
3:49
new Nadia's Nostalgia
3:51
Pit t-shirt, a warm
3:53
hoodie for people since
3:55
it's the wintertime and it snows in
3:58
places I guess and Also,
4:00
if you missed the year two pins
4:02
the first time around they're available in
4:04
the shop right now You can buy
4:06
one and we will ship it to
4:09
you And of course we have all
4:11
of our other merch including our lovely acts
4:13
of the blood God mugs. I love mine
4:16
It's incredible. We got a couple of those in
4:19
there and there may be more soon
4:22
Stay tuned. I shopped up blood God pod
4:25
Com great gifts for the holidays and
4:28
finally we're on patreon at patreon.com Slash
4:30
blood God pod or if you support the
4:32
pod at just one dollar a month you'll
4:35
get access to the show ad free and
4:38
you'll get access to our discord and you'll
4:41
get to vote in The
4:43
pantheon poll which just wrapped
4:45
up Eric. Who is the
4:48
winner of our? Community
4:51
chosen games Can
4:53
I count down the games that were in this because
4:55
for those who were not listening? We
4:57
did something different this month with the pantheon
5:00
This was cats great idea
5:02
that we have the
5:05
list of the community the holidays We
5:08
have the listeners So normally when we put
5:10
a pantheon pullout we kind of curate a
5:12
selection of games based around a theme or
5:14
an idea We put four games
5:16
out and everyone votes on them And we said what if
5:18
this time the listeners vote on what games
5:20
are in the poll and then on the poll
5:22
itself a little Double vote there both hands on
5:24
the wheel The
5:27
entire the whole all
5:30
the nominations open nominations any game that cleared
5:32
like got three nominations got through to the
5:34
final poll There were 67 unique games Including
5:38
well, it would have been 70 if not
5:40
three of those games were ones that we've
5:42
already done pantheon Entry
5:45
fun. So some of y'all need to catch
5:47
back up on the backlog 67
5:52
games tons of votes the
5:54
ones that got Three nominations
5:56
or more made it through to the final poll. We're
5:59
gonna count up At the
6:01
bottom, I'm sorry, y'all. Golden Sun, the Lost Age,
6:03
only got 2% of the vote. Very,
6:06
very sorry. Lost
6:09
Odyssey and Trails in the Sky, second chapter
6:11
both took in 6%. Okay,
6:14
it's doing okay. It's doing all right. Mother
6:17
3 came in at 10%. I'm
6:20
a little surprised by that. I'm surprised Mother 3 has
6:22
not made it through a poll yet. At
6:25
15% a piece, we have 13 Sentinel, Dagus
6:28
Rim, and Dragon Age Origins. At
6:31
23%, Final Fantasy X2. And
6:35
then our winner at 24% of
6:37
the vote, Xenoblade Chronicles.
6:40
Yeah. That is our Pantheon game for this next month.
6:42
Yeah, y'all got good taste. I
6:46
already got the Dunban shirtless in the chat
6:48
there. Way to go. I
6:50
love you community. I kinda wanted to
6:52
play Final Fantasy X2. I
6:54
was looking for the girl power, but- We'll get to that,
6:57
I think. I think it's not
6:59
too far away. How many times can
7:01
13 Sentinels get voted down? I love
7:03
that they had such a strong drive,
7:05
and then again, loses. It'll keep coming
7:07
back, all right? It keeps coming back. It's
7:09
a saying, every time it's beaten down, it comes back stronger. You're
7:11
going to play this game. At
7:14
this point, it's such a meme that this is gonna lose
7:16
in the Pantheon then. And honestly, it
7:18
shouldn't... We
7:20
have a soft rule that we don't do
7:22
games that came out. A
7:25
game that has to have come out for five years to
7:28
really have Pantheon consideration. No, I'm not
7:31
consistent on this point. I
7:33
kinda came up with it after our Yakuza
7:35
like a dragon. Oh, Unicorn Overlord, I forgot
7:37
those words existed. Thank you for getting into
7:39
that one. Two years from now,
7:41
13 Sentinels will make it
7:43
in. I agree, okay. On this date,
7:46
let's mark it. Mark it
7:48
two years from now. Did that game seriously
7:50
came out in 2020? 2020, yep. That's
7:54
another I think that was another COVID game for me. And
7:57
our next Pantheon episode is coming out
7:59
this week. And we are going
8:01
to be doing Dragon Quest Builders 2 and
8:04
we got a great lineup. Who do we bring in
8:06
Nadia? We
8:08
have John Cartwright providing everything
8:11
goes right and everyone you
8:13
know has every other Everyone has
8:15
their schedules together. Let's just say and
8:17
this is a surprise Brandon Jones Aka
8:20
the great the game trailers of voice guy
8:23
now who here's the thing I've
8:25
been playing Dragon Quest Builders 2 spoilers for the
8:27
tavern I suppose and I was just saying on
8:29
Twitter all man this game is so great. We
8:31
need Dragon Quest Builders 3 spoilers
8:33
alert you might get in the pantheon just just from
8:36
that out there and Eric
8:39
Retweeted it and Brandon Jones
8:41
like oh, yeah, man. That's amazing It's like
8:43
I'm trying to get Brandon senpai to notice
8:45
me for like my entire online existence and
8:48
like Eric Are you friends with Brandon Jones
8:50
like oh, yeah, kinda Why
8:52
don't we just invite him on the episode? Okay, okay
8:55
I'm gonna embarrass. I'm gonna embarrass Brandon
8:57
a little bit When when
9:00
young we Eric was starting out in
9:02
the industry, I went to like a
9:04
call of duty Events and
9:07
I didn't know anyone there because when
9:09
I started in the industry like I
9:11
was from ground zero And I also
9:13
had not followed Games journalism.
9:15
I didn't know like a lot of the
9:17
personalities and the websites But I didn't know
9:19
like names and faces because I was never
9:21
really into games media. Yeah that way So
9:26
I go to this event and I'm just
9:28
kind of like I've got my little you know
9:30
It's it's lunchtime and I've got my little meal
9:32
and I'm looking for a place to sit down
9:35
One of the people I met turned out to
9:38
be Brandon Jones nice person in the world And
9:41
then every time since I've
9:43
seen him at events and stuff. I'm like, oh, how's
9:45
it going stuff? And yeah, here's later. They're like, oh
9:48
he's the games trailer guy and stuff like that He
9:50
was just a really nice dude that I met at
9:52
an event and yeah You
9:54
did exactly the right thing creating the games writing by the
9:57
way, just like you go out there and network
9:59
meet people Say hi. Yeah, because I
10:01
don't want to eat lunch by myself at the
10:03
call of duty event. Oh, that would be weird,
10:05
man. Yeah, no, no, it was a
10:07
good time. So, yeah, no, I was really happy that
10:09
we managed to get schedules synced up because I think
10:11
that's going to be a really fun crossover
10:14
of people. It'll be you, me, John,
10:17
and Brandon. Everything goes right, hopefully.
10:20
And we'll just talk about Dragon Quest
10:22
Builders, too. I'm very excited for this.
10:24
Oh, me too. Me too. Oh,
10:27
I love Dragon Quest Builders. I'm
10:29
looking forward to it. Please look forward to it, everybody. Please
10:32
look forward to it. That'll be out this Wednesday.
10:36
Okay, now it's time for our
10:38
main segment, Darkest Dungeon 1 and
10:41
2 with Matthew Salisbury. Don't go away.
10:50
You hear that? That's
10:58
the awkward silence of a family dinner after
11:00
you just got caught vaping. Most
11:04
vapes contain high levels of nicotine and
11:07
disappointment. Brought
11:10
to you by the Real Cost and the FDA. Now
11:14
we're joined by special guest, Matthew
11:16
Salisbury, generous supporter of Acts of
11:18
the Blood God, who is joining
11:20
us now to talk to
11:22
us about Darkest Dungeon 1 and 2. Welcome
11:25
to the pod, Matthew. Hi.
11:29
Pleasure to be here. First time, long time. Great
11:32
to have you. First time, long time. I like that.
11:34
That gets to the point. Gravity is wit.
11:36
How long have you been listening to the show out of curiosity?
11:40
I feel like I
11:42
definitely was here at the beginning of
11:44
when you started the Patreon, and I
11:47
found it
11:49
through Retroknots. It
11:51
had to be the Valkyrie Profile podcast. I think I heard
11:54
you on it, Kat. Yeah, you
11:56
probably heard Kat on that one. And
11:58
I distinctly remember... like you you
12:00
drop this like factoid in there and I'm
12:02
like mm-hmm I'm checking out this podcast it
12:05
was it was
12:07
something about the voice of Ash was one
12:09
of the characters in Valkyrie profile and I
12:11
was like yes I know that fact and
12:15
then I started watching your podcast
12:18
I love that that brought you to this show well
12:22
welcome thank you for joining us we
12:25
really appreciate having you tell us a
12:27
little bit about your favorite
12:29
RPGs in general and kind of
12:31
your history with the genre in
12:35
general I I kind of
12:37
love all RPGs at least all turn-based
12:39
RPGs and I also
12:42
I've I've been playing them since I
12:45
remember playing Final Fantasy one getting like a
12:47
Nintendo power in the mail and being like
12:50
I want this game and yeah and
12:52
I think that kind of unlocked the type
12:55
of RPGs I like which are kind of more
12:58
on the difficult side that you really got
13:00
to like grind through and I don't know
13:03
like how
13:05
I could find a more frustrating style of
13:07
you know game to play then
13:09
I like up to two RPGs
13:12
so there's that I
13:14
generally I feel like
13:16
I played almost everything for
13:19
SNES and
13:22
PlayStation with a small caveat of for
13:24
whatever reason Dragon Quest just fell through
13:26
the cracks for me like not not
13:29
that I didn't play I'd never played it and
13:31
it just never last on Dragon Quest like
13:34
did you try it in unlike it or you just
13:36
found that it just slipped you by because PlayStation Dragon
13:38
Quest was kind of a Final Fantasy definitely
13:41
ruled that era we'll just say that yeah
13:43
I think I think it was more that that limited
13:46
you know limited resources I was in
13:48
high school when PlayStation was out so
13:50
it was like do you go
13:52
with what you know or do you try you know
13:55
something else and your your
13:58
limited funds are on the line.
14:02
But I definitely feel like that's one I'll come back
14:04
to, but I'll probably be on the shame pile for
14:07
a while. The
14:09
old shame pile. We
14:12
all know what the having a big shame pile
14:14
is like. It's like, have you ever seen an
14:16
episode of The Simpsons where Skinner's buried under the
14:18
newspaper? That's the same pile. Dribble
14:22
the basketball. Dribble the basketball, eat the
14:24
preserves. Then break that record.
14:26
What a fun game. Yeah. Matt,
14:28
yeah, go ahead. Sorry. Oh,
14:31
I was asking, what's your history with the genre? What's your
14:33
favorite RPG? Oh,
14:43
my favorite RPG. Oh,
14:45
that's, that's pretty difficult. I
14:48
really, I love the Sukkoten franchise.
14:52
I played them all. I, I like
14:54
them all. Even the bad ones, which really
14:56
like, I think solidifies how
14:58
much I like it. Yeah,
15:00
for sure. Is this like, if you
15:02
like the bad games, it's probably one of
15:05
your favorite. I gave up after two. So
15:07
you're more genuine than I am.
15:10
Yeah. Also, I mean, the staples,
15:12
Final Fantasy VI, Chrono Trigger, those
15:14
are, you know, just top tier
15:16
phenomenal. I
15:19
really enjoy Final Fantasy IX as well. Like I
15:21
just have like a, that's like my soft spot
15:23
game where I'm like, I like
15:25
this way more than I would have thought
15:27
if you just pitched me the idea. I
15:31
also like to actually, oh, I'm sorry, I
15:33
didn't mean to interrupt there, but something I actually noticed about Final
15:35
Fantasy IX lately is I feel
15:38
like I've been listening to the soundtrack a
15:40
lot lately. And I think that Uematsu, like
15:43
that is the soundtrack he had the most
15:45
fun with. Like something about
15:47
that soundtrack just feels so effortless. And
15:49
the way it ascended from Final Fantasy
15:51
VII, which has a great soundtrack, but
15:54
definitely doesn't sound as genuine, like as
15:56
very midi sounding. Eight, of course, was
15:58
like kind of in between weird. progressive
16:00
rock thing, no offense cat.
16:02
And nine was just him just doing
16:04
everything with every instrument the PlayStation could
16:07
offer. So yeah, I thought that was
16:09
interesting. But what about Final Fantasy X?
16:12
He had one thing at the door by 10. Oh,
16:15
PlayStation, okay, okay, okay. Yeah, just the way he
16:17
ascended. All right, okay. Oh, 10, hey,
16:19
I got love for 10. I,
16:22
it's, I just, what
16:25
surprised me is I didn't wanna, I didn't
16:27
do any of the side content. I just kind of blasted
16:29
through it and I was like, oh, I. It's
16:32
all end game side content, right? It all
16:34
like takes place at the very end of
16:36
the game. It's like very hardcore, like grind
16:38
focused side content for sure. Right,
16:40
yeah, like I didn't do Omega or
16:43
fight Nemesis or whatever, I just, I
16:45
just, just didn't latch on. But
16:48
what you're saying about the FF9
16:50
soundtrack is, yeah, I totally
16:52
agree. I feel like they, he
16:55
reused the theme a lot,
16:57
the main theme throughout the
16:59
game and it made
17:01
it really cohesive overall. The melodies of
17:03
life theme. Oh, melodies of life, I
17:06
just like my heart every time I hear it. That
17:08
and the overall theme, like just, I love
17:10
that theme. Loki, melodies of life,
17:12
one of my favorite Final
17:14
Fantasy songs, period. Yeah, same.
17:19
Do you guys ever hear the
17:21
distant worlds, the orchestral
17:23
CD? Oh, yeah. Oh,
17:25
yeah. I've gone to a
17:27
couple of those in Washington and
17:31
I've fought in all the CDs and they have
17:33
a really good rendition of. They do, yeah. I've
17:35
been to the concerts whenever they come to Toronto. I
17:38
really want them to come back. They're on tour right now and I'm waiting
17:40
for an announcement. Come
17:42
on. Yeah. So
17:45
Matthew, you wanted to talk
17:47
about Darkest Dungeon. Yes. And
17:50
another RPG that's near and dear
17:52
to my heart. So
17:54
I'm curious. I guess
17:56
my first question is, what do you think of Darkest
17:59
Dungeon 2? Yeah, are you a fan?
18:02
Well, yes, I am a fan and
18:04
I also I feel like I
18:06
got kind of Sold early
18:09
some through some weird quirk
18:11
loving darkest dungeon My buddy
18:13
somehow knows the I think one of the
18:16
head creators and I got a really early
18:18
access Wow Cool, like like
18:20
yeah, it was like oh I have to I
18:22
have to sign an NDA and everything like Like
18:25
this is really early access like we
18:28
need to get you on the show more you're
18:30
inside source in the darkest dungeon Yes
18:34
It's a trip to play games that have
18:36
you played games in that early of access
18:38
there. I have really yes Yes,
18:40
I have for like consultations and stuff
18:42
for sure Yeah, there's something
18:44
aren't they? Yeah Yeah Well, cuz like
18:47
you're leaving because notes that it's like
18:49
sound like madness like the carts
18:51
acting funny Check. Yeah this
18:53
scene or check this area
18:55
of why is it slowing down randomly? Mine
18:59
like flying in the air Like
19:02
I go I don't think this
19:04
is as intended like you
19:06
haven't lived until you've clipped through the overworld You
19:09
can avoid a lot of stuff that way though.
19:12
Yeah Sorry,
19:14
there was a time I was previewing a game God
19:16
cat You know you won't remember this but you actually
19:18
sent me to preview as an Assassin's Creed game for
19:20
game Pro In Montreal
19:23
and Ubisoft I bet I did It
19:27
was Assassin's Creed something it was the one where he got the
19:29
hook I'm gonna run brotherhood or something rather
19:31
it was one of the it was a side one and Yeah,
19:34
I was playing and the developers like kind of sitting
19:36
beside me watching me play and all of a sudden
19:38
This is army of Templars Springs
19:41
up from the ground like from dragons teeth
19:43
There's like you just and the guy beside
19:45
me just like oh shit and he takes his
19:47
notebook. He's her I Thought
19:50
the instantaneous Templars like
19:53
the Roman dragon teeth soldiers are pretty pretty
19:55
pretty fun. Who doesn't love
19:57
instantaneous Templars? Yeah
20:00
Well, yeah. That's my band
20:02
name now. Yeah, I think yeah,
20:05
I was like there has to be
20:07
a joke in there somewhere but I couldn't. But
20:12
to answer your question, I put
20:14
I think I'm at 130 hours
20:16
in Darkest Engine 2. Wow.
20:19
Okay. Live up to the
20:21
original. No,
20:23
but it is like I
20:27
really love like
20:29
a game that like
20:31
teach you have to pay like
20:33
I don't know what else to call it. It keeps
20:36
saying obtuse, but like trains you to play it, you
20:38
know, and I
20:40
just really like that the
20:43
some of the abilities seem awful and then you
20:45
get like a cool trinket and you're like, wait,
20:48
what if this and like the game
20:50
wants you. The game wants you to
20:53
exploit every resource in it to beat
20:55
these bosses. And
20:57
I feel like when you beat like one of
20:59
the have you beaten any of the bosses in
21:01
Darkest Engine 2? I have not
21:04
actually. Well, I
21:06
found that a lot of people get really tripped
21:08
up on the second one. And
21:10
when you beat that annoying
21:13
of a boss, I feel like it's
21:15
magnitudes better than when you beat like
21:17
a boss you've never seen before in
21:19
another RPG and you're like, oh,
21:21
I'll just try random spells. Oh, that
21:24
worked. Okay. Oh, I beat him. Okay. Cool.
21:27
Like that's there's a certain amount
21:29
of satisfaction. But when you beat them, when
21:32
you like bully beat down like a really
21:34
mean boss, it's like
21:38
there's like an extra like you walk
21:40
around with your like shoulders, you know,
21:43
like, like, you're like, you want
21:45
to tell like a random person in the store like, you
21:47
know what I did today? And
21:52
they're like, get away from me. Let
22:02
me tell you about the second boss
22:04
in Darkest Dungeon 2. Security,
22:06
help! Help? Can
22:10
I tell you the good word about the Insanity Meter
22:12
in Darkest Dungeon? Man,
22:14
this is a software drug mart. The
22:18
trick is, you have to hit the back
22:20
row of the boss. They're like, yeah, I
22:22
don't know. Darkest
22:25
Dungeon 2, very different,
22:27
as we already mentioned, from the
22:29
original. So the original was more
22:31
of a, there's a hub area,
22:34
and then there's some dungeons. Dark,
22:37
very dark dungeons, actually. Quite dark, I
22:39
guess. And you have
22:41
a party of characters who wander into your town.
22:44
And some are better than others, for sure.
22:47
And you can steadily build them up over
22:49
time, level them up, get new skills for them.
22:51
You have to grind a lot
22:54
to get good skills for them. And
22:56
you're repeatedly going down into the dungeon. And
23:00
the thing is, with these dungeon crawls,
23:03
they can go wrong at any
23:05
time. One of the compelling
23:07
moments, certainly in the original game, was
23:09
that you may be in a moment where suddenly
23:12
things turn against you, and
23:14
your sanity meters, which was a very fresh
23:16
concept, I think, at the time, can start
23:18
getting way too high. And
23:21
once one of your characters breaks sanity, they'll
23:23
start doing bad things, like moving
23:25
randomly in the rows, or
23:28
deciding that they're not going to do things, or
23:31
literally attacking one of your other
23:33
characters. Yeah. There
23:35
is actually, that's actually funny, because
23:38
there is something exactly like that
23:40
in Dragon Quest XI, except the
23:42
opposite is supposed to be funny.
23:44
And it is hilarious. It's
23:47
a condition called shypox, and it's just the concept
23:49
is your character gets so shy that they flood
23:51
whatever they're supposed to be doing. And
23:53
sometimes they'll dance, sometimes they'll just run away,
23:56
sometimes they'll just do something completely crazy. Sometimes
23:58
I think they can attack. yet confused
24:00
enough. But yeah, I just love that you
24:02
have the juxtaposition between comedy and utter insanity,
24:04
but the same effects. That's
24:07
me at parties, by the way. That's
24:11
like the coolest thing about Darkest Dungeon 1 to me
24:13
is that it was a management
24:15
game. It was like the player is
24:18
managing all these different characters that come
24:20
into town. They have their own vices
24:22
that you have to deal with. I
24:25
love the idea of you have this
24:27
town full of all these drinking halls
24:29
and brothels and stuff like that. You
24:31
have these terrible, depressed warriors coming out
24:34
of the dungeon. They're like, oh, we just
24:36
fought horrors and insanities and Fred died in
24:38
there. You're like, okay, good. Well, go gamble
24:40
for a bit and then I'm sending you
24:43
back down into the dungeon. It
24:48
was almost
24:51
funny in how depressing
24:53
and oppressing it was,
24:56
like how dark everything was. But
24:59
the management aspect is what really made me
25:01
like the first Darkest Dungeon because I love
25:03
games like that or games like XCOM, Enemy
25:05
Unknown, where you have units that you get
25:07
really attached to, but are also supposed to
25:09
theoretically be expendable. And you have to make
25:11
those really hard choices at some point where
25:14
it's like, do I want to
25:16
let this run go? Do
25:18
I let this unit go? Or oh,
25:20
I just lost this character who's been
25:22
like the cornerstone of my
25:24
party that I was going deeper and
25:26
deeper in the dungeon with. And that's like a really
25:28
tangible physical loss. And I don't know that I had
25:31
that when I was playing Darkest Dungeon 2. I've only
25:33
played like some press demos and stuff like that here
25:35
and there over the years. But
25:37
every time I played it, it felt very
25:39
similar to other rogue lights that are more
25:41
common nowadays. And I didn't have that like
25:44
attachment to the units. And I'm wondering, Matthew,
25:46
like, do you still feel like you have
25:48
attachments units in Darkest Dungeon 2? I
25:52
actually feel more attached to
25:54
the Darkest Dungeon 2 units
25:56
because they're the same character
25:59
in that. Like that's like one
26:01
of the changes. They're not, um, they're not
26:03
new every time. So you
26:05
actually kind of learn their, their history. And
26:07
as you learn their history, you get more
26:09
abilities, but I do
26:11
love the resource management access access aspect
26:14
that you were talking about in darkest engine one
26:16
is like kind of
26:18
treating them as disposable, even though they're
26:20
like your beloved party. But
26:24
yeah, there, uh, I think
26:26
that game kind of helps the first one kind of helps
26:28
you, um, make these tough decisions when
26:31
you look at the achievements. Like there's one where
26:33
you send a group of level ones into the
26:35
darkest dungeon. And I think that kind of trains
26:37
you like, Oh, it's okay if they die. Yeah.
26:42
They were born to die. Yeah. They
26:44
came here to die. I did
26:46
the same thing in both darkest dungeon and excom,
26:48
which my rule was you didn't get a custom
26:50
name until you survived one mission because I wasn't
26:52
just going to like spend time on grandmothers
26:55
didn't name their babies until they were
26:57
like seven years old. I'm not going
26:59
to get attached to them yet. They
27:02
haven't even lived through a mission yet.
27:04
Like, you get out there and sin
27:06
Ricky and then you earn an upgrade
27:09
from the red shirt, like that's,
27:12
that's how you do it for your service. Yeah.
27:14
Uh, no, so that's, that's how I managed by
27:17
Xcom and my darkest dungeon, which, uh, you know,
27:19
hire me to coach your football teams or whatever,
27:21
I guess. You don't
27:23
have a name until you score a goal. You're just
27:25
like, Hey, fat kid, Hey, four eyes. Run
27:28
down the field. Well, well,
27:31
another fun aspect that I thought too
27:33
was, um, you, when, when your
27:35
run goes really bad, um, I would just
27:38
start chasing achievements. Like you can try to
27:40
get your people killed by a wall
27:43
collapsing. So, or
27:46
like by, uh, um, like,
27:48
yeah, I think it was stepping on a trap
27:50
and you're like, okay, well, this run's basically over.
27:53
Let's see. Let's see if I can, uh,
27:55
get rid of the, something back from
27:58
it. Yeah. And it's actually. Oregon
28:00
Trail from hell! Yeah.
28:04
Yeah. It's
28:07
the Darkest Dungeon 2 equivalent
28:09
of naming all of the party members after
28:11
people you disliked in school. And then
28:13
seeing if you can get them to get cholera or
28:16
something. The first time I ever
28:18
laughed hard on Elf had something on the internet
28:20
to wake up my husband was actually
28:22
something that Sharky, Solid Sharky wrote way
28:25
way back in the day. It was just a review of Oregon
28:27
Trail. And this was
28:29
back when no one did this shit. And he just kind
28:31
of did this let's play of him. And
28:35
the characters names were Jesus and Mega Man and
28:37
Skeletor. So it would be like Mega Man dies
28:39
just in theory. Yeah.
28:42
That was how the West was
28:44
found. Skeletor. And
28:47
it was so funny. The
28:49
best part was that it would save
28:51
the gravestone in the original game. So
28:53
if you passed by it you'd be
28:56
like hey. There was someone
28:58
in our school. I totally agree with that.
29:00
Sorry Matt. Yeah. Someone in our school wrote
29:02
like you know on some
29:06
gravestone in the game like fuck so and so. It
29:08
was like one of the teachers. And I
29:11
actually witnessed some kid playing the game and that
29:13
gravestone popped up and she started to cry because
29:16
she thought she was going to get in trouble.
29:18
Why can't they use Oregon Trail? I can't
29:20
tell you. Well
29:22
Canadians did Westward Expansion too. You
29:24
weren't exactly exempt. Well no
29:26
but not through Oregon. True.
29:29
You did not have Oregon
29:31
through no fault of your own. The
29:35
thing that struck me about Dark Extension too when
29:37
I first played it was it
29:39
was very disorienting to me because it was so
29:41
different. Which isn't a bad
29:43
thing per se in a sequel. I
29:45
mean it's not a bad thing to change
29:49
up the formula and such. But in
29:52
going from more of a management sim
29:54
as Eric was saying to sort
29:57
of a rogue light. and
30:00
you're heading toward the mountain and everything, mentally,
30:03
it took a lot of adjustment
30:06
and as a consequence, it
30:08
didn't grab me quite as hard right
30:10
from the outset and it seemed like it
30:13
didn't grab a lot of people. Someone
30:15
has put like 100, well more than 100 hours into
30:20
it, can you talk to me, Matthew, about
30:22
some of the things that it does right, but
30:25
also some of the things it does wrong? Yeah,
30:28
I definitely think it's similar to
30:31
a more traditional rogue-like, or
30:33
is that rogue-like? Rogue-light?
30:36
Yeah, light, yeah. Somebody
30:39
at work recently said, what is the
30:41
difference between a rogue-light and
30:43
a rogue-like? And I was
30:45
like, well, rogue-likes are turn-based
30:47
and they have an identification
30:49
game and starvation and
30:52
are hard permadeath and
30:54
rogue-lights are more, frequently
30:57
more action-based, frequently
31:00
more forgiving. Some sort of permanent progression,
31:02
that sort of thing. Yeah, I've been
31:04
training for this moment for years. All
31:06
right, so the Berlin interpretation of what
31:09
a rogue game is. Oh boy, here
31:11
we go. I'm
31:13
not even joking. So rogue-like has
31:15
legitimately been in contention for
31:17
ages because there are people who
31:19
were like, you're only a rogue-like, if
31:22
you look like the game rogue, you
31:24
have to basically be almost
31:26
mud levels of like, it's
31:29
turn-based. If it's not as,
31:31
it's not a rogue-like. It's non-modal,
31:33
it has emerging gameplay, it
31:35
has permadeath, randomized dungeons, resource
31:38
management, on and
31:40
on and on and on. And yeah,
31:42
there are different levels of this, but
31:44
I think broadly the difference
31:47
between rogue-like and rogue-light is
31:49
that a rogue-light has progression,
31:51
permanent progression systems, whereas a
31:53
rogue-like will be more sheer
31:56
in the wanderer, that sort of thing where you have
31:58
to make do with what you have. in
32:00
the world you do not get extra
32:03
help from outside mystery dungeon yeah rogue
32:06
yes yeah sorry go ahead Matthew oh
32:09
so yeah so
32:11
I I think with
32:13
that explanation it
32:16
kind of lends to
32:18
why you would play something like darkest engine
32:21
too is that you're you're buying in at
32:23
first that it's that style of a game
32:25
that it's not a management sim yeah or
32:28
not management sim but less
32:31
a resource management based
32:33
but you could be misled if you
32:35
only played darkest dungeon one but once
32:38
you kind of buy into that there
32:42
are the frustrating elements that come along
32:44
with it like that you could get
32:46
all the way to the mountain after
32:48
like a long slog and then through
32:51
like a series of like
32:54
like weird circumstances like your
32:57
key player dies and that's
32:59
definitely frustrating but but
33:02
I think how
33:04
you accrue this many hours is this
33:06
is kind of like a oh I
33:09
play this while I'm like streaming TV
33:11
on my other monitor or listening to
33:13
a podcast so it's it's
33:15
not like I'm like completely locked
33:17
in playing 120 hour game it's
33:20
like oh hey I think I can do a
33:22
run and I want to try the I think
33:24
it's orphan this time yeah and
33:26
I need to fulfill her backstory
33:29
anyways so at worst I'll either
33:31
you know I'll
33:33
either beat the boss or I'll fulfill her
33:35
backstory or I'll just you know I'll
33:38
have a better understanding of this character and just like
33:40
each run just kind of like
33:42
really it's
33:44
only like a one or two hour experience
33:47
but I just you know find myself
33:49
playing it more more and more when I'm
33:51
doing well and then just
33:53
not so often when I'm doing
33:55
poorly but I would say I'm at the tipping point you
33:57
know when you get into a game where you go I
33:59
think I'm near the end. I think I could wrap this
34:01
up if I had a long weekend kind of thing. Yeah.
34:04
So I don't think there's much more to do
34:06
in the game when you have
34:08
as many hours as I do.
34:10
So like, yeah, so it's, it's pretty much
34:13
winding down at that point. Interesting.
34:17
Yeah, Darkest Dungeon, the thing
34:19
that would always throw me about the original game was
34:22
I would play, I put a lot of hours into it.
34:25
And I would have very
34:27
deliberately set up parties and
34:30
everything would be like this intricate winding watch.
34:32
And I would know exactly which characters I
34:34
need to bring into which dungeons because that's
34:36
one of the main things is party comps.
34:39
One of my absolute favorite thing in any
34:41
RPG is figuring out party comps. And,
34:45
but then I would go away for a little bit and I've
34:47
come back and read, who are these people? What's
34:50
going on? And then I would bring a party down
34:52
to a dungeon and they would all die. And that's
34:55
like hours down the drain. And I'd
34:57
be like, Oh, no. And
34:59
of course, and of course you
35:01
have to do every one of them multiple times because
35:03
you're fighting multiple iterations of the same
35:05
boss. And then at a certain point,
35:08
you're like, Okay, I can't do this
35:10
anymore. And certainly
35:12
not enough to get all the
35:14
way to the darkest dungeon, unfortunately.
35:16
So is the repetition
35:19
as strong and darkest dungeon to
35:21
Matthew? No, I
35:23
think one is they fix that
35:25
part. Oh, wait. Oh,
35:29
no, I think I misunderstood. Like
35:31
darkest dungeon two is definitely more
35:33
repetitive and repetitive. That's impressive. That's
35:36
impressive. Yeah, I feel
35:38
like darkest dungeon one, there's a little
35:40
bit by comparison, more
35:45
flexibility, if you can believe it or not,
35:47
because I
35:49
actually beat darkest dungeon one that was my
35:51
quarantine game three years ago, as I was
35:53
like, Oh, I finally have time to play
35:55
this. So there's a lighthearted quarantine game, you
35:57
know, we're all trapped inside and we'll play.
36:00
something enjoyable. I go well
36:02
you can't I go yeah
36:05
I want to I want to the plague is
36:08
plague doctors here we go everyone else is playing
36:11
Animal Crossing you know what I did I covered
36:13
the dungeon I was curious about this cuz like
36:15
what you were saying
36:18
I went back to my file yesterday
36:21
and I was like what was I doing last
36:23
in this game I was like this
36:26
is in an I have no idea what's
36:28
going on anymore is similar when you guys
36:30
went back to Animal Crossing during it was
36:33
a scared to go back to my Animal Crossing town
36:35
because my husband my husband has been upkeeping
36:37
it every day but if
36:39
I go back to my house is gonna
36:41
just be cockroach galore and I'm gonna freak
36:44
out so I went back I went back to the
36:46
first time in one
36:49
year and eight months over Thanksgiving I was
36:52
just like I miss my town
36:54
how they all doing and I
36:56
walked around my island just
36:58
staring around going oh my god
37:00
how did I do all of
37:03
this this is the most
37:05
elaborate crazy thing I've ever made I'm
37:08
never gonna be able to play Animal Crossing
37:10
again I can never make an island this
37:12
good again you're intimidating just you doing the
37:14
could a depressed person make this but it's
37:16
your Animal Crossing pretty
37:19
much I had
37:21
a similar experience where I was like I could never do
37:23
this again I had an absurd
37:25
amount of money in darkest engine like
37:27
hundreds of thousands of gold I was
37:30
like I dominated
37:32
this game somehow like I beat
37:34
every boss every side quest and
37:37
I just I was like what
37:40
I must have had just I must have
37:42
just dug in and gotten to some fugue state where
37:44
I was just like like
37:47
playing that game but yeah
37:50
that's how I felt too I was like I
37:53
could never repeat this performance ever again like I
37:56
think we were all in a fugue state in 2020 It
38:00
was that kind of year. But
38:03
we've had an incredible year for
38:06
RPGs. Dark Extension 2 came
38:08
out quite early this year, and
38:10
unfortunately, it's flown under the radar. Should
38:13
it be flying under the radar? Should people finally give
38:15
this one a shot, Matthew? I
38:18
think it's worth a shot, but
38:20
also, I don't know if it's at the
38:22
state where it's like a little less expensive,
38:24
like where, like Steam sale kind
38:26
of thing. Also, I think
38:28
with Darkest Dungeon 2, like what finally
38:30
got me to Darkest Dungeon 1 was
38:33
all the content was out, right? So
38:35
I got to kind of dive in,
38:37
and I got to play like this
38:39
really polished game
38:41
with all sorts of extra content. But
38:44
we're at like the beginning stage of Darkest
38:46
Dungeon 2. The first DLC just came out.
38:49
Yeah, was that binding? Is it
38:51
binding? Binding Blade. Yeah, and I
38:53
think... The Binding Blade. Yeah, it's
38:55
a funny name. That is interesting.
38:58
Nintendo like knocking on their door like, hey. Nintendo
39:01
was like, what? Nintendo
39:03
Ninja. But
39:07
for example, when I played Darkest Dungeon 1,
39:10
I had like all the
39:12
content. So I had all these characters
39:14
that I think helped make that game
39:17
more playable too, because one
39:19
of my like amazing comps in the first game
39:22
required. I
39:25
think I ended up going to the Crimson
39:27
Court or whatever, and that got me
39:29
all sorts of, you know, crazy
39:32
artifacts and stuff. So when I
39:34
went to the Darkest Dungeon, I
39:36
was a lot stronger and was
39:38
able to beat it. And I think right
39:41
now with Darkest Dungeon 2, there's no... If
39:46
you get all the trinkets
39:49
unlocked and whatever, like for
39:51
now, if you can't figure out the right combination
39:54
to play, you know, to
39:56
get to the bosses and beat the game, you're
39:58
in this position where it's like, like, oh, well,
40:00
I guess I just don't get it. But
40:03
if more DLC comes out, maybe
40:06
there'll be a character that really makes
40:10
sense to you or clears up
40:12
a really difficult
40:15
part of the game for you. So I think
40:19
maybe people can wait a little bit
40:21
longer, because this year has pretty amazing
40:23
RPGs. But just have this floating around
40:25
on your wish list, on Steam or
40:28
whatever. And when the price is right,
40:30
then I think, yeah, give it a shot. All
40:33
right. I definitely will. And
40:36
one thing I will say
40:38
about the developers of this game is
40:41
that when they put
40:43
out DLC, they is surprisingly involved DLC.
40:45
The Crimson Court that you mentioned was
40:48
very different from the core Darkest Dungeon
40:50
games, but it added a lot to
40:53
the base game. And they also did a really good job
40:56
of addressing fan feedback and such. And
40:59
so Darkest Dungeon 2 may be a game
41:01
that's significantly better in,
41:03
say, 2024 than it was in 2023. So
41:07
I look forward to coming back to it.
41:09
Matthew, thank you so much for coming on the
41:11
show. Is there anything else you want to highlight?
41:14
And where can we find you?
41:17
I'm not very findable, but I guess you can find me
41:19
out. Well, I mean, as
41:21
in, I don't actually have any
41:24
social media or anything. So congratulations. Oh
41:26
my god. I have a
41:28
quick, funny anecdote about that. I decided eight
41:30
years ago, social media was too
41:32
toxic. I have no idea how it
41:34
could possibly have been any worse, but
41:36
I'm told it is. You're
41:39
ahead of the game. Years
41:41
ago was a paradise. Take it back to Eden.
41:44
But that's the thing, right? I was like, maybe
41:46
they just put more tires on the tire
41:48
fire, from an
41:51
outside perspective. Keep that baby
41:53
burning. But yeah,
41:56
so you can find me at Matt
41:58
as Matthew Salisbury on the Discord. I guess
42:00
you'll probably see me playing probably darkest engine too.
42:02
It's like I don't know. I guess you could
42:04
shoot me a message I don't I don't mind
42:07
and then the only other thing I want to say
42:09
too is I love the art of our
42:12
convention just throwing that up there
42:14
is it's like I kind of like how like
42:16
harsh and I don't know if
42:18
Funny's the right word, but like it's like there's
42:20
there's like a humor to it where you're like,
42:22
oh man I don't
42:24
know if humor is the right word, but it's like there's just sort
42:26
of like this dark like I
42:29
don't know dark but fun feel to
42:31
that dark. We haven't even talked about
42:33
the the narrator who's incredible. Oh, yes,
42:35
absolutely Oh top tier. Yeah
42:38
for sure. I love having a narrator. I
42:40
love having a commentator for your battles
42:44
savage blow It's
42:46
like oh man, what
42:48
was what I was trying to remember
42:50
one of them too it was like Oh
42:54
It escapes me But yeah, there's some there's
42:56
some that like are perfectly aligned with what
42:58
you do and just you can't
43:01
help but laugh Yeah,
43:03
okay But
43:05
yeah, other than that Yeah, just
43:08
thank you. I really appreciate it
43:10
and the opportunity. It's fun. I
43:13
and yeah, if I Kind
43:16
of just wanted to throw it out there that
43:18
a part of the reason why I did this is I just
43:20
go Oh, I kind of just want to be more active in
43:23
my life, you know, and it's like, oh
43:25
I listen to this podcast I want to
43:27
support it It's like oh this sounds like
43:29
a fun opportunity to like do something and
43:31
I know that's sort of like privileged
43:33
because it's definitely expensive but like
43:36
it Like you could just like
43:38
I I ended up just canceling a couple
43:40
subscriptions and just making sure to save a
43:42
little bit And it ended up just being
43:44
like a really cool You
43:47
know thing I could do and I I think it's
43:49
just feel like I don't
43:51
know I feel more engaged with like
43:53
Like this for living like this for
43:55
living right for picking us over those
43:58
other shows that aren't as good Yeah,
44:00
yeah. Oh, well, I technically did do an
44:03
episode of Retro Knots, too. So I guess
44:05
you could check that out. Cool.
44:08
Yeah, but I mean, but actually the blood got
44:10
first. Let's go. Take
44:13
that, Jeremy Parrish. Yeah. All
44:16
right. Well, anyways, thank you very
44:18
much. It was great having you. Thank you so much
44:20
for your support. Thank you. All right. That was our
44:22
conversation with Matthew. Thank you so much for coming on
44:24
the show and thank you so much for
44:26
your generous support. That was a lot of fun. It's
44:29
time now for a series of random
44:31
encounters. The
44:36
GTA 6 trailer drops on
44:39
Tuesday and what may be one of
44:41
the biggest events in several years for
44:44
video games and as I
44:46
already mentioned may finally kill Twitter dead,
44:48
God willing. Cyberpunk 2077's 2.1
44:52
patch is on the way and it will include
44:54
a Metro system at
44:57
long last. Along with a
44:59
host of other improvements. If
45:01
you've been hoping for a Final Fantasy Tactics remaster,
45:03
well, it's not happening or it's not
45:05
planned according to Yasumi Matsuno. So maybe
45:08
we'll get a remake instead? Question mark?
45:10
We shall see. Yeah, there you go.
45:12
Hey, what's he not saying right between
45:14
the lines? Semantics. Bethesda
45:19
responded to Starfield reviews and an
45:22
amusing series of messages that made
45:24
their way around the internet. Go
45:27
check out ign.com. It's an interesting
45:29
trend actually, especially in the indie
45:31
space to actually respond to reviews
45:34
because sometimes you can actually flip a mixed
45:36
or negative review to positive. You just don't
45:38
see it happening in the AAA space very
45:40
much. You
45:43
know, I'm a Starfield defender at this point. So
45:45
what can I say? I'm just trying to give
45:47
them the benefit of the doubt. And
45:50
finally, Dragon's Dogma 2 will be
45:52
Capcom's first $70
45:55
game when it launches next year.
45:57
Worth every dollar. Yeah.
46:00
Most likely. God, that's going to be $100 in the Canada. Easy. Time
46:04
now for some boss battles. First
46:06
up, Baldur's Gate 3
46:09
dropped another huge patch. This
46:12
one contained an
46:14
interactive epilogue in which you
46:16
can say goodbye
46:18
to everybody for
46:21
your adventure, including Scratch.
46:24
No, you have to keep Scratch. Scratch
46:26
can't go away. What about the Elbear?
46:31
I don't know about that one. I think I
46:33
told you I never got Scratch into my party. I feel
46:35
kind of embarrassed about that. Oh, okay.
46:37
You shouldn't miss Scratch, but you should miss
46:39
the Elbear cub because you only get the
46:41
Elbear cub if you kill its mother. I
46:43
couldn't kill the mom. But then
46:46
it loves you. I got the mom
46:48
down to like five hit points and
46:50
I realized, I was like, but
46:53
the baby, I'm going to make the baby
46:55
an orphan. But when you... I can't, I
46:57
can't do it. Here's the thing. When you
46:59
get the Elbear cub, I forget what they
47:02
say, but they do kind of infer that
47:04
you actually save them in a way by
47:06
rescuing them, even though their mom was... I
47:09
don't remember, but they do see
47:11
and Scratch become the best of friends. And
47:14
there's a scene where like the
47:18
Elbear cub wakes up from a nightmare and Scratch is like
47:20
the one who settles him down. The
47:22
thing with the Elbear cub is either way, he
47:24
gets kidnapped by the goblins and winds up in
47:26
their camps. So you may as well save him
47:28
because someone kills his mom. Someone
47:31
does. Someone kills Bambi's mom. I
47:35
think I have a save file that's literally,
47:37
I just have to hit the final boss
47:39
once and I win. So I'm
47:44
kind of hopeful that I can just
47:46
go straight into the new epilogue and
47:48
see everything. I would love to do
47:50
that. Also, also, apparently you
47:53
get even more extended Karlaak time, which
47:55
is great. They didn't die, you know,
47:57
do other things. Yeah,
48:03
I had a save file that's directly
48:06
at the final thing you do in the game,
48:08
like the last time you have your hands on
48:10
the controls. So I booted that
48:12
up. I haven't played all of the epilogue yet
48:14
because it's kind of framed like the... If
48:18
you've done the Grove stuff in Act 1 and it
48:20
kind of ends with a party, depending
48:23
on which side you choose, at that party.
48:28
It's set up the same way where you're at camp and you can
48:30
kind of go around and talk to people. One
48:32
thing that people were very excited for, which
48:34
I wrote about over on destructoid.com, is that
48:37
they canonized Bing Bong the Imp.
48:41
Oh, Bing Bong. In the
48:43
post-launch of Baldur's Gate 3, all of
48:45
the voice actors did a D&D tabletop
48:47
session as their own
48:50
characters. It's very, very fun. You should watch it
48:52
on the High Rollers D&D channel if you have not.
48:55
During that session, Jennifer
48:58
English, who plays Shadowheart, decided
49:01
to adopt Bing Bong the Imp
49:03
from one of the local shops.
49:05
It became a very funny joke
49:07
and the epilogue actually canonizes
49:10
Bing Bong as part of their journey, which
49:12
is very, very fun. I
49:15
am still on Episode 3.
49:19
I got a little bit overwhelmed when I got into the city,
49:21
so I took a break to play Dragon Quest Pilgrims 2. I
49:23
will be going back, absolutely. It is overwhelming.
49:26
How far are you into Act 3 at this
49:28
point? Did you actually get into the city yet?
49:31
I am in the city. Things are shaking, so
49:33
I'm assuming that if I get a- Did you
49:35
do the crowning thing? Yes.
49:38
So you did all that. Okay,
49:41
yes, I did all that. I talked to Gorbash
49:43
and he's like, we could be friends. I'm like,
49:45
whatever, I'll just kind of keep you on the back pocket for
49:47
now. Gorbash? Whatever his
49:49
name is. Good old Gorbash. Gortesh.
49:52
Gortesh, yeah. He's such a
49:54
dork, though. I don't care if I get his name wrong. He
49:56
looks like he's someone stepped on his face. That
50:00
is so it. He sucks, but in like a
50:02
really fun way. He really does. He is a
50:04
dirtbag, but like a really good dirtbag. I can't
50:07
wait for you to get skinned. I hate
50:09
that chick who's the flare. She's
50:11
so boring. I'm sorry. No,
50:13
Oren's so good. Oh my. How
50:15
typical. It's like Yandere. Do you like
50:17
Harley Quinn, but she's a demon? Cool.
50:20
There you go. No. No.
50:23
The boring Harley Quinn? No. Harley
50:25
Quinn was with the top. Harley Quinn is just
50:27
upset. Okay, this is not the same. It's not
50:29
the same thing. It's not the same thing. No.
50:32
But yeah, I'm just not a fan of her. That might
50:34
change. That's fine for now. She's very boring. I was like,
50:37
oh boy, here's a skinned person in the morning. Nani,
50:39
who's your favorite companion right now? Ah,
50:42
geez. That's a hard one, but I
50:45
would say Shadowheart. Don't
50:47
spoil anything, dude. No, no,
50:49
I'm just asking. I'm curious because of where you're
50:51
at, like who your favorite companion is right now.
50:54
I've slept with Shadowheart and I slept with
50:56
the druid guy. I asked Shadowheart. Oh,
50:58
I know. I know. Yeah. Yeah.
51:04
I was like, okay. She knows what's up. I'm still, the most
51:06
devastating moment in 2023 was when
51:08
Karlaq friendzoned me and I still
51:10
haven't adequately recovered. Oh,
51:12
Kat. Kat. Kat. Yeah.
51:15
How does this keep happening to you? Like
51:18
Fire Emblem 3 Houses, you messed up
51:20
the Edelgard route. Now Baldur's Gate 3,
51:22
you messed up the Karlaq romance. I
51:24
murdered my girl. Kat,
51:27
do we got to do like some Riz? Some
51:29
Riz school? Do we got to take you to
51:31
Riz University? What's
51:34
happening here? I don't know
51:36
if I met Bing Bong yet, but does he say
51:38
like, hey, fuck your life, Bing Bong? Oh,
51:40
no, no, Bing Bong is not like in the game
51:43
in the game. They just mention him later. Okay.
51:46
Hey, fuck your life, Bing Bong.
51:49
Nadia, spookymanBR said Karlaq is TA
51:51
2.0. Yeah,
51:54
pretty much. Long
51:56
time listeners. Long time listeners of
51:59
Axle Blood God will know. that I broke Chie's
52:01
heart and frankly I still haven't recovered from
52:03
that either. It's like the hat trick. Yeah,
52:06
well you know what, in Persona 5 I
52:08
couldn't get anyone because I wasn't clean enough
52:10
for Makoto and I
52:14
didn't get my charisma up which means I didn't
52:16
go to the bath house. You were really low on that
52:18
high. I was fishing because
52:20
the fishing in that game is actually pretty good and then
52:22
it's like oh shit right, I'm on a timer and the
52:24
game ended. Every
52:27
time I try to play a Persona game without
52:29
a guide I start getting major FOMO thinking I'm
52:32
not doing what I need to be able to get actual
52:35
social links. God damn it, I'm missing content.
52:38
Yeah but the fishing was good. When I played Royal
52:40
I hooked up with the doctor and she was just
52:42
like we gotta put it, stop to this. Oh
52:45
now we're putting a stop to this, okay. Teacher
52:48
says hi. On
52:51
Saturday we got our
52:53
first trailer for the Fallout TV
52:56
show coming from Prime Video. During
52:59
the pre-show we streamed it live and
53:01
watched it together with
53:03
the Stars of Destiny. And
53:06
I have to say this show
53:08
was not really on my radar
53:10
but now it kind of is. It
53:13
looks beautiful. I
53:15
think they really captured the scope
53:17
and the beauty of the
53:19
wasteland. I think one of
53:21
the showrunners of Westworld might be involved. Yeah
53:23
that was an accredited show. Nolan. I
53:26
don't think Westworld was a good show
53:28
but I do think that it did
53:30
have some great cinematography and great
53:32
different landscapes so I can see why they went in
53:35
that general direction. And
53:38
Fallout's kind of a weird one
53:40
to adapt into a live action
53:42
series. I think that
53:44
in the worst of times it can
53:46
look really corny but this looks pretty
53:48
good actually. The thing
53:51
I like about it, this is going to sound
53:53
silly, but the fact that the jumpsuits are so
53:56
unapologetically blue and yellow, like
53:59
usually when someone has this kind of content and
54:01
it's from a game and they're like, oh, we're going to tone that down
54:03
because it's silly. And they just didn't
54:05
like they stand out real bright, which is stupid when it
54:08
comes to predators, but that's not the
54:10
direct response. That's the case. Yeah. That's,
54:13
I think that's actually important because they're jumpsuits.
54:15
They're just designed for people to be wearing
54:17
inside of a vault, right? Like they're not
54:19
designed to be camo out in the world. And
54:21
so that like disconnect is actually pretty interesting. I
54:23
like it. For the world. And
54:26
I saw a lot of things I like in that trailer.
54:29
Walton Goggins is someone I'm always going to be
54:31
like interested in seeing in a movie or
54:34
a show or anything. I
54:37
like that it looks like they're doing some vault
54:40
stuff, some kind of downfall of a vault type
54:42
things. I, the beginning
54:44
of the game is very predictable. Like
54:46
fallout three type, oh, you're leaving the
54:49
vault snow. Like I, there
54:51
was always kind of, I'm not wild
54:53
about that. The one thing that made me
54:55
nervous seeing
54:57
the brotherhood of steel because
55:00
I think the brotherhood of steel
55:02
is a very tricky faction to do,
55:04
right? I think some games do that
55:07
faction very well. And I think, I
55:09
think other games don't do that faction
55:11
very well. And the fact that Bethesda
55:14
is working on this, I don't really
55:16
like Bethesda's take on the brotherhood of
55:18
steel as this sort of like, they're
55:20
the super gung ho paladins keeping order.
55:23
Like I like more of the
55:25
obsidian interplay takes on the brotherhood of
55:27
steel. And so I'm
55:29
not as keen on that if it's just
55:31
going to be like power suit. Yeah. And
55:34
yeah, I want that to maybe explore like
55:36
why the brotherhood of steel is
55:39
a force, but is not like a de facto force
55:41
is not just a bunch of good guy paladins rolling
55:43
out in their power suit armor. We'll
55:46
see if that happens. Brotherhood of steel is
55:48
an interesting one because in Fallout 4 they were
55:50
definitely not good. They
55:53
were religious fanatics. I
55:56
would call them an antagonist faction in that
55:59
one. blew up that vertebrate real good
56:01
and I felt perfectly good fine about
56:03
that. Um, I
56:06
don't think that fallout has always
56:08
had a great handle on the
56:11
brotherhood of steel. So I agree that this
56:13
is a good opportunity. Um,
56:15
there's a part of me that's a little like,
56:17
eh, that is based on Bethesda's vision
56:19
of fallout as opposed to the more,
56:22
the classical version of it. And then
56:25
the nineties interplay fallout slash
56:27
fallout new Vegas. But
56:30
you know, we get some actual, you
56:32
know, creatives involved who
56:34
seem really strong, so maybe we'll, we'll
56:38
have something good. And, um, at
56:40
a minimum, they got the vibes, right? They
56:42
sure, they sure did. I kind of
56:44
hope they include a rad, a rad storm in
56:46
there. I love the rad storms are the creepiest
56:49
thing in the series. I
56:51
liked a lot of scenes, the big
56:53
bugs and the mutated bear and stuff
56:55
like that. I like seeing some of
56:57
the, you know, marks of nuclear fallout
56:59
in a fallout game. I know that sounds
57:01
funny to say, but, uh,
57:03
that is kind of what I want to see. And
57:06
they got some good acting on there.
57:08
Uh, the lead actress is from yellow
57:10
jackets. I believe she was the, one
57:12
of the characters in yellow jackets. Uh,
57:16
I just got to say the follow TV show
57:18
better be gay. Unlike
57:23
main fallout. Can you,
57:25
all right. What can you, can you
57:27
get girls in my barely remember the
57:30
romances of fallout to be fair. So,
57:32
but that's the, doesn't do romances very
57:34
well. I think I remember in
57:37
three, you could sleep with a sex
57:39
worker, but I, okay. It's all
57:41
I remember. All right. Nova. I
57:43
think her name was, can you
57:45
romance the super mutant? Can
57:48
you romance the ghouls? That's
57:50
what I'm talking about. Had a follow up
57:52
forehead, better characters. I should add than a
57:54
starfield did just
57:56
by virtue of having Valentine.
58:00
Nick Valentine though, he's so great.
58:02
Yeah, yeah, I really enjoyed him
58:06
Finally a game awards are this
58:08
week. They'll be on our number
58:10
seven Please
58:12
be prepared for the RPG category
58:14
to be announced in perfunctory way
58:16
and the best RPG is Baldur's Gate 3 moving
58:19
on with our lives Obviously
58:21
the main dramas right now Will
58:24
it be Baldur's Gate 3 or will it be
58:26
the Legend of Zelda? Cheers to the kingdom or
58:28
will it be Alan Wake 2 you
58:31
would think those would be the main the
58:34
main contenders For
58:36
game of the year and the other piece of discourse
58:41
The other piece of discourse is is Dave
58:44
the Diver and Indy Yeah,
58:46
god. No it's been a
58:49
that's been a whole discussion and I
58:52
guess Jeff Keeley's response was basically that
58:54
Jeff that Dave the Diver looks like
58:56
an Indy So it's got Indy vibes.
58:58
So therefore it is an Indy We
59:02
all need to have a conversation about
59:04
Indies. Okay, it's like a leprechaun. Therefore.
59:06
I am a leprechaun The term Indy
59:08
was coined in a
59:10
time when video games were very different Back
59:12
when there were box releases
59:15
and then they were kind of
59:17
small digital releases created by often
59:19
solo creators And you still
59:21
had like Xbox's summer of
59:23
arcade and things like that. Yeah
59:26
Cape story well,
59:28
yeah now so called indie studios
59:30
are multi-million
59:32
budget dollar budgets and
59:34
they have Very large
59:36
groups of people. It's just that maybe they're not
59:40
going for a particular Triple-a
59:42
aesthetic so to speak or
59:45
they're not going for the truly wild Technology,
59:48
but even Larry in the studios is
59:50
technically an Indy So
59:53
to speak it's just that You
59:56
have your triple-a you have
59:58
your more mid-day here double A
1:00:00
games. And then you have your
1:00:03
genuine, we made this using
1:00:05
some assets we bought from the Unity store.
1:00:07
And it actually blew up and we're kind
1:00:10
of shocked. Vampire Survivors is an indie. Yeah,
1:00:13
I think the most annoying part for me, and
1:00:16
here's where I will give Jeff
1:00:18
like a little bit of leeway before I then
1:00:20
like repack it on. Is
1:00:23
that he did point out that
1:00:25
like the jury votes on this. And so
1:00:27
this is not just like Jeff Keeley. This
1:00:30
is where I as a games media person,
1:00:32
I'm going to call out the collective. What
1:00:35
is happening every year? I did
1:00:37
not vote on the game awards. My outlet does not
1:00:39
vote on the game awards. It's like my colleagues, are
1:00:41
you all making these brain dead decisions? It
1:00:44
is broadly on a lot
1:00:46
of people and not just Jeff Keeley. However, on
1:00:49
the game awards website, only list mint
1:00:52
rocket as the developer and did not
1:00:54
list next on as the publisher, which
1:00:56
is like, that's cheating next on like
1:00:58
they're under next on like
1:01:01
it's it's so not indie. There.
1:01:04
Sorry, sorry, game journalist, I'll take it back. So so
1:01:07
yeah, you know, I give an inch and then take
1:01:09
it all back. But
1:01:12
my my broader point is that I think
1:01:14
the bummer here is that you see a
1:01:16
lot of great games, then
1:01:19
not get spotlight because
1:01:21
there's someone
1:01:23
someone put this very eloquently. And so I'm going to like,
1:01:26
badly summarize their idea here. But it
1:01:28
was that if Dave
1:01:30
the diver is not an
1:01:32
indie, but it was put in indie because
1:01:34
it has indie vibes, then we don't think
1:01:36
that games that look like that can compete
1:01:39
in other categories. So like, we think Dave
1:01:41
the diver is a great game. But we
1:01:43
don't think it could compete in a best
1:01:45
action adventure or action or
1:01:47
something like that. That's a relation. Oh,
1:01:51
the sim strat. Look, we can get Len
1:01:53
on here. It was it that is its
1:01:55
own tire fire, its own localized condensed tire
1:01:58
fire. I start playing. at the other night
1:02:00
I was digging it. It's pretty cool. And
1:02:02
like Dave the Diver, yeah, it seems like a
1:02:04
good game overall. I've heard a lot of really
1:02:06
good things about it. But I think if number
1:02:08
one, that game doesn't compete in other categories, then
1:02:10
why are we nominating it for anything in the
1:02:12
first place? And number two, it's
1:02:15
not an indie. And there are a lot
1:02:17
of indies that were actually pretty good this
1:02:19
year. You had Pizza Tower, you had Slay
1:02:21
the Princess, like there were very good games
1:02:23
either did not get nominations or only got
1:02:25
nominations in very specific categories. You could go
1:02:27
to the... Stars and Time. Yeah,
1:02:29
in Stars and Time, even Sea of Stars. But Sea
1:02:32
of Stars in the indie category, I know it was
1:02:34
in one other category, it was in the indie category.
1:02:36
I think it was in the indie category. That
1:02:39
is a great example of like... Back to Check
1:02:41
Time. Yeah, I know, right? Let
1:02:44
Eric get really far into his rant and then start
1:02:46
saying wrong things. I'm
1:02:50
pulling up the nominees right now. But that's...
1:02:53
It's a frustrating thing because every
1:02:56
year we see some games get weirdly categorized, right?
1:02:58
And I get why Sea Fu somehow ends up
1:03:00
in best fighting game, even though it should not
1:03:02
be in best fighting game. That's hilarious. It was
1:03:04
in a best fighting game. Amazing.
1:03:07
I love game awards. But
1:03:10
I think with indie, it's
1:03:12
especially frustrating because it's a
1:03:14
category that, by the way, Sea of Stars
1:03:16
is in best indie alongside Viewfinder. Viewfinder. I
1:03:19
think Viewfinder or Cacoon should win. It's
1:03:23
a great example, isn't that like by one person? No,
1:03:27
it's by a team. It's also
1:03:29
published by Team17. Oh,
1:03:32
right. But still, it's great game. But
1:03:34
somebody suggested the Indie Spirit Award. But
1:03:37
I don't know. I do think,
1:03:40
by the way, that Pizza Tower not being
1:03:42
nominated for an indie, but Dave the Diver
1:03:44
getting it is kind of wild. Yeah, so
1:03:46
Pizza Tower is in best debut indie along
1:03:48
with Venba, which is another really good breakout
1:03:50
indie from this year. And
1:03:53
even then, you could argue that things like Thirsty Suiters
1:03:55
and stuff like that could be up for these awards
1:03:57
and are not in here. Maybe they just missed. The
1:04:00
deadline or weren't in front of enough eyes at the right
1:04:02
time who's to say but Um,
1:04:05
I will just say that I think
1:04:07
that video game discourse has declined mightily
1:04:10
in the past few years Especially
1:04:12
as a lot of
1:04:14
really great sites like waypoint have died
1:04:17
and a lot of really great writers
1:04:19
have migrated away I miss av club
1:04:22
I'm a savy club too. Thank god.
1:04:24
We have sites like aftermath and Remap
1:04:27
and all that great. Yeah, which is
1:04:29
great to see uh as kind of picking
1:04:32
up the torch so to speak but overall
1:04:36
as uh media companies have been
1:04:38
slashed I I do think that
1:04:40
the commentary around video games are
1:04:42
a lot less thoughtful And
1:04:44
that's how you get dave the diver being nominated for
1:04:46
a fest in even if it is a really good
1:04:49
game That's how you wrap it around It
1:04:51
was very jarring because i'm sure like this
1:04:53
is probably true for y'all cat But like
1:04:55
we were having gaudy talks at the time
1:04:57
and we were putting together a best indies
1:04:59
of the year list and
1:05:02
ours looks substantially different
1:05:05
from this and I think it
1:05:07
was just a case of Number
1:05:09
one. It's it's a bummer that these games
1:05:11
are not getting more Uh
1:05:14
time more attention. There's there's some really
1:05:17
great indies that came out this year
1:05:19
that just deserved more Uh,
1:05:22
we were cutting games from our indies list even
1:05:25
as we were putting together our nominations and trying to whittle it
1:05:27
down to how many we needed and Yeah,
1:05:31
there's there's there's places doing commentary and doing
1:05:33
stuff like that So just go find and
1:05:35
support them because that's really a whole you
1:05:37
can ask in this crazy media world So
1:05:39
we all get mad about the game wars
1:05:41
the game wars is just e3.
1:05:44
It's just an excuse to do trailers The
1:05:46
real awards are the game developers choice awards
1:05:49
and the baftas And if
1:05:51
you go and look at the games that
1:05:53
are nominated during the game developers choice awards
1:05:55
consistently They're totally different from
1:05:57
the game awards. It's actually jarring And
1:06:00
that is where you get a much better
1:06:02
sense. I will always think of like
1:06:05
2018 was the year that RDR2 basically swept the
1:06:07
awards, but
1:06:11
then over at the Game Developers
1:06:14
Choice Awards. What
1:06:17
was the game that was really good and
1:06:19
you're an insurance adjuster and you're exploring the
1:06:21
ship? That kind of thing.
1:06:24
Oh, Overden? Oh, Overden. Overden basically
1:06:26
swept the awards at the Game Developers Choice
1:06:28
Awards that year. RDR2
1:06:30
was great too though. They're both good. They're
1:06:33
both good. Yes, but I
1:06:35
think Overden was a fantastic achievement
1:06:37
that was like not even really
1:06:39
acknowledged at all, as I recall
1:06:41
at the Game Awards. So,
1:06:43
2018 by the way, banger year.
1:06:48
Good year. It was a pretty good year. But
1:06:50
2018 was quite impressive as well.
1:06:53
All right, we're rolling up to the tavern. Let's
1:06:56
just chill out, talk a little bit about
1:06:58
what we have been playing. And
1:07:00
I'll start with I picked up Final
1:07:02
Fantasy 5 over the holidays again, and
1:07:05
it took me a bit to remember what exactly
1:07:07
I was doing. I was at the end
1:07:10
of World 1 and
1:07:13
I am now further than I've ever
1:07:15
gotten in Final Fantasy 5. And
1:07:17
I feel very excited. I'm
1:07:20
definitely leaning into all of the power
1:07:22
strategies. I've been building up my Blue Mages.
1:07:25
I've been, I fought
1:07:27
quite a hard boss at
1:07:29
the end of World 1. It's this
1:07:31
dragon that keeps changing
1:07:34
its elements and
1:07:37
has thousands of hit
1:07:39
points. And so if you don't lean
1:07:41
into the power strategies, it's a really,
1:07:44
really, really hard boss fight.
1:07:47
There is a boss fight very
1:07:49
similar to that in Final Fantasy 6 at
1:07:51
the top of Kefka's Tower. It's an optional
1:07:53
fight, but it's a nightmare if you have no
1:07:56
idea what you're doing, which I didn't when I was like 14.
1:08:00
and playing this RPG, like my first really serious
1:08:02
RPG for the first time in a long time.
1:08:05
And so the trick apparently was to cast Resorca
1:08:07
on him or something, he'll just attack you because
1:08:10
your attacks are locked, you only have magic and
1:08:12
I had no idea like, and then he would cast
1:08:14
Ultima at the end and wipe you out and I had
1:08:17
no idea that life 3 would save you. Man,
1:08:19
what a frustrating boss that was. Sorry, Kat, I just had
1:08:21
a flashback. Yeah, you
1:08:24
have to just keep hitting him and he'll change
1:08:26
elements as you're fighting and you don't
1:08:28
have any signal as to when he's
1:08:30
changing the element, but then he'll
1:08:33
die and he'll come back and he'll hit you
1:08:35
with whole party killing
1:08:37
attacks. So thankfully I
1:08:39
had thousand needles and I just kept, and
1:08:41
I had two blue mages and I
1:08:43
just kept pouring thousand needles into them
1:08:46
and I had a strong enough, Galif
1:08:49
and Bartz were strong enough
1:08:51
that they were able to withstand it. Final
1:08:55
Fantasy V is a very silly game, it's
1:08:57
a very silly story, but it's
1:09:00
also heartwarming, it's a
1:09:02
warm cup of kind of cozy tea
1:09:05
in terms of an RPG and I
1:09:07
am really enjoying the job system
1:09:13
overall and the music, oh, music is
1:09:15
so good in this one.
1:09:17
So I'm glad to pick it up, I'm
1:09:19
finally doing it everybody. I'm beating Final Fantasy
1:09:22
V over the holidays, that's my project, it's
1:09:24
good. Congratulations. Thank you. So
1:09:26
I'm on to World 2 now. I
1:09:32
also want to comment very
1:09:34
briefly on Reapop putting the
1:09:36
Eurogamer family up for sale.
1:09:39
We all used to work
1:09:41
for Reapop as part of
1:09:43
US Gamer and I
1:09:45
just have to say, speaking personally,
1:09:48
everybody from the Eurogamer and RPS,
1:09:50
VG247, Digital Foundry, Friend of the
1:09:54
Show, John Lineman, they all deserve
1:09:56
a lot better than what they
1:09:58
got on Reapop. Reapop
1:10:00
only ever wanted the events
1:10:03
business from that side. And
1:10:05
the media sites were treated as a throw
1:10:08
in. And the thing that I
1:10:10
really valued about working for Reapop, or not
1:10:12
Reapop, sorry, for Gamer Network specifically was
1:10:14
that it felt like a family business.
1:10:17
The owner of the site, of the sites
1:10:19
Rupert Lohman used to have holiday parties in
1:10:21
his garden. His parents were literally the accounts
1:10:23
managers, there's a real fan of family atmosphere,
1:10:26
but they were very canny about
1:10:28
how they actually did business over
1:10:30
there. And I respected that. But
1:10:33
then I felt a pang of dread
1:10:35
when Reapop bought them. And unfortunately, that
1:10:37
came to fruition. The pandemic
1:10:40
wreaked havoc on the events business.
1:10:43
Yeah, good time. And that
1:10:45
was a large part of why US Gamer ended
1:10:47
up dying was that they need to cut their
1:10:49
losses and we were expensive. And so they cut
1:10:52
us. And I just
1:10:54
have to say that Eurogamer
1:10:56
is a foundational site, it's
1:10:58
been around a long time, it's a
1:11:00
legacy site. Yes. And they
1:11:03
just deserve a lot better than they're getting.
1:11:05
RPS deserves a lot better than they're getting.
1:11:07
They do great work over there, Fiji 24
1:11:09
seven, all of them. It almost feels
1:11:11
like this is like the last cluster
1:11:13
of like you were saying how bad game
1:11:16
discourses these days. And it's like, this is
1:11:18
almost like the last cluster of really great
1:11:20
game discourse that could potentially go down the
1:11:22
toilet. And it's the great writers
1:11:24
in gaming have come from Eurogamer
1:11:26
people like Sam and Parkin and
1:11:28
such, they came from there. Some
1:11:32
of the best reporting in the business
1:11:34
came from Eurogamer. And it
1:11:36
would just be a real loss. I hope
1:11:38
that whoever buys them treats them right. I
1:11:40
have great fear that it's gonna end up
1:11:42
becoming I don't know goodbye, I'm gonna stay
1:11:44
an age who would who would treat them
1:11:46
right, unfortunately, but also want to give a
1:11:48
shout out to game industry, which, you know, I has been
1:11:51
around forever. She is up and
1:11:53
coming. Brendan Sinclair's. He's great. Yeah,
1:11:55
Toronto. We talk all the time. He's cool.
1:11:57
Yeah. But it's when I was just like, even
1:11:59
like a fledgling writer, I could always count
1:12:01
on Game of the Street to have good
1:12:03
sources and to have good stories and almost
1:12:06
never like point you wrong. That's
1:12:08
going to be gone, potentially like just
1:12:12
G.I. biz, when I was between
1:12:14
USG closing and joining
1:12:17
Destructoid, G.I. biz was
1:12:19
like kind enough to let me
1:12:21
come on as basically a contract writer. And I did
1:12:23
some like news writing for them just to kind of
1:12:26
keep the bills moving out
1:12:28
the door. And
1:12:31
I cannot emphasize enough how
1:12:34
excellent that team is, how much
1:12:36
I learned from them. They're experts at what they
1:12:38
do. They're so good. They're, in my
1:12:41
opinion, the best biz site around.
1:12:43
They do incredible work. They're
1:12:46
smart, they're understanding, they do
1:12:48
really, really, really good work.
1:12:50
And like
1:12:53
Kat was saying, Eurogamer is a pillar. It
1:12:55
is the one that when new writers are
1:12:57
talking to me, they're like, Who should I
1:12:59
look to for for news and stuff like
1:13:01
that? Like Eurogamer is one of my go
1:13:03
tos. I will always trust Eurogamer. And
1:13:06
RPS has a huge history
1:13:08
in online publishing and writing
1:13:10
about niche interest games, like we were
1:13:13
just talking about some of my favorite
1:13:15
early games writing was the
1:13:17
essays on Pathologic and Solium and Fernum
1:13:19
and stuff like that from RPS.
1:13:22
And it's it
1:13:25
is frustrating that we're seeing media constrict like this,
1:13:28
because even outside the games industry, you have things
1:13:30
like Jezebel, getting just
1:13:33
dumpster and now apparently coming back.
1:13:35
Being saved by Pace? But unclear? Who knew
1:13:37
that Pace was the history? Who knew that
1:13:39
Pace were the heroes that we needed? Who
1:13:42
knew that Pace had that cash sitting around?
1:13:44
Who knew? But
1:13:48
it it does feel
1:13:50
like a game of musical chairs where the
1:13:53
chairs are getting yanked out one by one.
1:13:55
And it's it's frustrating because you don't know
1:13:57
what the future looks like as the internet
1:13:59
continues to expand. band in very strange
1:14:03
and worrisome
1:14:05
ways. And it's been a
1:14:07
weird year. Now is the time of
1:14:09
monsters. I do hope the best
1:14:11
for every single one of those writers, because they
1:14:14
are good writers, they're good creators. They do
1:14:16
good work in the arenas that they work in.
1:14:18
Tom Phillips, good friend of mine. One
1:14:20
of my friends. Yeah. So I hope they
1:14:23
find something, whatever it is, whether it's under
1:14:25
a new parent company or on
1:14:27
their own, as so many of us
1:14:29
seem to have to be doing these
1:14:32
days at places like Remap and Aftermath
1:14:34
and stuff like that, but best
1:14:36
of luck and support the creators you
1:14:38
like. We're very thankful that people support
1:14:40
us here at BloodGod. Yeah.
1:14:43
Thank you. I mean, RPS, when
1:14:45
BloodGod went independent, RPS did a
1:14:48
very nice write up about
1:14:50
Axl BloodGod, which still shows up if
1:14:52
you Google search it, which
1:14:55
I'm sure did a lot for SEO.
1:14:57
Thank you, RPS. All
1:14:59
right, Eric, you're going to go see, you, you
1:15:01
saw a movie that I'm going to be going to
1:15:03
see tomorrow, so no spoilers, but
1:15:06
Godzilla minus one, which has
1:15:08
been getting a lot, a
1:15:10
lot of great word of mouth. And
1:15:13
I thought the trailer, it
1:15:15
looks lit. It looks so good.
1:15:18
I haven't talked much about this on the
1:15:20
pod, but, uh, I grew up watching not
1:15:22
just Mystery Science Theater and a lot of
1:15:24
the related stuff, but also because of that,
1:15:26
a lot of the early Godzillas, Godzilla,
1:15:29
Gamora, Mothra, Rodan, King Ghira, Mecha,
1:15:32
Godzilla, like get everybody in there.
1:15:34
I've seen a bunch of those
1:15:36
over the years since I can
1:15:38
remember as far back as I can remember.
1:15:42
Um, I've always loved the original Godzilla very much.
1:15:44
I like a lot of the in between Godzillas.
1:15:46
Uh, some of them are a little bit more
1:15:48
goofy, some of them a little bit more serious,
1:15:50
but they always have different things that appeal to
1:15:52
me. I'd kind of fallen off it
1:15:54
for a bit because the Western Godzillas were not great. Uh,
1:15:57
you didn't like that. That's a 2000. But
1:16:00
it's 98 or 2000. It was whichever
1:16:03
whichever one that was I just think they
1:16:05
remember because working a really terrible job and was
1:16:07
that stupid Yokiro Taco Bell thing with a stupid
1:16:10
dog and It was a chihuahua and it I
1:16:12
was working that pet shop and when they kept
1:16:14
so we were trying to sell chihuahuas And it
1:16:16
was really awful. Sorry Eric go ahead
1:16:19
No, but I I kind of
1:16:21
got pulled back into it with Shin Godzilla, which I
1:16:23
think is a similar story I know one Shin
1:16:25
Godzilla was excellent. I think it was a really
1:16:28
Fascinating take on the Godzilla story and
1:16:31
also on the monster itself. You should
1:16:33
absolutely watch it It's
1:16:36
a canonical great film I
1:16:39
know people would say I'm gonna say
1:16:41
that Godzilla minus one is on the same tier.
1:16:43
Yeah It's the best gods
1:16:45
that one of the best Godzilla's for sure. It
1:16:47
is frankly excellent without saying too much I think
1:16:49
the thing that surprised me about it was number
1:16:51
one. It's a really good kaiju movie it nails
1:16:53
all the kaiju stuff that you want to see
1:16:55
but Also,
1:16:58
it's a really good human story
1:17:01
it really deals with a lot of
1:17:03
like it's it's broadly set in like
1:17:05
post-world war two Japan and really wrestles
1:17:08
with that setting and that that
1:17:11
that story that fodder that Everything
1:17:14
that those characters are going through a lot
1:17:16
of the characters are Veterans
1:17:18
who survived the war and they really
1:17:20
grapple with that and I think it's
1:17:23
incredibly well done. So so well done
1:17:26
It's one of the Godzilla movies that best Embodies
1:17:29
the fact that like Godzilla is an
1:17:31
idea. Godzilla is this thing It's
1:17:33
not you know Some Godzilla movies like Godzilla's
1:17:36
our pal and he's hanging out and he's
1:17:38
fighting monsters with us and I love those
1:17:40
I do I genuinely love all the funny
1:17:42
bits where he's like riding on his tail
1:17:44
going yeah where uh,
1:17:46
ultra man has the The
1:17:49
beetle guy and like a pin lock and
1:17:51
then Godzilla gets on a tail
1:17:53
slide and kicks him like it's great uh,
1:17:56
but As fun
1:17:58
as those are a ridiculous Godzilla, a
1:18:00
lot of like the really more serious Godzillas
1:18:03
are about Godzilla as
1:18:05
a force, Godzilla as this
1:18:07
response. The same way that Gundam is very
1:18:09
much a response to a lot of the
1:18:11
things that happened in Japan in post-World War
1:18:13
II Japan, so
1:18:16
is Godzilla, even more so. And
1:18:18
so I really think that
1:18:20
this movie understands that, nails that, incredible
1:18:23
performances, really incredible,
1:18:25
I think both costuming and set design. I think
1:18:27
that is honestly some of the best parts of
1:18:29
the movie is both the costuming and the set
1:18:31
design. And the way it uses
1:18:33
that to tell its story is very,
1:18:36
very interesting. But also
1:18:38
this version of Godzilla is very fun
1:18:40
to watch. I think they did
1:18:42
some great stuff with the design
1:18:44
of Godzilla this time around that I
1:18:46
really, really appreciated. So I loved
1:18:49
it. I had a great time. Cannot
1:18:51
recommend it enough. I was
1:18:53
gonna, I've played other games this
1:18:55
week. I finished P5 Tactica. It's fine.
1:18:59
Can read my review. I think the story
1:19:01
is good, but I was a little, I
1:19:03
think we just need to be done with
1:19:05
Persona 5 at this point. I think we
1:19:07
can move on from Persona 5. At this
1:19:09
point, we've had enough P5 games. I want
1:19:11
to start Star Ocean's second story that's like
1:19:13
next up. But the thing that I
1:19:15
was going to pose to y'all is, why
1:19:18
do we not have a Godzilla RPG yet? Where's
1:19:20
our Godzilla RPG? That's actually, so
1:19:22
do you play as Godzilla or
1:19:25
is there Godzilla? And
1:19:27
you're just having to survive in this
1:19:29
world in which Godzilla is bringing the
1:19:31
wrath of the ancients upon Tokyo. I
1:19:35
think a King of the Monsters
1:19:37
approach where you have Godzilla, but
1:19:39
you also bring in your King
1:19:41
Kong, your Rodan, your Mothra, and
1:19:43
you're taking on some of the more
1:19:46
dangerous enemies, your King Ghidoras. Who's
1:19:49
the Armadillo? Oh,
1:19:51
the Armadillo from Godzilla. I'm
1:19:55
looking it up. I can picture who
1:19:57
you're talking about. And and
1:19:59
Gary. Angurius. Yeah, I
1:20:01
like it. Yes. Yeah, he's he's um,
1:20:03
I forgot what kind of dinosaur that's
1:20:05
called But he's like a specific kind
1:20:07
of dinosaur. That's angliosaurus angliosaurus.
1:20:10
Thank you. That makes sense I
1:20:12
was like, it's not stegosaurus. That's not right But
1:20:17
yeah, I think that would make a
1:20:19
lot of sense you make a little
1:20:21
like kaiju RPG and okay We have
1:20:23
someone posting a date kaiju day.
1:20:25
Oh, yeah Have basically all
1:20:27
of the kaiju monsters, but you're putting them into
1:20:29
a giant party. Ooh and Mike
1:20:34
Mike versus the world in chat says Godzilla
1:20:36
tactics and that's not bad. I'd play that
1:20:38
that's not a bad idea I think the
1:20:40
thing that stands out to me is that in a
1:20:42
really good Godzilla film There's a
1:20:45
sort of wrath of God aspect
1:20:47
where Godzilla is so terrifying It
1:20:50
does a great job of conveying the sheer terror
1:20:52
of this almost godlike
1:20:55
being Tromping through
1:20:57
the mount for example
1:20:59
when Godzilla does the atomic blast
1:21:01
in Shin Godzilla So
1:21:04
cool, right? I mean it's meant to evoke
1:21:06
the frightening terrifying power
1:21:08
of You
1:21:12
know an atomic bomb or that kind of thing The
1:21:15
atomic era is always tied in tightly with
1:21:17
Godzilla So I think you'd want to capture
1:21:20
that in an RPG,
1:21:22
but I'm excited to see Godzilla
1:21:24
minus one tomorrow I'm sure I'll
1:21:26
share some yeah Yeah,
1:21:28
it's wonderful. You should absolutely see it's my favorite
1:21:30
movie of the year and
1:21:32
Nadia Mario RPG How's
1:21:35
it going? Oh, I finished it. I don't
1:21:37
know the first game. I'm gonna do It
1:21:40
was actually look at you finishing games I'm
1:21:44
really surprised at how just how good it was like
1:21:46
my RPG has never been like I always liked it
1:21:48
But I played it a lot as a kid and
1:21:50
I was felt like okay. I need to play it
1:21:53
again I'm good, but then I decided
1:21:55
okay. I'll start the remake. I'm sure it's fun
1:21:57
and the way they adjusted it just
1:21:59
so that it can appeal to old people like
1:22:01
me and newcomers and make it more exciting.
1:22:03
The battle system, like they just
1:22:06
did some really good stuff. They have some great polished
1:22:08
visuals. The cinemas are all like really
1:22:10
cute and fun. And the
1:22:13
music is fantastic. The postgame content
1:22:15
with the about the revised boss
1:22:17
battles is actually very challenging. The
1:22:20
ability to swap in your characters now on
1:22:22
the fly. I think that makes a big
1:22:24
difference in the game because
1:22:26
I don't feel like I have to stick to like,
1:22:28
you know, I don't feel like I
1:22:30
have to choose between okay, healing or buffs
1:22:33
or whatever,
1:22:35
especially because in the it's
1:22:38
important in the post game
1:22:40
battles because dear God, the bosses love their
1:22:42
status effect attacks. And I find in my
1:22:44
RPG, they all have their status effect attacks.
1:22:46
But yeah, I actually actually
1:22:49
very loudly, hardly recommended if
1:22:51
you're any kind of Mario RPG fan, or even
1:22:53
if they like kind of going for the first
1:22:55
time and kind of seeing where the
1:22:57
progenitor was of all these like ideas
1:23:00
like blocking and timed
1:23:02
attacks. It's a great
1:23:04
game to pick up. It's pretty short, which is
1:23:07
nice to hear in this day and age. Perfect,
1:23:10
perfect handheld Switch game. Unlike
1:23:12
unfortunately, I'm also playing steam world build, which
1:23:15
is a fantastic game. It's like a
1:23:17
Sim City steam bot game
1:23:19
like you know how the steam steam
1:23:21
world games can experiment with different with
1:23:23
different genres. Like you have
1:23:26
the RPG you have the tactics game,
1:23:28
which is of course, amazing. This is
1:23:30
the Sim City game,
1:23:32
if you know what I mean. And it's
1:23:34
really great is really involved. The problem is,
1:23:36
it's really small. I can't see
1:23:38
a darn thing on the switch. So I'm
1:23:41
gonna have to play it. Okay, that happens. Yeah,
1:23:44
and there's been I'm not the only one. There's been a lot
1:23:46
of complaints, unfortunately, that people who can't see the text even on
1:23:48
the screen. So that's a little disappointing
1:23:50
because you thunder full and
1:23:52
steam world games like they usually do fantastic
1:23:54
work image reform, as they used to be
1:23:56
known. So hopefully they'll fix that. But in
1:23:58
the meantime, like I'm just gonna have to play it on
1:24:01
my TV.
1:24:03
And I also got Dragon Quest
1:24:06
Monsters Dark Prince, so I'm looking
1:24:09
forward to starting that. All
1:24:11
right. That's it for
1:24:13
the cavern. Nadia, take
1:24:16
us home. I
1:24:24
just pointed out my idea how to grow. Oh, okay. See,
1:24:27
I was going to say something else, but
1:24:30
the Fallout talk just reminded me
1:24:32
of the time, not that long ago, Kat. Do
1:24:34
you remember sending me to, where
1:24:36
was it, the Greenbrier to preview
1:24:38
Fallout 76? I do, yes.
1:24:41
Yeah. They were just like,
1:24:43
hey, everyone, we have this event that's going on at this
1:24:45
nuclear vault that just like, lift up my hand like, me,
1:24:48
me, me, me, me, me, me, because I just love that
1:24:50
kind of history and shit. So yeah, we had the
1:24:53
tour of the Greenbrier of the
1:24:55
vault, and they're just like, oh man, this is so
1:24:57
freaking cool. And what was funny is
1:25:00
that you were mentioning before the
1:25:02
show how Fallout really nailed its
1:25:04
music, like that fifties, forties, whatever
1:25:07
you, what would you call it? I don't know,
1:25:09
but that wartime music and boomer era
1:25:11
music. And so we had
1:25:13
a party in this vault,
1:25:16
and Greenbrier is a
1:25:19
popular destination for people who want to
1:25:21
tour this area, because basically, as you
1:25:23
know, it was a, or don't know,
1:25:26
it was a secret nuclear bunker that was meant to
1:25:28
hide government officials in
1:25:31
a time of nuclear crisis. So
1:25:33
now it's open to tours. And so
1:25:35
we're having our party in the vault, like
1:25:37
a themes like, you know, vault day party
1:25:39
where, you know, we're opening the vault, hooray.
1:25:42
And they're playing all that music. And
1:25:44
there's this tour group of very
1:25:47
old people kind of coming through, and
1:25:49
they're hearing this music that they grew up to.
1:25:51
And they're looking in and probably seeing
1:25:53
all these punk ass, asshole game journalists
1:25:55
running around and like playing skeeball, because he
1:25:57
had skeeball there for some reason. I
1:26:01
could hear them and they were just so confused.
1:26:03
They have no idea why we're listening to their
1:26:05
music and as a then and Talking to this
1:26:07
huge Fallout boy in a costume.
1:26:09
What's his name? Uh, Pitbull
1:26:12
boy. Yeah so
1:26:14
that was pretty funny and honestly
1:26:16
that is the picture
1:26:19
the oldest whitest tour spot in
1:26:22
The world and that is the greenbrier like you
1:26:25
go in there and they're like, would you like
1:26:27
a glass of champagne or peach tea? It's like
1:26:29
oh dang. It was still fascinating.
1:26:31
Absolutely I just loved the history of the
1:26:33
place and yeah But the the old people
1:26:36
strolling by and literally being like, you know,
1:26:38
just stumped by the nostalgia of it all
1:26:40
it was pretty funny I like the contrast. I
1:26:42
think that was actually a little bit of a nook Nadia
1:26:45
it was oh my god. I know was he
1:26:47
nook Wow I feel pretty
1:26:49
even a ski ball even though I mentioned ski ball.
1:26:51
Heck. Yeah And
1:26:53
that's it for this episode of acts of
1:26:55
the blog I'm gonna end it before Nadia can
1:26:57
steer us into the pit It's
1:27:02
gonna happen it's a threat Thank
1:27:05
you Sorry,
1:27:07
I was gonna say that's the trip where sprinklers turned on me
1:27:09
and a golf course It's
1:27:11
alright Still
1:27:14
no kid Jason. Yeah. Yeah, I wanted to
1:27:16
see the stars So I went down on the field because
1:27:18
I don't get to see the stars in the city So
1:27:20
I went out in the middle of the field like the
1:27:22
golf course like oh man, it's beautiful and the the
1:27:25
sprinkler turned on I said, oh shit. I Was
1:27:28
terrified someone's gonna find like see me like
1:27:30
we carried like what are you doing in the middle? Literally,
1:27:34
we're just pulling the wheel towards
1:27:36
the And
1:27:47
then the security guards came And
1:27:50
that's how I got in jail They
1:27:54
lost me in the vault I've
1:27:58
been your host, Kat Bailey. Thank you Thank
1:28:00
you to Nadia and Eric and to
1:28:02
Matthew for joining us. We are heading
1:28:04
now into the Acts of the Blood
1:28:06
God post show where we'll be talking
1:28:08
for a bit longer
1:28:11
with the Stars of Destiny. And this
1:28:13
week we're joined by Anthrax Bees, Azixa,
1:28:15
Harvest Lunatic, JB, Cal-L,
1:28:18
Mangoalt, Mike vs.
1:28:20
World, MxBecca, SpookyManBR, Spyrus, and
1:28:22
Stargazer. Thank you so much for your
1:28:25
generous support. If you enjoy the show, go
1:28:27
check out our merch. Merch
1:28:29
merch merch— Marchantizing?
1:28:33
The holiday period is here and if you
1:28:35
want to grace your loved ones with Acts of
1:28:37
the Blood God merchandise. Hey, we've got a couple
1:28:39
mugs… We've got pins… We've
1:28:42
got buttons. Which—I love.
1:28:44
I love the buttons and
1:28:47
some amazing t-shirts and hoodies, including
1:28:50
a brand-new, Nadia nostalgia
1:28:52
pit t-shirt. Can you use your friends with
1:28:54
it, too. Give them the merchandise from the show—what the
1:28:56
hell is this? Well, this is pretty metal. I think
1:28:58
you've been lined up. Just give it
1:29:00
to the metal fan in your life. Acts of the
1:29:02
Blood God, let's go! Yeah, dude. Yeah.
1:29:06
What's your Spotify? Why are they talking? Where's
1:29:08
the death metal? Where
1:29:11
is the death metal? That's the question
1:29:13
that I'm asking myself all
1:29:15
the time. We'll be back next
1:29:17
week, as always, to talk more about the genre
1:29:19
we love. But until then, from Nadia, Eric, and
1:29:22
myself, thanks for listening.
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